mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-30 14:43:08 +00:00
326 lines
13 KiB
C
326 lines
13 KiB
C
#include "../app.h"
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/* Copyright (C) 2023 Salvatore Sanfilippo -- All Rights Reserved
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* See the LICENSE file for information about the license.
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*
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* ----------------------------------------------------------------------------
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* The "unknown" decoder fires as the last one, once we are sure no other
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* decoder was able to identify the signal. The goal is to detect the
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* preamble and line code used in the received signal, then turn the
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* decoded bits into bytes.
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*
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* The techniques used for the detection are described in the comments
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* below.
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* ----------------------------------------------------------------------------
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*/
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/* Scan the signal bitmap looking for a PWM modulation. In this case
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* for PWM we are referring to two exact patterns of high and low
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* signal (each bit in the bitmap is worth the smallest gap/pulse duration
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* we detected) that repeat each other in a given segment of the message.
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*
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* This modulation is quite common, for instance sometimes zero and
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* one are rappresented by a 700us pulse followed by 350 gap,
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* and 350us pulse followed by a 700us gap. So the signal bitmap received
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* by the decoder would contain 110 and 100 symbols.
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*
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* The way this function work is commented inline.
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*
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* The function returns the number of consecutive symbols found, having
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* a symbol length of 'symlen' (3 in the above example), and stores
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* in *s1i the offset of the first symbol found, and in *s2i the offset
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* of the second symbol. The function can't tell which is one and which
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* zero. */
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static uint32_t find_pwm(
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uint8_t* bits,
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uint32_t numbytes,
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uint32_t numbits,
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uint32_t symlen,
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uint32_t* s1i,
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uint32_t* s2i) {
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uint32_t best_count = 0; /* Max number of symbols found in this try. */
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uint32_t best_idx1 = 0; /* First symbol offset of longest sequence found.
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* This is also the start sequence offset. */
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uint32_t best_idx2 = 0; /* Second symbol offset. */
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/* Try all the possible symbol offsets that are less of our
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* symbol len. This is likely not really useful but we take
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* a conservative approach. Because if have have, for instance,
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* repeating symbols "100" and "110", they will form a sequence
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* that is choerent at different offsets, but out-of-sync.
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*
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* Anyway at the end of the function we try to fix the sync. */
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for(uint32_t off = 0; off < symlen; off++) {
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uint32_t c = 0; // Number of contiguous symbols found.
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uint32_t c1 = 0, c2 = 0; // Occurrences of first/second symbol.
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*s1i = off; // Assume we start at one symbol boundaty.
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*s2i = UINT32_MAX; // Second symbol first index still unknown.
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uint32_t next = off;
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/* We scan the whole bitmap in one pass, resetting the state
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* each time we find a pattern that is not one of the two
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* symbols we found so far. */
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while(next < numbits - symlen) {
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bool match1 = bitmap_match_bitmap(bits, numbytes, next, bits, numbytes, *s1i, symlen);
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if(!match1 && *s2i == UINT32_MAX) {
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/* It's not the first sybol. We don't know how the
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* second look like. Assume we found an occurrence of
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* the second symbol. */
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*s2i = next;
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}
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bool match2 = bitmap_match_bitmap(bits, numbytes, next, bits, numbytes, *s2i, symlen);
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/* One or the other should match. */
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if(match1 || match2) {
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c++;
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if(match1) c1++;
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if(match2) c2++;
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if(c > best_count && c1 >= best_count / 5 && // Require enough presence of both
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c2 >= best_count / 5) // zero and one.
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{
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best_count = c;
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best_idx1 = *s1i;
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best_idx2 = *s2i;
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}
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next += symlen;
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} else {
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/* No match. Continue resetting the signal info. */
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c = 0; // Start again to count contiguous symbols.
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c1 = 0;
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c2 = 0;
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*s1i = next; // First symbol always at start.
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*s2i = UINT32_MAX; // Second symbol unknown.
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}
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}
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}
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/* We don't know if we are really synchronized with the bits at this point.
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* For example if zero bit is 100 and one bit is 110 in a specific
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* line code, our detector could randomly believe it's 001 and 101.
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* However PWD line codes normally start with a pulse in both symbols.
