unleashed-firmware/applications/main/infrared/scenes/infrared_scene_edit_rename.c
Georgii Surkov c8180747db
[FL-3456] Allow for larger Infrared remotes (#3164)
* Do not load all signals at once (Draft)
* Minor cleanup
* Refactor remote renaming
* Improve function signatures
* Rename infrared_remote functions
* Optimise signal loading
* Implement adding signals to remote
* Add read_name() method
* Deprecate a function
* Partially implement deleting signals (draft)
* Use m-array instead of m-list for signal name directory
* Use plain C strings instead of furi_string
* Implement deleting signals
* Implement deleting signals via generalised callback
* Implement renaming signals
* Rename some types
* Some more renaming
* Remove unused type
* Implement inserting signals (internal use)
* Improve InfraredMoveView
* Send an event to move a signal
* Remove unused type
* Implement moving signals
* Implement creating new remotes with one signal
* Un-deprecate and rename a function
* Add InfraredRemote API docs
* Add InfraredSignal API docs
* Better error messages
* Show progress pop-up when moving buttons in a remote
* Copy labels to the InfraredMoveView to avoid pointer invalidation
* Improve file selection scene
* Show progress pop-up when renaming buttons in a remote
* Refactor a scene
* Show progress when deleting a button from remote
* Use a random name for temp files
* Add docs to infrared_brute_force.h
* Rename Infrared type to InfraredApp
* Add docs to infrared_app_i.h

Co-authored-by: あく <alleteam@gmail.com>
2023-10-31 01:20:35 +09:00

116 lines
4.5 KiB
C

#include "../infrared_app_i.h"
#include <string.h>
#include <toolbox/path.h>
void infrared_scene_edit_rename_on_enter(void* context) {
InfraredApp* infrared = context;
InfraredRemote* remote = infrared->remote;
TextInput* text_input = infrared->text_input;
size_t enter_name_length = 0;
const InfraredEditTarget edit_target = infrared->app_state.edit_target;
if(edit_target == InfraredEditTargetButton) {
text_input_set_header_text(text_input, "Name the button");
const int32_t current_button_index = infrared->app_state.current_button_index;
furi_check(current_button_index != InfraredButtonIndexNone);
enter_name_length = INFRARED_MAX_BUTTON_NAME_LENGTH;
strncpy(
infrared->text_store[0],
infrared_remote_get_signal_name(remote, current_button_index),
enter_name_length);
} else if(edit_target == InfraredEditTargetRemote) {
text_input_set_header_text(text_input, "Name the remote");
enter_name_length = INFRARED_MAX_REMOTE_NAME_LENGTH;
strncpy(infrared->text_store[0], infrared_remote_get_name(remote), enter_name_length);
FuriString* folder_path;
folder_path = furi_string_alloc();
if(furi_string_end_with(infrared->file_path, INFRARED_APP_EXTENSION)) {
path_extract_dirname(furi_string_get_cstr(infrared->file_path), folder_path);
}
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
furi_string_get_cstr(folder_path),
INFRARED_APP_EXTENSION,
infrared_remote_get_name(remote));
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
furi_string_free(folder_path);
} else {
furi_crash(NULL);
}
text_input_set_result_callback(
text_input,
infrared_text_input_callback,
context,
infrared->text_store[0],
enter_name_length,
false);
view_set_orientation(view_stack_get_view(infrared->view_stack), ViewOrientationHorizontal);
view_stack_add_view(infrared->view_stack, text_input_get_view(infrared->text_input));
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewStack);
}
bool infrared_scene_edit_rename_on_event(void* context, SceneManagerEvent event) {
InfraredApp* infrared = context;
InfraredRemote* remote = infrared->remote;
SceneManager* scene_manager = infrared->scene_manager;
InfraredAppState* app_state = &infrared->app_state;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == InfraredCustomEventTypeTextEditDone) {
bool success = false;
const InfraredEditTarget edit_target = app_state->edit_target;
if(edit_target == InfraredEditTargetButton) {
const int32_t current_button_index = app_state->current_button_index;
furi_assert(current_button_index != InfraredButtonIndexNone);
infrared_show_loading_popup(infrared, true);
success = infrared_remote_rename_signal(
remote, current_button_index, infrared->text_store[0]);
infrared_show_loading_popup(infrared, false);
app_state->current_button_index = InfraredButtonIndexNone;
} else if(edit_target == InfraredEditTargetRemote) {
success = infrared_rename_current_remote(infrared, infrared->text_store[0]);
} else {
furi_crash(NULL);
}
if(success) {
scene_manager_next_scene(scene_manager, InfraredSceneEditRenameDone);
} else {
infrared_show_error_message(
infrared,
"Failed to\nrename %s",
edit_target == InfraredEditTargetButton ? "button" : "file");
scene_manager_search_and_switch_to_previous_scene(
scene_manager, InfraredSceneRemoteList);
}
consumed = true;
}
}
return consumed;
}
void infrared_scene_edit_rename_on_exit(void* context) {
InfraredApp* infrared = context;
TextInput* text_input = infrared->text_input;
view_stack_remove_view(infrared->view_stack, text_input_get_view(text_input));
void* validator_context = text_input_get_validator_callback_context(text_input);
text_input_set_validator(text_input, NULL, NULL);
if(validator_context) {
validator_is_file_free((ValidatorIsFile*)validator_context);
}
}