mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 23:10:22 +00:00
9d952ed855
* File_Worker: getting the name of a new file with an index * SubGhz: add decoder RAW protocol * SubGhz: add view Save RAW * SubGhz: refactoring subghz custom event * SubGhz: fix syntax * SubGhz: fix error build * SubGhz: test build * SubGhz: refactoring subghz, add rename, delete, start and emulate RAW signal * SubGhz: fix triangle glitch in save raw view * SubGhz: fix receiver config scene * SubGhz: fix transfer after returning from save scene * Canvas: add font rotation * SubGhz: raw protocol encoder * SubGhz: fix error completion of transfer raw encoder * SubGhz: increased the speed of reading RAW data from a flash drive, displaying the name of the saved file in the Save RAW scene * Canvas: fix font rotation * SubGhz: fix navigation save RAW scene * SubGhz: add decode came atomo * Git: renormalize * Cleanup sources and enums * Gui: add font direction to canvas reset, canvas init sequence cleanup. * SubGhz: reorder menu. * Gui: correct canvas_set_font_direction signature Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
82 lines
No EOL
2.2 KiB
C
82 lines
No EOL
2.2 KiB
C
#pragma once
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#include <stdint.h>
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#define LEVEL_DURATION_BIG
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#ifdef LEVEL_DURATION_BIG
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#define LEVEL_DURATION_RESET 0U
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#define LEVEL_DURATION_LEVEL_LOW 1U
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#define LEVEL_DURATION_LEVEL_HIGH 2U
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#define LEVEL_DURATION_WAIT 3U
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#define LEVEL_DURATION_RESERVED 0x800000U
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typedef struct {
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uint32_t level;
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uint32_t duration;
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} LevelDuration;
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static inline LevelDuration level_duration_make(bool level, uint32_t duration) {
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LevelDuration level_duration;
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level_duration.level = level ? LEVEL_DURATION_LEVEL_HIGH : LEVEL_DURATION_LEVEL_LOW;
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level_duration.duration = duration;
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return level_duration;
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}
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static inline LevelDuration level_duration_reset() {
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LevelDuration level_duration;
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level_duration.level = LEVEL_DURATION_RESET;
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return level_duration;
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}
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static inline LevelDuration level_duration_wait() {
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LevelDuration level_duration;
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level_duration.level = LEVEL_DURATION_WAIT;
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return level_duration;
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}
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static inline bool level_duration_is_reset(LevelDuration level_duration) {
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return level_duration.level == LEVEL_DURATION_RESET;
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}
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static inline bool level_duration_is_wait(LevelDuration level_duration) {
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return level_duration.level == LEVEL_DURATION_WAIT;
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}
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static inline bool level_duration_get_level(LevelDuration level_duration) {
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return level_duration.level == LEVEL_DURATION_LEVEL_HIGH;
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}
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static inline uint32_t level_duration_get_duration(LevelDuration level_duration) {
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return level_duration.duration;
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}
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#else
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#define LEVEL_DURATION_RESET 0U
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#define LEVEL_DURATION_RESERVED 0x800000U
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typedef int32_t LevelDuration;
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static inline LevelDuration level_duration(bool level, uint32_t duration) {
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return level ? duration : -(int32_t)duration;
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}
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static inline LevelDuration level_duration_reset() {
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return LEVEL_DURATION_RESET;
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}
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static inline bool level_duration_is_reset(LevelDuration level_duration) {
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return (level_duration == LEVEL_DURATION_RESET);
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}
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static inline bool level_duration_get_level(LevelDuration level_duration) {
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return (level_duration > 0);
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}
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static inline uint32_t level_duration_get_duration(LevelDuration level_duration) {
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return (level_duration >= 0) ? level_duration : -level_duration;
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}
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#endif |