mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 13:33:06 +00:00
052237f8c9
* IR: Doxygen docs, some rename * Rename irda -> infrared * Rollback collateral renames Co-authored-by: あく <alleteam@gmail.com>
67 lines
2 KiB
C++
67 lines
2 KiB
C++
/**
|
|
* @file infrared_app_brute_force.h
|
|
* Infrared: Brute Force class description
|
|
*/
|
|
#pragma once
|
|
|
|
#include <unordered_map>
|
|
#include <memory>
|
|
#include <flipper_format/flipper_format.h>
|
|
|
|
/** Class handles brute force mechanic */
|
|
class InfraredAppBruteForce {
|
|
/** Universal database filename */
|
|
const char* universal_db_filename;
|
|
|
|
/** Current record name (POWER, MUTE, VOL+, etc).
|
|
* This is the name of signal to brute force. */
|
|
std::string current_record;
|
|
|
|
/** Flipper File Format instance */
|
|
FlipperFormat* ff;
|
|
|
|
/** Data about every record - index in button panel view
|
|
* and amount of signals, which is need for correct
|
|
* progress bar displaying. */
|
|
typedef struct {
|
|
/** Index of record in button panel view model */
|
|
int index;
|
|
/** Amount of signals of that type (POWER, MUTE, etc) */
|
|
int amount;
|
|
} Record;
|
|
|
|
/** Container to hold Record info.
|
|
* 'key' is record name, because we have to search by both, index and name,
|
|
* but index search has place once per button press, and should not be
|
|
* noticed, but name search should occur during entering universal menu,
|
|
* and will go through container for every record in file, that's why
|
|
* more critical to have faster search by record name.
|
|
*/
|
|
std::unordered_map<std::string, Record> records;
|
|
|
|
public:
|
|
/** Calculate messages. Walk through the file ('universal_db_name')
|
|
* and calculate amount of records of certain type. */
|
|
bool calculate_messages();
|
|
|
|
/** Start brute force */
|
|
bool start_bruteforce(int index, int& record_amount);
|
|
|
|
/** Stop brute force */
|
|
void stop_bruteforce();
|
|
|
|
/** Send next signal during brute force */
|
|
bool send_next_bruteforce();
|
|
|
|
/** Add record to container of records */
|
|
void add_record(int index, const char* name);
|
|
|
|
/** Initialize class, set db file */
|
|
InfraredAppBruteForce(const char* filename)
|
|
: universal_db_filename(filename) {
|
|
}
|
|
|
|
/** Deinitialize class */
|
|
~InfraredAppBruteForce() {
|
|
}
|
|
};
|