unleashed-firmware/furi/core/check.h
あく bcde0aefbd
[FL-3729] Gui: unicode support, new canvas API (#3322)
* Revert "Rollback #3305 and #3297 fix various rendering issues (#3307)"

This reverts commit 531ba24e9a.

* Gui: refactor canvas to use proper coordinate system types. Furi: new furi_break check macros. Desktop: proper types for negative offset.

* Desktop: proper types in desktop_view_locked_doors_draw

* Examples: update images example, off it goes

---------

Co-authored-by: hedger <hedger@users.noreply.github.com>
2024-03-19 19:23:06 +04:00

110 lines
3.4 KiB
C

/**
* @file check.h
*
* Furi crash and assert functions.
*
* The main problem with crashing is that you can't do anything without disturbing registers,
* and if you disturb registers, you won't be able to see the correct register values in the debugger.
*
* Current solution works around it by passing the message through r12 and doing some magic with registers in crash function.
* r0-r10 are stored in the ram2 on crash routine start and restored at the end.
* The only register that is going to be lost is r11.
*
*/
#pragma once
#include <m-core.h>
#include "common_defines.h"
#ifdef __cplusplus
extern "C" {
#endif
// Flags instead of pointers will save ~4 bytes on furi_assert and furi_check calls.
#define __FURI_ASSERT_MESSAGE_FLAG (0x01)
#define __FURI_CHECK_MESSAGE_FLAG (0x02)
/** Crash system */
FURI_NORETURN void __furi_crash_implementation(void);
/** Halt system */
FURI_NORETURN void __furi_halt_implementation(void);
/** Crash system with message. Show message after reboot. */
#define __furi_crash(message) \
do { \
register const void* r12 asm("r12") = (void*)message; \
asm volatile("sukima%=:" : : "r"(r12)); \
__furi_crash_implementation(); \
} while(0)
/** Crash system
*
* @param ... optional message (const char*)
*/
#define furi_crash(...) M_APPLY(__furi_crash, M_IF_EMPTY(__VA_ARGS__)((NULL), (__VA_ARGS__)))
/** Halt system with message. */
#define __furi_halt(message) \
do { \
register const void* r12 asm("r12") = (void*)message; \
asm volatile("sukima%=:" : : "r"(r12)); \
__furi_halt_implementation(); \
} while(0)
/** Halt system
*
* @param ... optional message (const char*)
*/
#define furi_halt(...) M_APPLY(__furi_halt, M_IF_EMPTY(__VA_ARGS__)((NULL), (__VA_ARGS__)))
/** Check condition and crash if check failed */
#define __furi_check(__e, __m) \
do { \
if(!(__e)) { \
__furi_crash(__m); \
} \
} while(0)
/** Check condition and crash if failed
*
* @param ... condition to check and optional message (const char*)
*/
#define furi_check(...) \
M_APPLY(__furi_check, M_DEFAULT_ARGS(2, (__FURI_CHECK_MESSAGE_FLAG), __VA_ARGS__))
/** Only in debug build: Assert condition and crash if assert failed */
#ifdef FURI_DEBUG
#define __furi_assert(__e, __m) \
do { \
if(!(__e)) { \
__furi_crash(__m); \
} \
} while(0)
#else
#define __furi_assert(__e, __m) \
do { \
((void)(__e)); \
((void)(__m)); \
} while(0)
#endif
/** Assert condition and crash if failed
*
* @warning only will do check if firmware compiled in debug mode
*
* @param ... condition to check and optional message (const char*)
*/
#define furi_assert(...) \
M_APPLY(__furi_assert, M_DEFAULT_ARGS(2, (__FURI_ASSERT_MESSAGE_FLAG), __VA_ARGS__))
#define furi_break(__e) \
do { \
if(!(__e)) { \
asm volatile("bkpt 0"); \
} \
} while(0)
#ifdef __cplusplus
}
#endif