unleashed-firmware/applications/loader/loader.c
2022-07-26 15:52:19 +03:00

529 lines
16 KiB
C

#include "applications.h"
#include <furi.h>
#include "loader/loader.h"
#include "loader_i.h"
#define TAG "LoaderSrv"
#define LOADER_THREAD_FLAG_SHOW_MENU (1 << 0)
#define LOADER_THREAD_FLAG_ALL (LOADER_THREAD_FLAG_SHOW_MENU)
static Loader* loader_instance = NULL;
static bool
loader_start_application(const FlipperApplication* application, const char* arguments) {
loader_instance->application = application;
furi_assert(loader_instance->application_arguments == NULL);
if(arguments && strlen(arguments) > 0) {
loader_instance->application_arguments = strdup(arguments);
}
FURI_LOG_I(TAG, "Starting: %s", loader_instance->application->name);
furi_thread_set_name(loader_instance->application_thread, loader_instance->application->name);
furi_thread_set_stack_size(
loader_instance->application_thread, loader_instance->application->stack_size);
furi_thread_set_context(
loader_instance->application_thread, loader_instance->application_arguments);
furi_thread_set_callback(
loader_instance->application_thread, loader_instance->application->app);
furi_thread_start(loader_instance->application_thread);
return true;
}
static void loader_menu_callback(void* _ctx, uint32_t index) {
UNUSED(index);
const FlipperApplication* application = _ctx;
furi_assert(application->app);
furi_assert(application->name);
if(!loader_lock(loader_instance)) {
FURI_LOG_E(TAG, "Loader is locked");
return;
}
loader_start_application(application, NULL);
}
static void loader_submenu_callback(void* context, uint32_t index) {
UNUSED(index);
uint32_t view_id = (uint32_t)context;
view_dispatcher_switch_to_view(loader_instance->view_dispatcher, view_id);
}
static void loader_cli_print_usage() {
printf("Usage:\r\n");
printf("loader <cmd> <args>\r\n");
printf("Cmd list:\r\n");
printf("\tlist\t - List available applications\r\n");
printf("\topen <Application Name:string>\t - Open application by name\r\n");
}
static FlipperApplication const* loader_find_application_by_name_in_list(
const char* name,
const FlipperApplication* list,
const uint32_t n_apps) {
for(size_t i = 0; i < n_apps; i++) {
if(strcmp(name, list[i].name) == 0) {
return &list[i];
}
}
return NULL;
}
const FlipperApplication* loader_find_application_by_name(const char* name) {
const FlipperApplication* application = NULL;
application = loader_find_application_by_name_in_list(name, FLIPPER_APPS, FLIPPER_APPS_COUNT);
if(!application) {
application =
loader_find_application_by_name_in_list(name, FLIPPER_PLUGINS, FLIPPER_PLUGINS_COUNT);
}
if(!application) {
application =
loader_find_application_by_name_in_list(name, FLIPPER_GAMES, FLIPPER_GAMES_COUNT);
}
if(!application) {
application = loader_find_application_by_name_in_list(
name, FLIPPER_SETTINGS_APPS, FLIPPER_SETTINGS_APPS_COUNT);
}
if(!application) {
application = loader_find_application_by_name_in_list(
name, FLIPPER_SYSTEM_APPS, FLIPPER_SYSTEM_APPS_COUNT);
}
if(!application) {
application = loader_find_application_by_name_in_list(
name, FLIPPER_DEBUG_APPS, FLIPPER_DEBUG_APPS_COUNT);
}
return application;
}
void loader_cli_open(Cli* cli, string_t args, Loader* instance) {
UNUSED(cli);
if(loader_is_locked(instance)) {
printf("Can't start, furi application is running");
return;
}
string_t application_name;
string_init(application_name);
do {
if(!args_read_probably_quoted_string_and_trim(args, application_name)) {
printf("No application provided\r\n");
break;
}
const FlipperApplication* application =