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* If that is the case, let's align. */
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uint32_t shift;
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for(shift = 0; shift < symlen; shift++) {
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if(bitmap_get(bits, numbytes, best_idx1 + shift) &&
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bitmap_get(bits, numbytes, best_idx2 + shift))
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break;
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}
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if(shift != symlen) {
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best_idx1 += shift;
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best_idx2 += shift;
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}
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*s1i = best_idx1;
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*s2i = best_idx2;
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return best_count;
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}
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/* Find the longest sequence that looks like Manchester coding.
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*
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* Manchester coding requires each pairs of bits to be either
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* 01 or 10. We'll have to try odd and even offsets to be
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* sure to find it.
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*
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* Note that this will also detect differential Manchester, but
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* will report it as Manchester. I can't think of any way to
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* distinguish between the two line codes, because shifting them
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* one symbol will make one to look like the other.
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*
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* Only option could be to decode the message with both line
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* codes and use statistical properties (common byte values)
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* to determine what's more likely, but this looks very fragile.
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*
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* Fortunately differential Manchester is more rarely used,
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* so we can assume Manchester most of the times. Yet we are left
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* with the indetermination about zero being pulse-gap or gap-pulse
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* or the other way around.
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*
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* If the 'only_raising' parameter is true, the function detects
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* only sequences going from gap to pulse: this is useful in order
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* to locate preambles of alternating gaps and pulses. */
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static uint32_t find_alternating_bits(
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uint8_t* bits,
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uint32_t numbytes,
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uint32_t numbits,
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uint32_t* start,
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bool only_raising) {
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uint32_t best_count = 0; // Max number of symbols found
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uint32_t best_off = 0; // Max symbols start offset.
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for(int odd = 0; odd < 2; odd++) {
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uint32_t count = 0; // Symbols found so far
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uint32_t start_off = odd;
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uint32_t j = odd;
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while(j < numbits - 1) {
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bool bit1 = bitmap_get(bits, numbytes, j);
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bool bit2 = bitmap_get(bits, numbytes, j + 1);
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if((!only_raising && bit1 != bit2) || (only_raising && !bit1 && bit2)) {
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count++;
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if(count > best_count) {
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best_count = count;
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best_off = start_off;
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}
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} else {
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/* End of sequence. Continue with the next
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* part of the signal. */
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count = 0;
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start_off = j + 2;
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}
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j += 2;
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}
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}
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*start = best_off;
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return best_count;
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}
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/* Wrapper to find Manchester code. */
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static uint32_t
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find_manchester(uint8_t* bits, uint32_t numbytes, uint32_t numbits, uint32_t* start) {
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return find_alternating_bits(bits, numbytes, numbits, start, false);
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}
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/* Wrapper to find preamble sections. */
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static uint32_t
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find_preamble(uint8_t* bits, uint32_t numbytes, uint32_t numbits, uint32_t* start) {
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return find_alternating_bits(bits, numbytes, numbits, start, true);
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}
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typedef enum {
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LineCodeNone,
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LineCodeManchester,
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LineCodePWM3,
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LineCodePWM4,
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} LineCodeGuess;
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static char* get_linecode_name(LineCodeGuess lc) {
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switch(lc) {
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case LineCodeNone:
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return "none";
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case LineCodeManchester:
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return "Manchester";
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case LineCodePWM3:
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return "PWM3";
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case LineCodePWM4:
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return "PWM4";
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}
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return "unknown";
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}
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static bool decode(uint8_t* bits, uint32_t numbytes, uint32_t numbits, ProtoViewMsgInfo* info) {
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/* No decoder was able to detect this message. Let's try if we can
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* find some structure. To start, we'll see if it looks like is
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* manchester coded, or PWM with symbol len of 3 or 4. */
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/* For PWM, start1 and start2 are the offsets at which the two
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* sequences composing the message appear the first time.
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* So start1 is also the message start offset. Start2 is not used
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* for Manchester, that does not have two separated symbols like
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* PWM. */
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uint32_t start1 = 0, start2 = 0;
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uint32_t msgbits; // Number of message bits in the bitmap, so
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// this will be the number of symbols, not actual
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// bits after the message is decoded.
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uint32_t tmp1, tmp2; // Temp vars to store the start.
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uint32_t minbits = 16; // Less than that gets undetected.
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uint32_t pwm_len; // Bits per symbol, in the case of PWM.
