mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-22 10:43:11 +00:00
28eb4d1060
Not full refactoring, only small issues is fixed and moved all plugins to furi mutex instead of valuemutex Many small issues was found and fixed due mutex upgrade OFW removed 60 lines of code and it was painful
164 lines
No EOL
6.5 KiB
C
164 lines
No EOL
6.5 KiB
C
#include <furi.h>
|
|
#include <gui/gui.h>
|
|
#include <input/input.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "multi_converter_definitions.h"
|
|
#include "multi_converter_mode_display.h"
|
|
#include "multi_converter_mode_select.h"
|
|
|
|
static void multi_converter_render_callback(Canvas* const canvas, void* ctx) {
|
|
furi_assert(ctx);
|
|
const MultiConverterState* multi_converter_state = ctx;
|
|
furi_mutex_acquire(multi_converter_state->mutex, FuriWaitForever);
|
|
|
|
if(multi_converter_state->mode == ModeDisplay) {
|
|
multi_converter_mode_display_draw(canvas, multi_converter_state);
|
|
} else {
|
|
multi_converter_mode_select_draw(canvas, multi_converter_state);
|
|
}
|
|
|
|
furi_mutex_release(multi_converter_state->mutex);
|
|
}
|
|
|
|
static void
|
|
multi_converter_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
|
|
furi_assert(event_queue);
|
|
|
|
MultiConverterEvent event = {.type = EventTypeKey, .input = *input_event};
|
|
furi_message_queue_put(event_queue, &event, FuriWaitForever);
|
|
}
|
|
|
|
static void multi_converter_init(MultiConverterState* const multi_converter_state) {
|
|
// initial default values
|
|
|
|
multi_converter_state->buffer_orig[MULTI_CONVERTER_NUMBER_DIGITS] = '\0';
|
|
multi_converter_state->buffer_dest[MULTI_CONVERTER_NUMBER_DIGITS] = '\0'; // null terminators
|
|
|
|
multi_converter_state->unit_type_orig = UnitTypeDec;
|
|
multi_converter_state->unit_type_dest = UnitTypeHex;
|
|
|
|
multi_converter_state->keyboard_lock = 0;
|
|
|
|
// init the display view
|
|
multi_converter_mode_display_reset(multi_converter_state);
|
|
|
|
// init the select view
|
|
multi_converter_mode_select_reset(multi_converter_state);
|
|
|
|
// set ModeDisplay as the current mode
|
|
multi_converter_state->mode = ModeDisplay;
|
|
}
|
|
|
|
// main entry point
|
|
int32_t multi_converter_app(void* p) {
|
|
UNUSED(p);
|
|
|
|
// get event queue
|
|
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(MultiConverterEvent));
|
|
|
|
// allocate state
|
|
MultiConverterState* multi_converter_state = malloc(sizeof(MultiConverterState));
|
|
|
|
// set mutex for plugin state (different threads can access it)
|
|
multi_converter_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
|
|
if(!multi_converter_state->mutex) {
|
|
FURI_LOG_E("MultiConverter", "cannot create mutex\r\n");
|
|
furi_message_queue_free(event_queue);
|
|
free(multi_converter_state);
|
|
return 255;
|
|
}
|
|
|
|
// register callbacks for drawing and input processing
|
|
ViewPort* view_port = view_port_alloc();
|
|
view_port_draw_callback_set(view_port, multi_converter_render_callback, multi_converter_state);
|
|
view_port_input_callback_set(view_port, multi_converter_input_callback, event_queue);
|
|
|
|
// open GUI and register view_port
|
|
Gui* gui = furi_record_open(RECORD_GUI);
|
|
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
|
|
|
multi_converter_init(multi_converter_state);
|
|
|
|
// main loop
|
|
MultiConverterEvent event;
|
|
for(bool processing = true; processing;) {
|
|
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
|
|
furi_mutex_acquire(multi_converter_state->mutex, FuriWaitForever);
|
|
|
|
if(event_status == FuriStatusOk) {
|
|
// press events
|
|
if(event.type == EventTypeKey && !multi_converter_state->keyboard_lock) {
|
|
if(multi_converter_state->mode == ModeDisplay) {
|
|
if(event.input.key == InputKeyBack) {
|
|
if(event.input.type == InputTypePress) processing = false;
|
|
} else if(event.input.key == InputKeyOk) { // the "ok" press can be short or long
|
|
MultiConverterModeTrigger t = None;
|
|
|
|
if(event.input.type == InputTypeLong)
|
|
t = multi_converter_mode_display_ok(1, multi_converter_state);
|
|
else if(event.input.type == InputTypeShort)
|
|
t = multi_converter_mode_display_ok(0, multi_converter_state);
|
|
|
|
if(t == Reset) {
|
|
multi_converter_mode_select_reset(multi_converter_state);
|
|
multi_converter_state->mode = ModeSelector;
|
|
}
|
|
} else {
|
|
if(event.input.type == InputTypePress)
|
|
multi_converter_mode_display_navigation(
|
|
event.input.key, multi_converter_state);
|
|
}
|
|
|
|
} else { // ModeSelect
|
|
if(event.input.type == InputTypePress) {
|
|
switch(event.input.key) {
|
|
default:
|
|
break;
|
|
case InputKeyBack:
|
|
case InputKeyOk: {
|
|
MultiConverterModeTrigger t = multi_converter_mode_select_exit(
|
|
event.input.key == InputKeyOk ? 1 : 0, multi_converter_state);
|
|
|
|
if(t == Reset) {
|
|
multi_converter_mode_display_reset(multi_converter_state);
|
|
} else if(t == Convert) {
|
|
multi_converter_mode_display_convert(multi_converter_state);
|
|
}
|
|
|
|
multi_converter_state->keyboard_lock = 1;
|
|
multi_converter_state->mode = ModeDisplay;
|
|
break;
|
|
}
|
|
case InputKeyLeft:
|
|
case InputKeyRight:
|
|
multi_converter_mode_select_switch(multi_converter_state);
|
|
break;
|
|
case InputKeyUp:
|
|
multi_converter_mode_select_change_unit(-1, multi_converter_state);
|
|
break;
|
|
case InputKeyDown:
|
|
multi_converter_mode_select_change_unit(1, multi_converter_state);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} else if(multi_converter_state->keyboard_lock) {
|
|
multi_converter_state->keyboard_lock = 0;
|
|
}
|
|
}
|
|
|
|
view_port_update(view_port);
|
|
furi_mutex_release(multi_converter_state->mutex);
|
|
}
|
|
|
|
view_port_enabled_set(view_port, false);
|
|
gui_remove_view_port(gui, view_port);
|
|
furi_record_close(RECORD_GUI);
|
|
view_port_free(view_port);
|
|
furi_message_queue_free(event_queue);
|
|
furi_mutex_free(multi_converter_state->mutex);
|
|
free(multi_converter_state);
|
|
|
|
return 0;
|
|
} |