mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-19 17:23:25 +00:00
49dcf81743
* Do not load all signals at once (Draft) * Minor cleanup * Refactor remote renaming * Improve function signatures * Rename infrared_remote functions * Optimise signal loading * Implement adding signals to remote * Add read_name() method * Deprecate a function * Partially implement deleting signals (draft) * Use m-array instead of m-list for signal name directory * Use plain C strings instead of furi_string * Implement deleting signals * Implement deleting signals via generalised callback * Implement renaming signals * Rename some types * Some more renaming * Remove unused type * Implement inserting signals (internal use) * Improve InfraredMoveView * Send an event to move a signal * Remove unused type * Implement moving signals * Implement creating new remotes with one signal * Un-deprecate and rename a function * Add InfraredRemote API docs * Add InfraredSignal API docs * Better error messages * Show progress pop-up when moving buttons in a remote * Copy labels to the InfraredMoveView to avoid pointer invalidation * Improve file selection scene * Show progress pop-up when renaming buttons in a remote * Refactor a scene * Show progress when deleting a button from remote * Use a random name for temp files * Add docs to infrared_brute_force.h * Rename Infrared type to InfraredApp * Add docs to infrared_app_i.h * Deliver event data via a callback * Bundle event data together with event type * Change DataExchange behaviour * Adapt RPC debug app to new API * Remove rogue output * Add Doxygen comments to rpc_app.h * Simplify rpc_app.c code * Remove superflous parameter * Do not allocate protobuf messages on the stack * Fix GetError response * Support for button indices * Comment out shallow submodules * Fix F18 api * Fix logical error and add more debug output * fbt: testing unshallow for protobuf * github: lint&checks: unshallow prior to checks * Fix a TODO * github: do not unshallow the unshallowed * fbt: assets: only attempt to unshallow if cannot describe * Do not use the name when loading a signal by index (duh) * Simplify loading infrared signals by name * Sync with protobuf release * Infrared: use compact furi_crash macros Co-authored-by: hedger <hedger@nanode.su> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
64 lines
2.1 KiB
C
64 lines
2.1 KiB
C
#include "../ibutton_i.h"
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void ibutton_scene_rpc_on_enter(void* context) {
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iButton* ibutton = context;
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Popup* popup = ibutton->popup;
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popup_set_header(popup, "iButton", 82, 28, AlignCenter, AlignBottom);
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popup_set_text(popup, "RPC mode", 82, 32, AlignCenter, AlignTop);
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popup_set_icon(popup, 2, 14, &I_iButtonKey_49x44);
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
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notification_message(ibutton->notifications, &sequence_display_backlight_on);
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}
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bool ibutton_scene_rpc_on_event(void* context, SceneManagerEvent event) {
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iButton* ibutton = context;
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Popup* popup = ibutton->popup;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == iButtonCustomEventRpcLoadFile) {
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bool result = false;
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if(ibutton_load_key(ibutton)) {
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popup_set_text(popup, ibutton->key_name, 82, 32, AlignCenter, AlignTop);
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view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewPopup);
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ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart);
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ibutton_worker_emulate_start(ibutton->worker, ibutton->key);
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result = true;
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}
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rpc_system_app_confirm(ibutton->rpc, result);
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} else if(event.event == iButtonCustomEventRpcExit) {
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rpc_system_app_confirm(ibutton->rpc, true);
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scene_manager_stop(ibutton->scene_manager);
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view_dispatcher_stop(ibutton->view_dispatcher);
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} else if(event.event == iButtonCustomEventRpcSessionClose) {
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scene_manager_stop(ibutton->scene_manager);
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view_dispatcher_stop(ibutton->view_dispatcher);
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}
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}
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return consumed;
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}
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void ibutton_scene_rpc_on_exit(void* context) {
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iButton* ibutton = context;
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Popup* popup = ibutton->popup;
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popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
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popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
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popup_set_icon(popup, 0, 0, NULL);
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ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
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}
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