unleashed-firmware/applications/ibutton/scene/ibutton-scene-add-value.cpp
gornekich 4b7d9b79a9
[FL-1748] NFC, iButton edit fix (#680)
* nfc: fix edit UID without confirmation
* ibutton: fix key edit
* nfc: fix nfc uid edition
* nfc: fix structure type name
2021-09-02 12:28:40 +03:00

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1.7 KiB
C++
Executable file

#include "ibutton-scene-add-value.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
void iButtonSceneAddValue::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
ByteInput* byte_input = view_manager->get_byte_input();
auto callback = cbc::obtain_connector(this, &iButtonSceneAddValue::byte_input_callback);
memcpy(this->new_key_data, app->get_key()->get_data(), app->get_key()->get_type_data_size());
byte_input_set_result_callback(
byte_input, callback, NULL, app, this->new_key_data, app->get_key()->get_type_data_size());
byte_input_set_header_text(byte_input, "Enter the key");
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewByteInput);
}
bool iButtonSceneAddValue::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeByteEditResult) {
app->switch_to_next_scene(iButtonApp::Scene::SceneSaveName);
consumed = true;
}
return consumed;
}
void iButtonSceneAddValue::on_exit(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
ByteInput* byte_input = view_manager->get_byte_input();
byte_input_set_result_callback(byte_input, NULL, NULL, NULL, NULL, 0);
byte_input_set_header_text(byte_input, {0});
}
void iButtonSceneAddValue::byte_input_callback(void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeByteEditResult;
memcpy(app->get_key()->get_data(), this->new_key_data, app->get_key()->get_type_data_size());
app->get_view_manager()->send_event(&event);
}