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https://github.com/DarkFlippers/unleashed-firmware
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* View: Coalesce view model allocations * SceneManager: Coalesce AppScene allocations * BufferStream: Coalesce Buffer allocations * ProtocolDict: Coalesce dict allocations * DigitalSignal: Coalesce buffer allocations Co-authored-by: あく <alleteam@gmail.com>
138 lines
No EOL
3.9 KiB
C
138 lines
No EOL
3.9 KiB
C
#include "buffer_stream.h"
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struct Buffer {
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volatile bool occupied;
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volatile size_t size;
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uint8_t* data;
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size_t max_data_size;
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};
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struct BufferStream {
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size_t stream_overrun_count;
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FuriStreamBuffer* stream;
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size_t index;
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size_t max_buffers_count;
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Buffer buffers[];
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};
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bool buffer_write(Buffer* buffer, const uint8_t* data, size_t size) {
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if(buffer->occupied) {
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return false;
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}
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if((buffer->size + size) > buffer->max_data_size) {
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return false;
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}
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memcpy(buffer->data + buffer->size, data, size);
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buffer->size += size;
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return true;
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}
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uint8_t* buffer_get_data(Buffer* buffer) {
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return buffer->data;
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}
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size_t buffer_get_size(Buffer* buffer) {
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return buffer->size;
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}
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void buffer_reset(Buffer* buffer) {
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buffer->occupied = false;
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buffer->size = 0;
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}
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BufferStream* buffer_stream_alloc(size_t buffer_size, size_t buffers_count) {
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furi_assert(buffer_size > 0);
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furi_assert(buffers_count > 0);
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BufferStream* buffer_stream = malloc(sizeof(BufferStream) + (sizeof(Buffer) * buffers_count));
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buffer_stream->max_buffers_count = buffers_count;
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for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
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buffer_stream->buffers[i].occupied = false;
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buffer_stream->buffers[i].size = 0;
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buffer_stream->buffers[i].data = malloc(buffer_size);
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buffer_stream->buffers[i].max_data_size = buffer_size;
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}
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buffer_stream->stream = furi_stream_buffer_alloc(
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sizeof(BufferStream*) * buffer_stream->max_buffers_count, sizeof(BufferStream*));
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buffer_stream->stream_overrun_count = 0;
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buffer_stream->index = 0;
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return buffer_stream;
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}
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void buffer_stream_free(BufferStream* buffer_stream) {
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for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
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free(buffer_stream->buffers[i].data);
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}
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furi_stream_buffer_free(buffer_stream->stream);
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free(buffer_stream);
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}
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static inline int8_t buffer_stream_get_free_buffer(BufferStream* buffer_stream) {
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int8_t id = -1;
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for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
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if(buffer_stream->buffers[i].occupied == false) {
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id = i;
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break;
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}
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}
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return id;
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}
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bool buffer_stream_send_from_isr(BufferStream* buffer_stream, const uint8_t* data, size_t size) {
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Buffer* buffer = &buffer_stream->buffers[buffer_stream->index];
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bool result = true;
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// write to buffer
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if(!buffer_write(buffer, data, size)) {
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// if buffer is full - send it
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buffer->occupied = true;
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// we always have space for buffer in stream
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furi_stream_buffer_send(buffer_stream->stream, &buffer, sizeof(Buffer*), 0);
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// get new buffer from the pool
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int8_t index = buffer_stream_get_free_buffer(buffer_stream);
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// check that we have valid buffer
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if(index == -1) {
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// no free buffer
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buffer_stream->stream_overrun_count++;
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result = false;
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} else {
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// write to new buffer
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buffer_stream->index = index;
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buffer = &buffer_stream->buffers[buffer_stream->index];
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buffer_write(buffer, data, size);
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}
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}
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return result;
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}
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Buffer* buffer_stream_receive(BufferStream* buffer_stream, uint32_t timeout) {
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Buffer* buffer;
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size_t size =
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furi_stream_buffer_receive(buffer_stream->stream, &buffer, sizeof(Buffer*), timeout);
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if(size == sizeof(Buffer*)) {
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return buffer;
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} else {
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return NULL;
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}
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}
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size_t buffer_stream_get_overrun_count(BufferStream* buffer_stream) {
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return buffer_stream->stream_overrun_count;
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}
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void buffer_stream_reset(BufferStream* buffer_stream) {
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FURI_CRITICAL_ENTER();
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furi_stream_buffer_reset(buffer_stream->stream);
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buffer_stream->stream_overrun_count = 0;
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for(size_t i = 0; i < buffer_stream->max_buffers_count; i++) {
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buffer_reset(&buffer_stream->buffers[i]);
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}
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FURI_CRITICAL_EXIT();
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} |