unleashed-firmware/lib/flipper_file/flipper_file.h
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

465 lines
13 KiB
C

/**
* @file flipper-file.h
* Flipper File Format helper library.
*
* Flipper File Format is a fairly simple format for storing data in a file.
*
* Flipper file structure:
*
* ~~~~~~~~~~~~~~~~~~~~~
* # Commentary
* Field name: field value
* ~~~~~~~~~~~~~~~~~~~~~
*
* Lines starting with the # character are ignored (considered as comments). The separator between the name of the value and the value itself is the string ": ".
*
* Currently supported types:
*
* ~~~~~~~~~~~~~~~~~~~~~
* String: text
* Int32: 1 2 -3 4
* Uint32: 1 2 3 4
* Float: 1.0 1234.654
* Hex: A4 B3 C2 D1 12 FF
* ~~~~~~~~~~~~~~~~~~~~~
*
* End of line is LF when writing, but CR is supported when reading.
*
* The library is designed in such a way that comments and field values are completely ignored when searching for keys, that is, they do not consume memory.
*
* File example:
*
* ~~~~~~~~~~~~~~~~~~~~~
* Filetype: Flipper Test File
* Version: 1
* # Just test file
* String: String value
* UINT: 1234
* Hex: 00 01 FF A3
* ~~~~~~~~~~~~~~~~~~~~~
*
* Writing:
*
* ~~~~~~~~~~~~~~~~~~~~~
* FlipperFile file = flipper_file_alloc(storage);
*
* do {
* const uint32_t version = 1;
* const char* string_value = "String value";
* const uint32_t uint32_value = 1234;
* const uint16_t array_size = 4;
* const uint8_t* array[array_size] = {0x00, 0x01, 0xFF, 0xA3};
*
* if(!flipper_file_open_new(file, "/ext/flipper_file_test")) break;
* if(!flipper_file_write_header_cstr(file, "Flipper Test File", version)) break;
* if(!flipper_file_write_comment_cstr(file, "Just test file")) break;
* if(!flipper_file_write_string_cstr(file, "String", string_value)) break;
* if(!flipper_file_flipper_file_write_uint32(file, "UINT", &uint32_value, 1)) break;
* if(!flipper_file_write_hex(file, "Hex Array", array, array_size)) break;
*
* // signal that the file was written successfully
* } while(0);
*
* flipper_file_close(file);
* flipper_file_free(file);
* ~~~~~~~~~~~~~~~~~~~~~
*
* Reading:
*
* ~~~~~~~~~~~~~~~~~~~~~
* FlipperFile file = flipper_file_alloc(storage);
*
* do {
* uint32_t version = 1;
* string_t file_type;
* string_t string_value;
* uint32_t uint32_value = 1;
* uint16_t array_size = 4;
* uint8_t* array[array_size] = {0};
* string_init(file_type);
* string_init(string_value);
*
* if(!flipper_file_open_existing(file, "/ext/flipper_file_test")) break;
* if(!flipper_file_read_header(file, file_type, &version)) break;
* if(!flipper_file_read_string(file, "String", string_value)) break;
* if(!flipper_file_read_uint32(file, "UINT", &uint32_value, 1)) break;
* if(!flipper_file_read_hex(file, "Hex Array", array, array_size)) break;
*
* // signal that the file was read successfully
* } while(0);
*
* flipper_file_close(file);
* flipper_file_free(file);
* ~~~~~~~~~~~~~~~~~~~~~
*
*/
#pragma once
#include <stdint.h>
#include <mlib/m-string.h>
#include <storage/storage.h>
#ifdef __cplusplus
extern "C" {
#endif
/** FlipperFile type anonymous structure. */
typedef struct FlipperFile FlipperFile;
/**
* Allocate FlipperFile.
* @param storage storage api
* @return FlipperFile* Pointer to a FlipperFile instance
*/
FlipperFile* flipper_file_alloc(Storage* storage);
/**
* Free FlipperFile.
* @param flipper_file Pointer to a FlipperFile instance
*/
void flipper_file_free(FlipperFile* flipper_file);
/**
* Free FlipperFile.
* @param flipper_file Pointer to a FlipperFile instance
* @param strict_mode True obligates not to skip valid fields. False by default.
*/
void flipper_file_set_strict_mode(FlipperFile* flipper_file, bool strict_mode);
/**
* Open existing file.
* @param flipper_file Pointer to a FlipperFile instance
* @param filename File name and path
* @return True on success
*/
bool flipper_file_open_existing(FlipperFile* flipper_file, const char* filename);
/**
* Open existing file for writing and add values to the end of file.
* @param flipper_file Pointer to a FlipperFile instance
* @param filename File name and path
* @return True on success
*/
bool flipper_file_open_append(FlipperFile* flipper_file, const char* filename);
/**
* Open file. Creates a new file, or deletes the contents of the file if it already exists.
* @param flipper_file Pointer to a FlipperFile instance
* @param filename File name and path
* @return True on success
*/
bool flipper_file_open_always(FlipperFile* flipper_file, const char* filename);
/**
* Open file. Creates a new file, fails if file already exists.
* @param flipper_file Pointer to a FlipperFile instance
* @param filename File name and path
* @return True on success
*/
bool flipper_file_open_new(FlipperFile* flipper_file, const char* filename);
/**
* Close the file.
* @param flipper_file Pointer to a FlipperFile instance
* @return True on success
*/
bool flipper_file_close(FlipperFile* flipper_file);
/**
* Rewind the file RW pointer.
