unleashed-firmware/applications/gui/view_i.h
gornekich a0e1e42f2d
[FL-1479] New NFC app (#544)
* view: add custom event callback
* nfc: rework nfc worker
* gui: introduce view navigator
* nfc_scences: introduce nfc scenes
* nfc: add start scene
* lib: add C application scene template
* nfc: move nfc views to separate directory
* view_dispatcher: add support for view_navigator
* nfc views: rework nfc views
* nfc scenes: add nfc application scenes
* nfc: rework nfc main thread
* view_dispatcher: add separate event for search back scene
* nfc: set worker result address at worker start
* nfc: update read nfc scenes
* view_navigator: rework with M-LIB container
* view_dispatcher: check that all views were freed
* nfc: add debug menu with all functions
* nfc read scene: add notification on success
* api-hal-nfc: add API for UID emulation
* nfc: add nfc emulation UID scene
* assets: add NFC assets
* nfc: update read and emulate scenes UI
* nfc: fix memory leak
* rfal: set custom analog configuration
2021-06-30 20:43:29 +03:00

52 lines
1.2 KiB
C

#pragma once
#include "view.h"
#include <furi.h>
typedef struct {
void* data;
osMutexId_t mutex;
} ViewModelLocking;
struct View {
ViewDrawCallback draw_callback;
ViewInputCallback input_callback;
ViewCustomCallback custom_callback;
ViewModelType model_type;
ViewNavigationCallback previous_callback;
ViewNavigationCallback next_callback;
ViewCallback enter_callback;
ViewCallback exit_callback;
ViewOrientation orientation;
ViewUpdateCallback update_callback;
void* update_callback_context;
void* model;
void* context;
};
/* Unlock model */
void view_unlock_model(View* view);
/* Draw Callback for View dispatcher */
void view_draw(View* view, Canvas* canvas);
/* Input Callback for View dispatcher */
bool view_input(View* view, InputEvent* event);
/* Custom Callback for View dispatcher */
bool view_custom(View* view, uint32_t event);
/* Previous Callback for View dispatcher */
uint32_t view_previous(View* view);
/* Next Callback for View dispatcher */
uint32_t view_next(View* view);
/* Enter Callback for View dispatcher */
void view_enter(View* view);
/* Exit Callback for View dispatcher */
void view_exit(View* view);