mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 04:53:08 +00:00
c2713eff87
Settings scene, char Validator, Idea -> by Willy-JL Implemented by me Kod plohoi, ochen plohoi, kto mozhet - sdelaite kak nado, esli smozhete :) Ya luche varianta ne pridumal poka 4to
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
#pragma once
|
|
|
|
#include <gui/gui.h>
|
|
#include <gui/modules/popup.h>
|
|
#include <gui/view_dispatcher.h>
|
|
#include <gui/scene_manager.h>
|
|
#include <gui/modules/submenu.h>
|
|
#include <gui/modules/variable_item_list.h>
|
|
#include <gui/modules/text_input.h>
|
|
#include <dialogs/dialogs.h>
|
|
#include <assets_icons.h>
|
|
|
|
#include <desktop/desktop_settings.h>
|
|
#include <desktop/views/desktop_view_pin_input.h>
|
|
#include "views/desktop_settings_view_pin_setup_howto.h"
|
|
#include "views/desktop_settings_view_pin_setup_howto2.h"
|
|
|
|
typedef enum {
|
|
DesktopSettingsAppViewMenu,
|
|
DesktopSettingsAppViewVarItemList,
|
|
DesktopSettingsAppViewIdPopup,
|
|
DesktopSettingsAppViewIdPinInput,
|
|
DesktopSettingsAppViewIdPinSetupHowto,
|
|
DesktopSettingsAppViewIdPinSetupHowto2,
|
|
DesktopSettingsAppViewTextInput,
|
|
} DesktopSettingsAppView;
|
|
|
|
typedef struct {
|
|
DesktopSettings settings;
|
|
|
|
Gui* gui;
|
|
DialogsApp* dialogs;
|
|
SceneManager* scene_manager;
|
|
ViewDispatcher* view_dispatcher;
|
|
VariableItemList* variable_item_list;
|
|
Submenu* submenu;
|
|
TextInput* text_input;
|
|
Popup* popup;
|
|
DesktopViewPinInput* pin_input_view;
|
|
DesktopSettingsViewPinSetupHowto* pin_setup_howto_view;
|
|
DesktopSettingsViewPinSetupHowto2* pin_setup_howto2_view;
|
|
|
|
PinCode pincode_buffer;
|
|
bool pincode_buffer_filled;
|
|
|
|
bool save_name;
|
|
char device_name[FURI_HAL_VERSION_ARRAY_NAME_LENGTH];
|
|
|
|
uint8_t menu_idx;
|
|
} DesktopSettingsApp;
|