unleashed-firmware/lib/toolbox/buffer_stream.c
Silent 7e0849b44e
Coalesce some allocations (#3747)
* View: Coalesce view model allocations
* SceneManager: Coalesce AppScene allocations
* BufferStream: Coalesce Buffer allocations
* ProtocolDict: Coalesce dict allocations
* DigitalSignal: Coalesce buffer allocations

Co-authored-by: あく <alleteam@gmail.com>
2024-07-03 12:56:13 +01:00

138 lines
No EOL
3.9 KiB
C

#include "buffer_stream.h"
struct Buffer {
volatile bool occupied;
volatile size_t size;
uint8_t* data;
size_t max_data_size;
};
struct BufferStream {
size_t stream_overrun_count;
FuriStreamBuffer* stream;
size_t index;
size_t max_buffers_count;
Buffer buffers[];
};
bool buffer_write(Buffer* buffer, const uint8_t* data, size_t size) {
if(buffer->occupied) {
return false;
}
if((buffer->size + size) > buffer->max_data_size) {
return false;
}
memcpy(buffer->data + buffer->size, data, size);
buffer->size += size;
return true;
}
uint8_t* buffer_get_data(Buffer* buffer) {
return buffer->data;
}
size_t buffer_get_size(Buffer* buffer) {
return buffer->size;
}
void buffer_reset(Buffer* buffer) {
buffer->occupied = false;
buffer->size = 0;
}
BufferStream* buffer_stream_alloc(size_t buffer_size, size_t buffers_count) {
furi_assert(buffer_size > 0);
furi_assert(buffers_count > 0);
BufferStream* buffer_stream = malloc(sizeof(BufferStream) + (sizeof(Buffer) * buffers_count));
buffer_stream->max_buffers_count = buffers_count;
for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
buffer_stream->buffers[i].occupied = false;
buffer_stream->buffers[i].size = 0;
buffer_stream->buffers[i].data = malloc(buffer_size);
buffer_stream->buffers[i].max_data_size = buffer_size;
}
buffer_stream->stream = furi_stream_buffer_alloc(
sizeof(BufferStream*) * buffer_stream->max_buffers_count, sizeof(BufferStream*));
buffer_stream->stream_overrun_count = 0;
buffer_stream->index = 0;
return buffer_stream;
}
void buffer_stream_free(BufferStream* buffer_stream) {
for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
free(buffer_stream->buffers[i].data);
}
furi_stream_buffer_free(buffer_stream->stream);
free(buffer_stream);
}
static inline int8_t buffer_stream_get_free_buffer(BufferStream* buffer_stream) {
int8_t id = -1;
for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
if(buffer_stream->buffers[i].occupied == false) {
id = i;
break;
}
}
return id;
}
bool buffer_stream_send_from_isr(BufferStream* buffer_stream, const uint8_t* data, size_t size) {
Buffer* buffer = &buffer_stream->buffers[buffer_stream->index];
bool result = true;
// write to buffer
if(!buffer_write(buffer, data, size)) {
// if buffer is full - send it
buffer->occupied = true;
// we always have space for buffer in stream
furi_stream_buffer_send(buffer_stream->stream, &buffer, sizeof(Buffer*), 0);
// get new buffer from the pool
int8_t index = buffer_stream_get_free_buffer(buffer_stream);
// check that we have valid buffer
if(index == -1) {
// no free buffer
buffer_stream->stream_overrun_count++;
result = false;
} else {
// write to new buffer
buffer_stream->index = index;
buffer = &buffer_stream->buffers[buffer_stream->index];
buffer_write(buffer, data, size);
}
}
return result;
}
Buffer* buffer_stream_receive(BufferStream* buffer_stream, uint32_t timeout) {
Buffer* buffer;
size_t size =
furi_stream_buffer_receive(buffer_stream->stream, &buffer, sizeof(Buffer*), timeout);
if(size == sizeof(Buffer*)) {
return buffer;
} else {
return NULL;
}
}
size_t buffer_stream_get_overrun_count(BufferStream* buffer_stream) {
return buffer_stream->stream_overrun_count;
}
void buffer_stream_reset(BufferStream* buffer_stream) {
FURI_CRITICAL_ENTER();
furi_stream_buffer_reset(buffer_stream->stream);
buffer_stream->stream_overrun_count = 0;
for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
buffer_reset(&buffer_stream->buffers[i]);
}
FURI_CRITICAL_EXIT();
}