mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 19:53:08 +00:00
4bf29827f8
* Quicksave 1 * Header stage complete * Source stage complete * Lint & merge fixes * Includes * Documentation step 1 * FBT: output free size considering BT STACK * Documentation step 2 * py lint * Fix music player plugin * unit test stage 1: string allocator, mem, getters, setters, appends, compare, search. * unit test: string equality * unit test: string replace * unit test: string start_with, end_with * unit test: string trim * unit test: utf-8 * Rename * Revert fw_size changes * Simplify CLI backspace handling * Simplify CLI character insert * Merge fixes * Furi: correct filenaming and spelling * Bt: remove furi string include Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
126 lines
4.5 KiB
C
126 lines
4.5 KiB
C
#include "../lfrfid_i.h"
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#define RAW_READ_TIME 5000
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typedef struct {
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FuriString* string_file_name;
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FuriTimer* timer;
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bool is_psk;
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bool error;
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} LfRfidReadRawState;
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static void lfrfid_read_callback(LFRFIDWorkerReadRawResult result, void* context) {
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LfRfid* app = context;
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if(result == LFRFIDWorkerReadRawFileError) {
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view_dispatcher_send_custom_event(app->view_dispatcher, LfRfidEventReadError);
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} else if(result == LFRFIDWorkerReadRawOverrun) {
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view_dispatcher_send_custom_event(app->view_dispatcher, LfRfidEventReadOverrun);
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}
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}
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static void timer_callback(void* context) {
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LfRfid* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, LfRfidEventReadDone);
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}
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void lfrfid_scene_raw_read_on_enter(void* context) {
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LfRfid* app = context;
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Popup* popup = app->popup;
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LfRfidReadRawState* state = malloc(sizeof(LfRfidReadRawState));
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scene_manager_set_scene_state(app->scene_manager, LfRfidSceneRawRead, (uint32_t)state);
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state->string_file_name = furi_string_alloc();
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popup_set_icon(popup, 0, 3, &I_RFIDDolphinReceive_97x61);
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewPopup);
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lfrfid_worker_start_thread(app->lfworker);
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lfrfid_make_app_folder(app);
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state->timer = furi_timer_alloc(timer_callback, FuriTimerTypeOnce, app);
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furi_timer_start(state->timer, RAW_READ_TIME);
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furi_string_printf(
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state->string_file_name,
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"%s/%s%s",
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LFRFID_SD_FOLDER,
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furi_string_get_cstr(app->raw_file_name),
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LFRFID_APP_RAW_ASK_EXTENSION);
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popup_set_header(popup, "Reading\nRAW RFID\nASK", 89, 30, AlignCenter, AlignTop);
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lfrfid_worker_read_raw_start(
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app->lfworker,
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furi_string_get_cstr(state->string_file_name),
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LFRFIDWorkerReadTypeASKOnly,
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lfrfid_read_callback,
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app);
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notification_message(app->notifications, &sequence_blink_start_cyan);
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state->is_psk = false;
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state->error = false;
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}
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bool lfrfid_scene_raw_read_on_event(void* context, SceneManagerEvent event) {
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LfRfid* app = context;
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Popup* popup = app->popup;
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LfRfidReadRawState* state =
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(LfRfidReadRawState*)scene_manager_get_scene_state(app->scene_manager, LfRfidSceneRawRead);
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bool consumed = false;
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furi_assert(state);
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == LfRfidEventReadError) {
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consumed = true;
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state->error = true;
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popup_set_header(
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popup, "Reading\nRAW RFID\nFile error", 89, 30, AlignCenter, AlignTop);
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notification_message(app->notifications, &sequence_blink_start_red);
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furi_timer_stop(state->timer);
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} else if(event.event == LfRfidEventReadDone) {
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consumed = true;
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if(!state->error) {
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if(state->is_psk) {
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notification_message(app->notifications, &sequence_success);
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scene_manager_next_scene(app->scene_manager, LfRfidSceneRawSuccess);
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} else {
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popup_set_header(
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popup, "Reading\nRAW RFID\nPSK", 89, 30, AlignCenter, AlignTop);
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notification_message(app->notifications, &sequence_blink_start_yellow);
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lfrfid_worker_stop(app->lfworker);
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furi_string_printf(
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state->string_file_name,
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"%s/%s%s",
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LFRFID_SD_FOLDER,
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furi_string_get_cstr(app->raw_file_name),
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LFRFID_APP_RAW_PSK_EXTENSION);
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lfrfid_worker_read_raw_start(
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app->lfworker,
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furi_string_get_cstr(state->string_file_name),
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LFRFIDWorkerReadTypePSKOnly,
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lfrfid_read_callback,
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app);
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furi_timer_start(state->timer, RAW_READ_TIME);
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state->is_psk = true;
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}
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}
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}
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}
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return consumed;
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}
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void lfrfid_scene_raw_read_on_exit(void* context) {
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LfRfid* app = context;
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LfRfidReadRawState* state =
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(LfRfidReadRawState*)scene_manager_get_scene_state(app->scene_manager, LfRfidSceneRawRead);
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notification_message(app->notifications, &sequence_blink_stop);
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popup_reset(app->popup);
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lfrfid_worker_stop(app->lfworker);
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lfrfid_worker_stop_thread(app->lfworker);
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furi_timer_free(state->timer);
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furi_string_free(state->string_file_name);
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free(state);
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}
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