mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-21 02:03:18 +00:00
aa8a369e2a
* Rpc: add desktop service * Protobuf: sync to latest release. Desktop: rewrite PIN locking, finalize locking API * Desktop: cleanup code a little bit
87 lines
3.4 KiB
C
87 lines
3.4 KiB
C
#include <gui/scene_manager.h>
|
|
#include <applications.h>
|
|
#include <furi_hal.h>
|
|
#include <toolbox/saved_struct.h>
|
|
#include <stdbool.h>
|
|
#include <loader/loader.h>
|
|
|
|
#include "../desktop_i.h"
|
|
#include <desktop/desktop_settings.h>
|
|
#include "../views/desktop_view_lock_menu.h"
|
|
#include "desktop_scene_i.h"
|
|
#include "desktop_scene.h"
|
|
#include "../helpers/pin.h"
|
|
|
|
#define TAG "DesktopSceneLock"
|
|
|
|
void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
|
}
|
|
|
|
void desktop_scene_lock_menu_on_enter(void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
|
|
DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
|
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
|
|
desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
|
|
desktop_lock_menu_set_dummy_mode_state(desktop->lock_menu, desktop->settings.dummy_mode);
|
|
desktop_lock_menu_set_stealth_mode_state(
|
|
desktop->lock_menu, furi_hal_rtc_is_flag_set(FuriHalRtcFlagStealthMode));
|
|
desktop_lock_menu_set_idx(desktop->lock_menu, 0);
|
|
|
|
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdLockMenu);
|
|
}
|
|
|
|
bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeTick) {
|
|
bool check_pin_changed =
|
|
scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
|
|
if(check_pin_changed) {
|
|
DESKTOP_SETTINGS_LOAD(&desktop->settings);
|
|
if(desktop->settings.pin_code.length > 0) {
|
|
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
|
|
}
|
|
}
|
|
} else if(event.type == SceneManagerEventTypeCustom) {
|
|
switch(event.event) {
|
|
case DesktopLockMenuEventLock:
|
|
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
|
|
desktop_lock(desktop);
|
|
consumed = true;
|
|
break;
|
|
case DesktopLockMenuEventDummyModeOn:
|
|
desktop_set_dummy_mode_state(desktop, true);
|
|
scene_manager_search_and_switch_to_previous_scene(
|
|
desktop->scene_manager, DesktopSceneMain);
|
|
break;
|
|
case DesktopLockMenuEventDummyModeOff:
|
|
desktop_set_dummy_mode_state(desktop, false);
|
|
scene_manager_search_and_switch_to_previous_scene(
|
|
desktop->scene_manager, DesktopSceneMain);
|
|
break;
|
|
case DesktopLockMenuEventStealthModeOn:
|
|
desktop_set_stealth_mode_state(desktop, true);
|
|
scene_manager_search_and_switch_to_previous_scene(
|
|
desktop->scene_manager, DesktopSceneMain);
|
|
break;
|
|
case DesktopLockMenuEventStealthModeOff:
|
|
desktop_set_stealth_mode_state(desktop, false);
|
|
scene_manager_search_and_switch_to_previous_scene(
|
|
desktop->scene_manager, DesktopSceneMain);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else if(event.type == SceneManagerEventTypeBack) {
|
|
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
|
|
}
|
|
return consumed;
|
|
}
|
|
|
|
void desktop_scene_lock_menu_on_exit(void* context) {
|
|
UNUSED(context);
|
|
}
|