loader_find_application_by_name(string_get_cstr(application_name));
if(!application) {
printf("%s doesn't exists\r\n", string_get_cstr(application_name));
break;
}
string_strim(args);
if(!loader_start_application(application, string_get_cstr(args))) {
printf("Can't start, furi application is running");
return;
} else {
// We must to increment lock counter to keep balance
// TODO: rewrite whole thing, it's complex as hell
FURI_CRITICAL_ENTER();
instance->lock_count++;
FURI_CRITICAL_EXIT();
}
} while(false);
string_clear(application_name);
}
void loader_cli_list(Cli* cli, string_t args, Loader* instance) {
UNUSED(cli);
UNUSED(args);
UNUSED(instance);
printf("Applications:\r\n");
for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
printf("\t%s\r\n", FLIPPER_APPS[i].name);
}
printf("Plugins:\r\n");
for(size_t i = 0; i < FLIPPER_PLUGINS_COUNT; i++) {
printf("\t%s\r\n", FLIPPER_PLUGINS[i].name);
}
printf("Games:\r\n");
for(size_t i = 0; i < FLIPPER_GAMES_COUNT; i++) {
printf("\t%s\r\n", FLIPPER_GAMES[i].name);
}
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
printf("Debug:\r\n");
for(size_t i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) {
printf("\t%s\r\n", FLIPPER_DEBUG_APPS[i].name);
}
}
}
static void loader_cli(Cli* cli, string_t args, void* _ctx) {
furi_assert(_ctx);
Loader* instance = _ctx;
string_t cmd;
string_init(cmd);
do {
if(!args_read_string_and_trim(args, cmd)) {
loader_cli_print_usage();
break;
}
if(string_cmp_str(cmd, "list") == 0) {
loader_cli_list(cli, args, instance);
break;
}
if(string_cmp_str(cmd, "open") == 0) {
loader_cli_open(cli, args, instance);
break;
}
loader_cli_print_usage();
} while(false);
string_clear(cmd);
}
LoaderStatus loader_start(Loader* instance, const char* name, const char* args) {
UNUSED(instance);
furi_assert(name);
const FlipperApplication* application = loader_find_application_by_name(name);
if(!application) {
FURI_LOG_E(TAG, "Can't find application with name %s", name);
return LoaderStatusErrorUnknownApp;
}
if(!loader_lock(loader_instance)) {
FURI_LOG_E(TAG, "Loader is locked");
return LoaderStatusErrorAppStarted;
}
if(!loader_start_application(application, args)) {
return LoaderStatusErrorInternal;
}
return LoaderStatusOk;
}
bool loader_lock(Loader* instance) {
FURI_CRITICAL_ENTER();
bool result = false;
if(instance->lock_count == 0) {
instance->lock_count++;
result = true;
}
FURI_CRITICAL_EXIT();
return result;
}
void loader_unlock(Loader* instance) {
FURI_CRITICAL_ENTER();
if(instance->lock_count > 0) instance->lock_count--;
FURI_CRITICAL_EXIT();
}
bool loader_is_locked(Loader* instance) {
return instance->lock_count > 0;
}
static void loader_thread_state_callback(FuriThreadState thread_state, void* context) {
furi_assert(context);
Loader* instance = context;
LoaderEvent event;
if(thread_state == FuriThreadStateRunning) {
event.type = LoaderEventTypeApplicationStarted;
furi_pubsub_publish(loader_instance->pubsub, &event);
if(!loader_instance->application->flags & FlipperApplicationFlagInsomniaSafe) {
furi_hal_power_insomnia_enter();
}
} else if(thread_state == FuriThreadStateStopped) {
FURI_LOG_I(
TAG,
"Application thread stopped. Free heap: %d. Thread allocation balance: %d.",
memmgr_get_free_heap(),
furi_thread_get_heap_size(instance->application_thread));
if(loader_instance->application_arguments) {
free(loader_instance->application_arguments);
loader_instance->application_arguments = NULL;
}
if(!loader_instance->application->flags & FlipperApplicationFlagInsomniaSafe) {
