unleashed-firmware/applications/settings/desktop_settings/desktop_settings_app.h
MX c2713eff87
New way of changing device name
Settings scene, char Validator, Idea -> by Willy-JL
Implemented by me

Kod plohoi, ochen plohoi, kto mozhet - sdelaite kak nado, esli smozhete :)
Ya luche varianta ne pridumal poka 4to
2023-05-14 05:38:00 +03:00

50 lines
1.4 KiB
C

#pragma once
#include <gui/gui.h>
#include <gui/modules/popup.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
#include <gui/modules/variable_item_list.h>
#include <gui/modules/text_input.h>
#include <dialogs/dialogs.h>
#include <assets_icons.h>
#include <desktop/desktop_settings.h>
#include <desktop/views/desktop_view_pin_input.h>
#include "views/desktop_settings_view_pin_setup_howto.h"
#include "views/desktop_settings_view_pin_setup_howto2.h"
typedef enum {
DesktopSettingsAppViewMenu,
DesktopSettingsAppViewVarItemList,
DesktopSettingsAppViewIdPopup,
DesktopSettingsAppViewIdPinInput,
DesktopSettingsAppViewIdPinSetupHowto,
DesktopSettingsAppViewIdPinSetupHowto2,
DesktopSettingsAppViewTextInput,
} DesktopSettingsAppView;
typedef struct {
DesktopSettings settings;
Gui* gui;
DialogsApp* dialogs;
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
VariableItemList* variable_item_list;
Submenu* submenu;
TextInput* text_input;
Popup* popup;
DesktopViewPinInput* pin_input_view;
DesktopSettingsViewPinSetupHowto* pin_setup_howto_view;
DesktopSettingsViewPinSetupHowto2* pin_setup_howto2_view;
PinCode pincode_buffer;
bool pincode_buffer_filled;
bool save_name;
char device_name[FURI_HAL_VERSION_ARRAY_NAME_LENGTH];
uint8_t menu_idx;
} DesktopSettingsApp;