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application.fam | ||
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ReadMe.md |
Application icons
Source code
Source code for this example can be found here.
General principle
To use icons, do the following:
- Add a line to the application manifest:
fap_icon_assets="folder"
, wherefolder
points to the folder where your icons are located - Add
#include "application_id_icons.h"
to the application code, whereapplication_id
is the appid from the manifest - Every icon in the folder will be available as a
I_icon_name
variable, whereicon_name
is the name of the icon file without the extension
Example
We have an application with the following manifest:
App(
appid="example_images",
...
fap_icon_assets="images",
)
So the icons are in the images
folder and will be available in the generated example_images_icons.h
file.
The example code is located in example_images_main.c
and contains the following line:
#include "example_images_icons.h"
Image dolphin_71x25.png
is available as I_dolphin_71x25
.