mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-19 09:13:11 +00:00
c8180747db
* Do not load all signals at once (Draft) * Minor cleanup * Refactor remote renaming * Improve function signatures * Rename infrared_remote functions * Optimise signal loading * Implement adding signals to remote * Add read_name() method * Deprecate a function * Partially implement deleting signals (draft) * Use m-array instead of m-list for signal name directory * Use plain C strings instead of furi_string * Implement deleting signals * Implement deleting signals via generalised callback * Implement renaming signals * Rename some types * Some more renaming * Remove unused type * Implement inserting signals (internal use) * Improve InfraredMoveView * Send an event to move a signal * Remove unused type * Implement moving signals * Implement creating new remotes with one signal * Un-deprecate and rename a function * Add InfraredRemote API docs * Add InfraredSignal API docs * Better error messages * Show progress pop-up when moving buttons in a remote * Copy labels to the InfraredMoveView to avoid pointer invalidation * Improve file selection scene * Show progress pop-up when renaming buttons in a remote * Refactor a scene * Show progress when deleting a button from remote * Use a random name for temp files * Add docs to infrared_brute_force.h * Rename Infrared type to InfraredApp * Add docs to infrared_app_i.h Co-authored-by: あく <alleteam@gmail.com>
116 lines
4.5 KiB
C
116 lines
4.5 KiB
C
#include "../infrared_app_i.h"
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#include <string.h>
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#include <toolbox/path.h>
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void infrared_scene_edit_rename_on_enter(void* context) {
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InfraredApp* infrared = context;
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InfraredRemote* remote = infrared->remote;
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TextInput* text_input = infrared->text_input;
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size_t enter_name_length = 0;
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const InfraredEditTarget edit_target = infrared->app_state.edit_target;
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if(edit_target == InfraredEditTargetButton) {
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text_input_set_header_text(text_input, "Name the button");
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const int32_t current_button_index = infrared->app_state.current_button_index;
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furi_check(current_button_index != InfraredButtonIndexNone);
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enter_name_length = INFRARED_MAX_BUTTON_NAME_LENGTH;
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strncpy(
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infrared->text_store[0],
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infrared_remote_get_signal_name(remote, current_button_index),
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enter_name_length);
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} else if(edit_target == InfraredEditTargetRemote) {
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text_input_set_header_text(text_input, "Name the remote");
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enter_name_length = INFRARED_MAX_REMOTE_NAME_LENGTH;
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strncpy(infrared->text_store[0], infrared_remote_get_name(remote), enter_name_length);
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FuriString* folder_path;
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folder_path = furi_string_alloc();
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if(furi_string_end_with(infrared->file_path, INFRARED_APP_EXTENSION)) {
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path_extract_dirname(furi_string_get_cstr(infrared->file_path), folder_path);
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}
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ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
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furi_string_get_cstr(folder_path),
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INFRARED_APP_EXTENSION,
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infrared_remote_get_name(remote));
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text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
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furi_string_free(folder_path);
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} else {
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furi_crash(NULL);
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}
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text_input_set_result_callback(
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text_input,
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infrared_text_input_callback,
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context,
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infrared->text_store[0],
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enter_name_length,
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false);
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view_set_orientation(view_stack_get_view(infrared->view_stack), ViewOrientationHorizontal);
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view_stack_add_view(infrared->view_stack, text_input_get_view(infrared->text_input));
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view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewStack);
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}
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bool infrared_scene_edit_rename_on_event(void* context, SceneManagerEvent event) {
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InfraredApp* infrared = context;
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InfraredRemote* remote = infrared->remote;
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SceneManager* scene_manager = infrared->scene_manager;
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InfraredAppState* app_state = &infrared->app_state;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == InfraredCustomEventTypeTextEditDone) {
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bool success = false;
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const InfraredEditTarget edit_target = app_state->edit_target;
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if(edit_target == InfraredEditTargetButton) {
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const int32_t current_button_index = app_state->current_button_index;
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furi_assert(current_button_index != InfraredButtonIndexNone);
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infrared_show_loading_popup(infrared, true);
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success = infrared_remote_rename_signal(
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remote, current_button_index, infrared->text_store[0]);
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infrared_show_loading_popup(infrared, false);
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app_state->current_button_index = InfraredButtonIndexNone;
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} else if(edit_target == InfraredEditTargetRemote) {
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success = infrared_rename_current_remote(infrared, infrared->text_store[0]);
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} else {
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furi_crash(NULL);
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}
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if(success) {
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scene_manager_next_scene(scene_manager, InfraredSceneEditRenameDone);
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} else {
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infrared_show_error_message(
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infrared,
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"Failed to\nrename %s",
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edit_target == InfraredEditTargetButton ? "button" : "file");
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scene_manager_search_and_switch_to_previous_scene(
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scene_manager, InfraredSceneRemoteList);
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}
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consumed = true;
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}
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}
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return consumed;
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}
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void infrared_scene_edit_rename_on_exit(void* context) {
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InfraredApp* infrared = context;
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TextInput* text_input = infrared->text_input;
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view_stack_remove_view(infrared->view_stack, text_input_get_view(text_input));
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void* validator_context = text_input_get_validator_callback_context(text_input);
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text_input_set_validator(text_input, NULL, NULL);
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if(validator_context) {
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validator_is_file_free((ValidatorIsFile*)validator_context);
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}
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}
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