furi_hal_power_insomnia_exit();
}
loader_unlock(instance);
event.type = LoaderEventTypeApplicationStopped;
furi_pubsub_publish(loader_instance->pubsub, &event);
}
}
static uint32_t loader_hide_menu(void* context) {
UNUSED(context);
return VIEW_NONE;
}
static uint32_t loader_back_to_primary_menu(void* context) {
furi_assert(context);
Submenu* submenu = context;
submenu_set_selected_item(submenu, 0);
return LoaderMenuViewPrimary;
}
static Loader* loader_alloc() {
Loader* instance = malloc(sizeof(Loader));
instance->application_thread = furi_thread_alloc();
furi_thread_enable_heap_trace(instance->application_thread);
furi_thread_set_state_context(instance->application_thread, instance);
furi_thread_set_state_callback(instance->application_thread, loader_thread_state_callback);
instance->pubsub = furi_pubsub_alloc();
#ifdef SRV_CLI
instance->cli = furi_record_open(RECORD_CLI);
cli_add_command(
instance->cli, RECORD_LOADER, CliCommandFlagParallelSafe, loader_cli, instance);
#else
UNUSED(loader_cli);
#endif
instance->loader_thread = furi_thread_get_current_id();
// Gui
instance->gui = furi_record_open(RECORD_GUI);
instance->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_attach_to_gui(
instance->view_dispatcher, instance->gui, ViewDispatcherTypeFullscreen);
// Primary menu
instance->primary_menu = menu_alloc();
view_set_previous_callback(menu_get_view(instance->primary_menu), loader_hide_menu);
view_dispatcher_add_view(
instance->view_dispatcher, LoaderMenuViewPrimary, menu_get_view(instance->primary_menu));
// Plugins menu
instance->plugins_menu = submenu_alloc();
view_set_context(submenu_get_view(instance->plugins_menu), instance->plugins_menu);
view_set_previous_callback(
submenu_get_view(instance->plugins_menu), loader_back_to_primary_menu);
view_dispatcher_add_view(
instance->view_dispatcher,
LoaderMenuViewPlugins,
submenu_get_view(instance->plugins_menu));
// Games menu
instance->games_menu = submenu_alloc();
view_set_context(submenu_get_view(instance->games_menu), instance->games_menu);
view_set_previous_callback(
submenu_get_view(instance->games_menu), loader_back_to_primary_menu);
view_dispatcher_add_view(
instance->view_dispatcher, LoaderMenuViewGames, submenu_get_view(instance->games_menu));
// Debug menu
instance->debug_menu = submenu_alloc();
view_set_context(submenu_get_view(instance->debug_menu), instance->debug_menu);
view_set_previous_callback(
submenu_get_view(instance->debug_menu), loader_back_to_primary_menu);
view_dispatcher_add_view(
instance->view_dispatcher, LoaderMenuViewDebug, submenu_get_view(instance->debug_menu));
// Settings menu
instance->settings_menu = submenu_alloc();
view_set_context(submenu_get_view(instance->settings_menu), instance->settings_menu);
view_set_previous_callback(
submenu_get_view(instance->settings_menu), loader_back_to_primary_menu);
view_dispatcher_add_view(
instance->view_dispatcher,
LoaderMenuViewSettings,
submenu_get_view(instance->settings_menu));
view_dispatcher_enable_queue(instance->view_dispatcher);
return instance;
}
static void loader_free(Loader* instance) {
furi_assert(instance);
if(instance->cli) {
furi_record_close(RECORD_CLI);
}
furi_pubsub_free(instance->pubsub);
furi_thread_free(instance->application_thread);
menu_free(loader_instance->primary_menu);
view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewPrimary);
submenu_free(loader_instance->plugins_menu);
view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewPlugins);
submenu_free(loader_instance->games_menu);
