unleashed-firmware/applications/main/infrared/scenes/infrared_scene_remote.c
Georgii Surkov c8180747db
[FL-3456] Allow for larger Infrared remotes (#3164)
* Do not load all signals at once (Draft)
* Minor cleanup
* Refactor remote renaming
* Improve function signatures
* Rename infrared_remote functions
* Optimise signal loading
* Implement adding signals to remote
* Add read_name() method
* Deprecate a function
* Partially implement deleting signals (draft)
* Use m-array instead of m-list for signal name directory
* Use plain C strings instead of furi_string
* Implement deleting signals
* Implement deleting signals via generalised callback
* Implement renaming signals
* Rename some types
* Some more renaming
* Remove unused type
* Implement inserting signals (internal use)
* Improve InfraredMoveView
* Send an event to move a signal
* Remove unused type
* Implement moving signals
* Implement creating new remotes with one signal
* Un-deprecate and rename a function
* Add InfraredRemote API docs
* Add InfraredSignal API docs
* Better error messages
* Show progress pop-up when moving buttons in a remote
* Copy labels to the InfraredMoveView to avoid pointer invalidation
* Improve file selection scene
* Show progress pop-up when renaming buttons in a remote
* Refactor a scene
* Show progress when deleting a button from remote
* Use a random name for temp files
* Add docs to infrared_brute_force.h
* Rename Infrared type to InfraredApp
* Add docs to infrared_app_i.h

Co-authored-by: あく <alleteam@gmail.com>
2023-10-31 01:20:35 +09:00

119 lines
4.3 KiB
C

#include "../infrared_app_i.h"
typedef enum {
ButtonIndexPlus = -2,
ButtonIndexEdit = -1,
ButtonIndexNA = 0,
} ButtonIndex;
static void
infrared_scene_remote_button_menu_callback(void* context, int32_t index, InputType type) {
InfraredApp* infrared = context;
uint16_t custom_type;
if(type == InputTypePress) {
custom_type = InfraredCustomEventTypeTransmitStarted;
} else if(type == InputTypeRelease) {
custom_type = InfraredCustomEventTypeTransmitStopped;
} else if(type == InputTypeShort) {
custom_type = InfraredCustomEventTypeMenuSelected;
} else {
furi_crash("Unexpected input type");
}
view_dispatcher_send_custom_event(
infrared->view_dispatcher, infrared_custom_event_pack(custom_type, index));
}
void infrared_scene_remote_on_enter(void* context) {
InfraredApp* infrared = context;
InfraredRemote* remote = infrared->remote;
ButtonMenu* button_menu = infrared->button_menu;
SceneManager* scene_manager = infrared->scene_manager;
for(size_t i = 0; i < infrared_remote_get_signal_count(remote); ++i) {
button_menu_add_item(
button_menu,
infrared_remote_get_signal_name(remote, i),
i,
infrared_scene_remote_button_menu_callback,
ButtonMenuItemTypeCommon,
context);
}
button_menu_add_item(
button_menu,
"+",
ButtonIndexPlus,
infrared_scene_remote_button_menu_callback,
ButtonMenuItemTypeControl,
context);
button_menu_add_item(
button_menu,
"Edit",
ButtonIndexEdit,
infrared_scene_remote_button_menu_callback,
ButtonMenuItemTypeControl,
context);
button_menu_set_header(button_menu, infrared_remote_get_name(remote));
const int16_t button_index =
(signed)scene_manager_get_scene_state(scene_manager, InfraredSceneRemote);
button_menu_set_selected_item(button_menu, button_index);
scene_manager_set_scene_state(scene_manager, InfraredSceneRemote, ButtonIndexNA);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewButtonMenu);
}
bool infrared_scene_remote_on_event(void* context, SceneManagerEvent event) {
InfraredApp* infrared = context;
SceneManager* scene_manager = infrared->scene_manager;
const bool is_transmitter_idle = !infrared->app_state.is_transmitting;
bool consumed = false;
if(event.type == SceneManagerEventTypeBack) {
if(is_transmitter_idle) {
const uint32_t possible_scenes[] = {InfraredSceneRemoteList, InfraredSceneStart};
consumed = scene_manager_search_and_switch_to_previous_scene_one_of(
scene_manager, possible_scenes, COUNT_OF(possible_scenes));
} else {
consumed = true;
}
} else if(event.type == SceneManagerEventTypeCustom) {
const uint16_t custom_type = infrared_custom_event_get_type(event.event);
const int16_t button_index = infrared_custom_event_get_value(event.event);
if(custom_type == InfraredCustomEventTypeTransmitStarted) {
furi_assert(button_index >= 0);
infrared_tx_start_button_index(infrared, button_index);
consumed = true;
} else if(custom_type == InfraredCustomEventTypeTransmitStopped) {
infrared_tx_stop(infrared);
consumed = true;
} else if(custom_type == InfraredCustomEventTypeMenuSelected) {
furi_assert(button_index < 0);
if(is_transmitter_idle) {
scene_manager_set_scene_state(
scene_manager, InfraredSceneRemote, (unsigned)button_index);
if(button_index == ButtonIndexPlus) {
infrared->app_state.is_learning_new_remote = false;
scene_manager_next_scene(scene_manager, InfraredSceneLearn);
consumed = true;
} else if(button_index == ButtonIndexEdit) {
scene_manager_next_scene(scene_manager, InfraredSceneEdit);
consumed = true;
}
} else {
consumed = true;
}
}
}
return consumed;
}
void infrared_scene_remote_on_exit(void* context) {
InfraredApp* infrared = context;
button_menu_reset(infrared->button_menu);
}