unleashed-firmware/applications/main/lfrfid/scenes/lfrfid_scene_raw_name.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

58 lines
1.8 KiB
C

#include "../lfrfid_i.h"
void lfrfid_scene_raw_name_on_enter(void* context) {
LfRfid* app = context;
TextInput* text_input = app->text_input;
const char* key_name = string_get_cstr(app->raw_file_name);
bool key_name_is_empty = string_empty_p(app->file_name);
if(key_name_is_empty) {
lfrfid_text_store_set(app, "RfidRecord");
} else {
lfrfid_text_store_set(app, "%s", key_name);
}
text_input_set_header_text(text_input, "Name the raw file");
text_input_set_result_callback(
text_input,
lfrfid_text_input_callback,
app,
app->text_store,
LFRFID_KEY_NAME_SIZE,
key_name_is_empty);
ValidatorIsFile* validator_is_file =
validator_is_file_alloc_init(LFRFID_SD_FOLDER, LFRFID_APP_RAW_ASK_EXTENSION, NULL);
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewTextInput);
}
bool lfrfid_scene_raw_name_on_event(void* context, SceneManagerEvent event) {
LfRfid* app = context;
SceneManager* scene_manager = app->scene_manager;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == LfRfidEventNext) {
consumed = true;
string_set_str(app->raw_file_name, app->text_store);
scene_manager_next_scene(scene_manager, LfRfidSceneRawInfo);
}
}
return consumed;
}
void lfrfid_scene_raw_name_on_exit(void* context) {
LfRfid* app = context;
TextInput* text_input = app->text_input;
void* validator_context = text_input_get_validator_callback_context(text_input);
text_input_set_validator(text_input, NULL, NULL);
validator_is_file_free((ValidatorIsFile*)validator_context);
text_input_reset(text_input);
}