mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
119 lines
5 KiB
C
119 lines
5 KiB
C
#include "../subbrute_i.h"
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#include "subbrute_scene.h"
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#define TAG "SubBruteSceneSetupAttack"
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static void subbrute_scene_setup_attack_callback(SubBruteCustomEvent event, void* context) {
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furi_assert(context);
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SubBruteState* instance = (SubBruteState*)context;
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view_dispatcher_send_custom_event(instance->view_dispatcher, event);
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}
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static void
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subbrute_scene_setup_attack_device_state_changed(void* context, SubBruteDeviceState state) {
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furi_assert(context);
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SubBruteState* instance = (SubBruteState*)context;
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if(state == SubBruteDeviceStateIDLE) {
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// Can't be IDLE on this step!
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view_dispatcher_send_custom_event(instance->view_dispatcher, SubBruteCustomEventTypeError);
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}
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}
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void subbrute_scene_setup_attack_on_enter(void* context) {
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furi_assert(context);
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SubBruteState* instance = (SubBruteState*)context;
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SubBruteAttackView* view = instance->view_attack;
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "Enter Attack: %d", subbrute_device_get_attack(instance->device));
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#endif
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subbrute_device_set_callback(
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instance->device, subbrute_scene_setup_attack_device_state_changed, context);
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if(subbrute_device_is_worker_running(instance->device)) {
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subbrute_worker_stop(instance->device);
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}
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instance->current_view = SubBruteViewAttack;
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subbrute_attack_view_set_callback(view, subbrute_scene_setup_attack_callback, instance);
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view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view);
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}
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void subbrute_scene_setup_attack_on_exit(void* context) {
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furi_assert(context);
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#ifdef FURI_DEBUG
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FURI_LOG_D(TAG, "subbrute_scene_setup_attack_on_exit");
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#endif
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SubBruteState* instance = (SubBruteState*)context;
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subbrute_worker_stop(instance->device);
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notification_message(instance->notifications, &sequence_blink_stop);
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}
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bool subbrute_scene_setup_attack_on_event(void* context, SceneManagerEvent event) {
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SubBruteState* instance = (SubBruteState*)context;
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SubBruteAttackView* view = instance->view_attack;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubBruteCustomEventTypeTransmitStarted) {
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subbrute_attack_view_set_worker_type(view, false);
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scene_manager_next_scene(instance->scene_manager, SubBruteSceneRunAttack);
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} else if(event.event == SubBruteCustomEventTypeSaveFile) {
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subbrute_attack_view_init_values(
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view,
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subbrute_device_get_attack(instance->device),
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subbrute_device_get_max_value(instance->device),
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subbrute_device_get_step(instance->device),
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false);
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scene_manager_next_scene(instance->scene_manager, SubBruteSceneSaveName);
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} else if(event.event == SubBruteCustomEventTypeBackPressed) {
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subbrute_device_reset_step(instance->device);
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subbrute_attack_view_init_values(
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view,
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subbrute_device_get_attack(instance->device),
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subbrute_device_get_max_value(instance->device),
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subbrute_device_get_step(instance->device),
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false);
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scene_manager_next_scene(instance->scene_manager, SubBruteSceneStart);
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} else if(event.event == SubBruteCustomEventTypeError) {
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notification_message(instance->notifications, &sequence_error);
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} else if(event.event == SubBruteCustomEventTypeTransmitCustom) {
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// We can transmit only in not working states
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if(subbrute_device_can_manual_transmit(instance->device)) {
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// MANUAL Transmit!
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// Blink
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notification_message(instance->notifications, &sequence_blink_green_100);
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subbrute_device_transmit_current_key(instance->device);
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// Stop
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notification_message(instance->notifications, &sequence_blink_stop);
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}
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} else if(event.event == SubBruteCustomEventTypeChangeStepUp) {
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// +1
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uint64_t step = subbrute_device_add_step(instance->device, 1);
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subbrute_attack_view_set_current_step(view, step);
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} else if(event.event == SubBruteCustomEventTypeChangeStepUpMore) {
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// +50
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uint64_t step = subbrute_device_add_step(instance->device, 50);
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subbrute_attack_view_set_current_step(view, step);
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} else if(event.event == SubBruteCustomEventTypeChangeStepDown) {
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// -1
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uint64_t step = subbrute_device_add_step(instance->device, -1);
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subbrute_attack_view_set_current_step(view, step);
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} else if(event.event == SubBruteCustomEventTypeChangeStepDownMore) {
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// -50
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uint64_t step = subbrute_device_add_step(instance->device, -50);
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subbrute_attack_view_set_current_step(view, step);
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}
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consumed = true;
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} else if(event.type == SceneManagerEventTypeTick) {
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subbrute_attack_view_set_current_step(view, subbrute_device_get_step(instance->device));
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consumed = true;
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}
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return consumed;
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}
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