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LineCodeGuess linecode = LineCodeNone;
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// Try PWM3
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uint32_t pwm3_bits = find_pwm(bits, numbytes, numbits, 3, &tmp1, &tmp2);
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if(pwm3_bits >= minbits) {
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linecode = LineCodePWM3;
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start1 = tmp1;
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start2 = tmp2;
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pwm_len = 3;
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msgbits = pwm3_bits * pwm_len;
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}
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// Try PWM4
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uint32_t pwm4_bits = find_pwm(bits, numbytes, numbits, 4, &tmp1, &tmp2);
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if(pwm4_bits >= minbits && pwm4_bits > pwm3_bits) {
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linecode = LineCodePWM4;
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start1 = tmp1;
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start2 = tmp2;
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pwm_len = 4;
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msgbits = pwm3_bits * pwm_len;
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}
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// Try Manchester
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uint32_t manchester_bits = find_manchester(bits, numbytes, numbits, &tmp1);
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if(manchester_bits > minbits && manchester_bits > pwm3_bits && manchester_bits > pwm4_bits) {
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linecode = LineCodeManchester;
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start1 = tmp1;
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msgbits = manchester_bits * 2;
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FURI_LOG_E(TAG, "MANCHESTER START: %lu", tmp1);
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}
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if(linecode == LineCodeNone) return false;
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/* Often there is a preamble before the signal. We'll try to find
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* it, and if it is not too far away from our signal, we'll claim
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* our signal starts at the preamble. */
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uint32_t preamble_len = find_preamble(bits, numbytes, numbits, &tmp1);
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uint32_t min_preamble_len = 10;
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uint32_t max_preamble_distance = 32;
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uint32_t preamble_start = 0;
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bool preamble_found = false;
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/* Note that because of the following checks, if the Manchester detector
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* detected the preamble bits as data, we are ok with that, since it
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* means that the synchronization is not designed to "break" the bits
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* flow. In this case we ignore the preamble and return all as data. */
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if(preamble_len >= min_preamble_len && // Not too short.
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tmp1 < start1 && // Should be before the data.
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start1 - tmp1 <= max_preamble_distance) // Not too far.
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{
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preamble_start = tmp1;
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preamble_found = true;
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}
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info->start_off = preamble_found ? preamble_start : start1;
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info->pulses_count = (start1 + msgbits) - info->start_off;
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info->pulses_count += 20; /* Add a few more, so that if the user resends
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* the message, it is more likely we will
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* transfer all that is needed, like a message
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* terminator (that we don't detect). */
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if(preamble_found) FURI_LOG_E(TAG, "PREAMBLE AT: %lu", preamble_start);
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FURI_LOG_E(TAG, "START: %lu", info->start_off);
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FURI_LOG_E(TAG, "MSGBITS: %lu", msgbits);
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FURI_LOG_E(TAG, "DATASTART: %lu", start1);
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FURI_LOG_E(TAG, "PULSES: %lu", info->pulses_count);
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/* We think there is a message and we know where it starts and the
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* line code used. We can turn it into bits and bytes. */
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uint32_t decoded;
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uint8_t data[32];
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uint32_t datalen;
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char symbol1[5], symbol2[5];
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if(linecode == LineCodePWM3 || linecode == LineCodePWM4) {
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bitmap_to_string(symbol1, bits, numbytes, start1, pwm_len);
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bitmap_to_string(symbol2, bits, numbytes, start2, pwm_len);
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} else if(linecode == LineCodeManchester) {
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memcpy(symbol1, "01", 3);
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memcpy(symbol2, "10", 3);
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}
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decoded = convert_from_line_code(data, sizeof(data), bits, numbytes, start1, symbol1, symbol2);
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datalen = (decoded + 7) / 8;
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char* linecode_name = get_linecode_name(linecode);
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fieldset_add_str(info->fieldset, "line code", linecode_name, strlen(linecode_name));
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fieldset_add_uint(info->fieldset, "data bits", decoded, 8);
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if(preamble_found) fieldset_add_uint(info->fieldset, "preamble len", preamble_len, 8);
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fieldset_add_str(info->fieldset, "first symbol", symbol1, strlen(symbol1));
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fieldset_add_str(info->fieldset, "second symbol", symbol2, strlen(symbol2));
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for(uint32_t j = 0; j < datalen; j++) {
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char label[16];
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snprintf(label, sizeof(label), "data[%lu]", j);
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fieldset_add_bytes(info->fieldset, label, data + j, 2);
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}
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return true;
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}
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ProtoViewDecoder UnknownDecoder =
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{.name = "Unknown", .decode = decode, .get_fields = NULL, .build_message = NULL};
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