* @param flipper_file Pointer to a FlipperFile instance
* @return True on success
*/
bool flipper_file_rewind(FlipperFile* flipper_file);
/**
* Read the header (file type and version) from the file.
* @param flipper_file Pointer to a FlipperFile instance
* @param filetype File type string
* @param version Version Value
* @return True on success
*/
bool flipper_file_read_header(FlipperFile* flipper_file, string_t filetype, uint32_t* version);
/**
* Write the header (file type and version) to the file.
* @param flipper_file Pointer to a FlipperFile instance
* @param filetype File type string
* @param version Version Value
* @return True on success
*/
bool flipper_file_write_header(
FlipperFile* flipper_file,
string_t filetype,
const uint32_t version);
/**
* Write the header (file type and version) to the file. Plain C string version.
* @param flipper_file Pointer to a FlipperFile instance
* @param filetype File type string
* @param version Version Value
* @return True on success
*/
bool flipper_file_write_header_cstr(
FlipperFile* flipper_file,
const char* filetype,
const uint32_t version);
/**
* Get the count of values by key
* @param flipper_file
* @param key
* @param count
* @return bool
*/
bool flipper_file_get_value_count(FlipperFile* flipper_file, const char* key, uint32_t* count);
/**
* Read a string from a file by Key
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @return True on success
*/
bool flipper_file_read_string(FlipperFile* flipper_file, const char* key, string_t data);
/**
* Write key and string to file.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @return True on success
*/
bool flipper_file_write_string(FlipperFile* flipper_file, const char* key, string_t data);
/**
* Write key and string to file. Plain C string version.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @return True on success
*/
bool flipper_file_write_string_cstr(FlipperFile* flipper_file, const char* key, const char* data);
/**
* Read array of uint32 from a file by Key
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_read_uint32(
FlipperFile* flipper_file,
const char* key,
uint32_t* data,
const uint16_t data_size);
/**
* Write key and array of uint32 to file.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_write_uint32(
FlipperFile* flipper_file,
const char* key,
const uint32_t* data,
const uint16_t data_size);
/**
* Read array of int32 from a file by Key
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_read_int32(
FlipperFile* flipper_file,
const char* key,
int32_t* data,
const uint16_t data_size);
/**
* Write key and array of int32 to file.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_write_int32(
FlipperFile* flipper_file,
const char* key,
const int32_t* data,
const uint16_t data_size);
/**
* Read array of float from a file by Key
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_read_float(
FlipperFile* flipper_file,
const char* key,
float* data,
const uint16_t data_size);
/**
* Write key and array of float to file.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_write_float(
FlipperFile* flipper_file,
const char* key,
const float* data,
const uint16_t data_size);
/**
* Read hex array from a file by Key
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Value size
* @return True on success
*/
bool flipper_file_read_hex(
FlipperFile* flipper_file,
const char* key,
uint8_t* data,
const uint16_t data_size);
/**
* Write key and hex array to file.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_write_hex(
FlipperFile* flipper_file,
const char* key,
const uint8_t* data,
const uint16_t data_size);
/**
* Write comment to file.
* @param flipper_file Pointer to a FlipperFile instance
* @param data Comment text
* @return True on success
*/
bool flipper_file_write_comment(FlipperFile* flipper_file, string_t data);
/**
* Write comment to file. Plain C string version.
* @param flipper_file Pointer to a FlipperFile instance
* @param data Comment text
* @return True on success
*/
bool flipper_file_write_comment_cstr(FlipperFile* flipper_file, const char* data);
/**
* Removes the first matching key and its value from the file. Changes the RW pointer to an undefined position.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @return True on success
*/
bool flipper_file_delete_key(FlipperFile* flipper_file, const char* key);
/**
* Updates the value of the first matching key to a string value. Changes the RW pointer to an undefined position.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @return True on success
*/
bool flipper_file_update_string(FlipperFile* flipper_file, const char* key, string_t data);
/**
* Updates the value of the first matching key to a string value. Plain C version. Changes the RW pointer to an undefined position.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @return True on success
*/
bool flipper_file_update_string_cstr(FlipperFile* flipper_file, const char* key, const char* data);
/**
* Updates the value of the first matching key to a uint32 array value. Changes the RW pointer to an undefined position.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_update_uint32(
FlipperFile* flipper_file,
const char* key,
const uint32_t* data,
const uint16_t data_size);
/**
* Updates the value of the first matching key to a int32 array value. Changes the RW pointer to an undefined position.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_update_int32(
FlipperFile* flipper_file,
const char* key,
const int32_t* data,
const uint16_t data_size);
/**
* Updates the value of the first matching key to a float array value. Changes the RW pointer to an undefined position.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_update_float(
FlipperFile* flipper_file,
const char* key,
const float* data,
const uint16_t data_size);
/**
* Updates the value of the first matching key to a hex array value. Changes the RW pointer to an undefined position.
* @param flipper_file Pointer to a FlipperFile instance
* @param key Key
* @param data Value
* @param data_size Values count
* @return True on success
*/
bool flipper_file_update_hex(
FlipperFile* flipper_file,
const char* key,
const uint8_t* data,
const uint16_t data_size);
/** Get file descriptor.
*
* We higly don't recommend to use it.
* This instance is owned by FlipperFile.
* @param flipper_file
* @return File*
*/
File* flipper_file_get_file(FlipperFile* flipper_file);
#ifdef __cplusplus
}
#endif