unleashed-firmware/applications/main/infrared/infrared_brute_force.h
RebornedBrain e0654fe409
[FL-3890] Infrared button operation fails now shows more informative messages (#3859)
* Error codes enum added
* Adjusted signal api to return error codes instead of bool
* Remote api adjusted to work with error codes
* Brute force logic adjusted to work with error codes
* Other application functions adjust to work with error codes
* All task callbacks now return ErrorCode through int32t, which belongs to thread
* All scenes now work with error codes
* More api functions now return error code
* Now signal names are buffered and restored in case of error.
* New error code enumeration added. Now least significant byte is left for the button index
* Some macro to simplify error setup and error check
* Error code checks replaced by macro
* Different message is now shown when move failed
* Comments updated
* Fixed error check
* Fixed navigation issue while openning broken files from Favorites
* Now search by index also returns index in addition to error code
* Remote loading logic adjusted
* New error codes added and numbers adjusted
* New error message when loading library file instead of signal one
* Some more remote loading logic adjusted
* New error message on rename fail
* Grammar mistake fix
* Function signature changed
* Function usage adjusted according to new signature

Co-authored-by: あく <alleteam@gmail.com>
2024-09-06 10:52:00 +01:00

111 lines
3.5 KiB
C

/**
* @file infrared_brute_force.h
* @brief Infrared signal brute-forcing library.
*
* The BruteForce library is used to send large quantities of signals,
* sorted by a category. It is used to implement the Universal Remote
* feature.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include "infrared_error_code.h"
/**
* @brief InfraredBruteForce opaque type declaration.
*/
typedef struct InfraredBruteForce InfraredBruteForce;
/**
* @brief Create a new InfraredBruteForce instance.
*
* @returns pointer to the created instance.
*/
InfraredBruteForce* infrared_brute_force_alloc(void);
/**
* @brief Delete an InfraredBruteForce instance.
*
* @param[in,out] brute_force pointer to the instance to be deleted.
*/
void infrared_brute_force_free(InfraredBruteForce* brute_force);
/**
* @brief Set an InfraredBruteForce instance to use a signal database contained in a file.
*
* @param[in,out] brute_force pointer to the instance to be configured.
* @param[in] db_filename pointer to a zero-terminated string containing a full path to the database file.
*/
void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename);
/**
* @brief Build a signal dictionary from a previously set database file.
*
* This function must be called each time after setting the database via
* a infrared_brute_force_set_db_filename() call.
*
* @param[in,out] brute_force pointer to the instance to be updated.
* @returns InfraredErrorCodeNone on success, otherwise error code.
*/
InfraredErrorCode infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force);
/**
* @brief Start transmitting signals from a category stored in an InfraredBruteForce's instance dictionary.
*
* @param[in,out] brute_force pointer to the instance to be started.
* @param[in] index index of the signal category in the dictionary.
* @returns true on success, false otherwise.
*/
bool infrared_brute_force_start(
InfraredBruteForce* brute_force,
uint32_t index,
uint32_t* record_count);
/**
* @brief Determine whether the transmission was started.
*
* @param[in] brute_force pointer to the instance to be tested.
* @returns true if transmission was started, false otherwise.
*/
bool infrared_brute_force_is_started(const InfraredBruteForce* brute_force);
/**
* @brief Stop transmitting the signals.
*
* @param[in] brute_force pointer to the instance to be stopped.
*/
void infrared_brute_force_stop(InfraredBruteForce* brute_force);
/**
* @brief Send the next signal from the chosen category.
*
* This function is called repeatedly until no more signals are left
* in the chosen signal category.
*
* @warning Transmission must be started first by calling infrared_brute_force_start()
* before calling this function.
*
* @param[in,out] brute_force pointer to the instance to be used.
* @returns true if the next signal existed and could be transmitted, false otherwise.
*/
bool infrared_brute_force_send_next(InfraredBruteForce* brute_force);
/**
* @brief Add a signal category to an InfraredBruteForce instance's dictionary.
*
* @param[in,out] brute_force pointer to the instance to be updated.
* @param[in] index index of the category to be added.
* @param[in] name name of the category to be added.
*/
void infrared_brute_force_add_record(
InfraredBruteForce* brute_force,
uint32_t index,
const char* name);
/**
* @brief Reset an InfraredBruteForce instance.
*
* @param[in,out] brute_force pointer to the instance to be reset.
*/
void infrared_brute_force_reset(InfraredBruteForce* brute_force);