unleashed-firmware/applications/ibutton/ibutton_key.h
あく 389ff92cc1
Naming and coding style convention, new linter tool. (#945)
* Makefile, Scripts: new linter
* About: remove ID from IC
* Firmware: remove double define for DIVC/DIVR
* Scripts: check folder names too. Docker: replace syntax check with make lint.
* Reformat Sources and Migrate to new file naming convention
* Docker: symlink clang-format-12 to clang-format
* Add coding style guide
2022-01-05 19:10:18 +03:00

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C++

#pragma once
#include <stdint.h>
#include "helpers/key_info.h"
class iButtonKey {
public:
uint8_t get_size();
void set_data(uint8_t* data, uint8_t data_count);
void clear_data();
uint8_t* get_data();
uint8_t get_type_data_size();
void set_name(const char* name);
char* get_name();
void set_type(iButtonKeyType key_type);
iButtonKeyType get_key_type();
const char* get_key_type_string_by_type(iButtonKeyType key_type);
bool get_key_type_by_type_string(const char* type_string, iButtonKeyType* key_type);
uint8_t get_type_data_size_by_type(iButtonKeyType key_type);
iButtonKey();
private:
uint8_t data[IBUTTON_KEY_DATA_SIZE] = {0, 0, 0, 0, 0, 0, 0, 0};
char name[IBUTTON_KEY_NAME_SIZE] = {0};
iButtonKeyType type = iButtonKeyType::KeyDallas;
};