mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-04 10:19:13 +00:00
c583cce5bd
* Remove excess headers * Add ButtonPanel * Add Popup * Move FileReader to standalone object * Universal remote (part 1) * Universal remote (part 2) * Global rename tranciever/file_parser * Compile assets * syntax fix * English: rename tranceiver to transceiver. Co-authored-by: あく <alleteam@gmail.com>
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
#pragma once
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include <memory>
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#include <irda.h>
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#include <sd-card-api.h>
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#include <filesystem-api.h>
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class IrdaAppRemoteButton {
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friend class IrdaAppRemoteManager;
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std::string name;
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IrdaMessage message;
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public:
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IrdaAppRemoteButton(const char* name, const IrdaMessage* message)
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: name(name), message (*message) {}
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~IrdaAppRemoteButton() {}
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};
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class IrdaAppRemote {
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friend class IrdaAppRemoteManager;
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std::vector<IrdaAppRemoteButton> buttons;
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std::string name;
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public:
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IrdaAppRemote(const std::string& name);
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IrdaAppRemote& operator=(std::string& new_name) noexcept
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{
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name = new_name;
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buttons.clear();
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return *this;
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}
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};
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class IrdaAppRemoteManager {
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static const char* irda_directory;
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static const char* irda_extension;
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std::unique_ptr<IrdaAppRemote> remote;
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std::string make_filename(const std::string& name) const;
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public:
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bool add_remote_with_button(const char* button_name, const IrdaMessage* message);
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bool add_button(const char* button_name, const IrdaMessage* message);
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int find_remote_name(const std::vector<std::string>& strings);
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bool rename_button(uint32_t index, const char* str);
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bool rename_remote(const char* str);
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bool get_remote_list(std::vector<std::string>& remote_names) const;
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std::vector<std::string> get_button_list() const;
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std::string get_button_name(uint32_t index);
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std::string get_remote_name();
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size_t get_number_of_buttons();
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const IrdaMessage* get_button_data(size_t button_index) const;
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bool delete_button(uint32_t index);
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bool delete_remote();
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bool store();
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bool load(const std::string& name);
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bool check_fs() const;
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};
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