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https://github.com/DarkFlippers/unleashed-firmware
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5be15152eb
* remove redundant auth methods * Move picopass keys to new file * CTF key * Format sources * PicoPass: add pragma once to picopass_keys.h Co-authored-by: あく <alleteam@gmail.com>
96 lines
3.5 KiB
C
96 lines
3.5 KiB
C
#include "../picopass_i.h"
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#include "../picopass_keys.h"
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enum SubmenuIndex {
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SubmenuIndexWriteStandard,
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SubmenuIndexWriteiCE,
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SubmenuIndexWriteiCL,
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SubmenuIndexWriteiCS,
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SubmenuIndexWriteCustom, //TODO: user input of key
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};
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void picopass_scene_key_menu_submenu_callback(void* context, uint32_t index) {
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Picopass* picopass = context;
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view_dispatcher_send_custom_event(picopass->view_dispatcher, index);
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}
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void picopass_scene_key_menu_on_enter(void* context) {
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Picopass* picopass = context;
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Submenu* submenu = picopass->submenu;
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submenu_add_item(
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submenu,
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"Write Standard",
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SubmenuIndexWriteStandard,
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picopass_scene_key_menu_submenu_callback,
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picopass);
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submenu_add_item(
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submenu,
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"Write iCE",
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SubmenuIndexWriteiCE,
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picopass_scene_key_menu_submenu_callback,
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picopass);
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submenu_add_item(
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submenu,
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"Write iCL",
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SubmenuIndexWriteiCL,
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picopass_scene_key_menu_submenu_callback,
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picopass);
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submenu_add_item(
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submenu,
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"Write iCS",
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SubmenuIndexWriteiCS,
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picopass_scene_key_menu_submenu_callback,
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picopass);
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submenu_set_selected_item(
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picopass->submenu,
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scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneKeyMenu));
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view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu);
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}
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bool picopass_scene_key_menu_on_event(void* context, SceneManagerEvent event) {
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Picopass* picopass = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexWriteStandard) {
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scene_manager_set_scene_state(
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picopass->scene_manager, PicopassSceneKeyMenu, SubmenuIndexWriteStandard);
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memcpy(picopass->dev->dev_data.pacs.key, picopass_iclass_key, PICOPASS_BLOCK_LEN);
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scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteKey);
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consumed = true;
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} else if(event.event == SubmenuIndexWriteiCE) {
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scene_manager_set_scene_state(
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picopass->scene_manager, PicopassSceneKeyMenu, SubmenuIndexWriteiCE);
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memcpy(picopass->dev->dev_data.pacs.key, picopass_xice_key, PICOPASS_BLOCK_LEN);
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scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteKey);
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consumed = true;
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} else if(event.event == SubmenuIndexWriteiCL) {
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scene_manager_set_scene_state(
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picopass->scene_manager, PicopassSceneKeyMenu, SubmenuIndexWriteiCE);
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memcpy(picopass->dev->dev_data.pacs.key, picopass_xicl_key, PICOPASS_BLOCK_LEN);
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scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteKey);
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consumed = true;
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} else if(event.event == SubmenuIndexWriteiCS) {
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scene_manager_set_scene_state(
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picopass->scene_manager, PicopassSceneKeyMenu, SubmenuIndexWriteiCE);
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memcpy(picopass->dev->dev_data.pacs.key, picopass_xics_key, PICOPASS_BLOCK_LEN);
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scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteKey);
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consumed = true;
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}
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} else if(event.type == SceneManagerEventTypeBack) {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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picopass->scene_manager, PicopassSceneStart);
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}
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return consumed;
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}
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void picopass_scene_key_menu_on_exit(void* context) {
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Picopass* picopass = context;
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submenu_reset(picopass->submenu);
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}
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