view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewGames);
submenu_free(loader_instance->debug_menu);
view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewDebug);
submenu_free(loader_instance->settings_menu);
view_dispatcher_remove_view(loader_instance->view_dispatcher, LoaderMenuViewSettings);
view_dispatcher_free(loader_instance->view_dispatcher);
furi_record_close(RECORD_GUI);
free(instance);
instance = NULL;
}
static void loader_build_menu() {
FURI_LOG_I(TAG, "Building main menu");
size_t i;
for(i = 0; i < FLIPPER_APPS_COUNT; i++) {
menu_add_item(
loader_instance->primary_menu,
FLIPPER_APPS[i].name,
FLIPPER_APPS[i].icon,
i,
loader_menu_callback,
(void*)&FLIPPER_APPS[i]);
}
if(FLIPPER_PLUGINS_COUNT != 0) {
menu_add_item(
loader_instance->primary_menu,
"Plugins",
&A_Plugins_14,
i++,
loader_submenu_callback,
(void*)LoaderMenuViewPlugins);
}
if(FLIPPER_GAMES_COUNT != 0) {
menu_add_item(
loader_instance->primary_menu,
"Games",
&A_Games_14,
i++,
loader_submenu_callback,
(void*)LoaderMenuViewGames);
}
if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
menu_add_item(
loader_instance->primary_menu,
"Debug Tools",
&A_Debug_14,
i++,
loader_submenu_callback,
(void*)LoaderMenuViewDebug);
}
menu_add_item(
loader_instance->primary_menu,
"Settings",
&A_Settings_14,
i++,
loader_submenu_callback,
(void*)LoaderMenuViewSettings);
}
static void loader_build_submenu() {
FURI_LOG_I(TAG, "Building plugins menu");
size_t i;
for(i = 0; i < FLIPPER_PLUGINS_COUNT; i++) {
submenu_add_item(
loader_instance->plugins_menu,
FLIPPER_PLUGINS[i].name,
i,
loader_menu_callback,
(void*)&FLIPPER_PLUGINS[i]);
}
FURI_LOG_I(TAG, "Building games menu");
for(i = 0; i < FLIPPER_GAMES_COUNT; i++) {
submenu_add_item(
loader_instance->games_menu,
FLIPPER_GAMES[i].name,
i,
loader_menu_callback,
(void*)&FLIPPER_GAMES[i]);
}
FURI_LOG_I(TAG, "Building debug menu");
for(i = 0; i < FLIPPER_DEBUG_APPS_COUNT; i++) {
submenu_add_item(
loader_instance->debug_menu,
FLIPPER_DEBUG_APPS[i].name,
i,
loader_menu_callback,
(void*)&FLIPPER_DEBUG_APPS[i]);
}
FURI_LOG_I(TAG, "Building settings menu");
for(i = 0; i < FLIPPER_SETTINGS_APPS_COUNT; i++) {
submenu_add_item(
loader_instance->settings_menu,
FLIPPER_SETTINGS_APPS[i].name,
i,
loader_menu_callback,
(void*)&FLIPPER_SETTINGS_APPS[i]);
}
}
void loader_show_menu() {
furi_assert(loader_instance);
furi_thread_flags_set(loader_instance->loader_thread, LOADER_THREAD_FLAG_SHOW_MENU);
}
void loader_update_menu() {
menu_reset(loader_instance->primary_menu);
loader_build_menu();
}
int32_t loader_srv(void* p) {
UNUSED(p);
FURI_LOG_I(TAG, "Executing system start hooks");
for(size_t i = 0; i < FLIPPER_ON_SYSTEM_START_COUNT; i++) {
FLIPPER_ON_SYSTEM_START[i]();
}
FURI_LOG_I(TAG, "Starting");
loader_instance = loader_alloc();
loader_build_menu();
loader_build_submenu();
FURI_LOG_I(TAG, "Started");
furi_record_create(RECORD_LOADER, loader_instance);
#ifdef LOADER_AUTOSTART
loader_start(loader_instance, LOADER_AUTOSTART, NULL);
#endif
while(1) {
uint32_t flags =
furi_thread_flags_wait(LOADER_THREAD_FLAG_ALL, FuriFlagWaitAny, FuriWaitForever);
if(flags & LOADER_THREAD_FLAG_SHOW_MENU) {
menu_set_selected_item(loader_instance->primary_menu, 0);
view_dispatcher_switch_to_view(
loader_instance->view_dispatcher, LoaderMenuViewPrimary);
view_dispatcher_run(loader_instance->view_dispatcher);
}
}
furi_record_destroy(RECORD_LOADER);
loader_free(loader_instance);
return 0;
}
FuriPubSub* loader_get_pubsub(Loader* instance) {
return instance->pubsub;
}