mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-15 17:18:01 +00:00
f52e9fc578
* [FL-2051] BadUsb: new GUI * add missing assets * skip empty lines and leading spaces * SubGhz: add alignment check to keystore mess with iv routine Co-authored-by: あく <alleteam@gmail.com>
85 lines
2.6 KiB
C
85 lines
2.6 KiB
C
#include "bad_usb_app_i.h"
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#include <furi.h>
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#include <furi-hal.h>
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static bool bad_usb_app_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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BadUsbApp* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool bad_usb_app_back_event_callback(void* context) {
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furi_assert(context);
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BadUsbApp* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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static void bad_usb_app_tick_event_callback(void* context) {
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furi_assert(context);
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BadUsbApp* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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BadUsbApp* bad_usb_app_alloc() {
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BadUsbApp* app = furi_alloc(sizeof(BadUsbApp));
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app->gui = furi_record_open("gui");
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app->notifications = furi_record_open("notification");
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app->dialogs = furi_record_open("dialogs");
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&bad_usb_scene_handlers, app);
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_tick_event_callback(
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app->view_dispatcher, bad_usb_app_tick_event_callback, 500);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, bad_usb_app_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, bad_usb_app_back_event_callback);
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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app->bad_usb_view = bad_usb_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, BadUsbAppViewWork, bad_usb_get_view(app->bad_usb_view));
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scene_manager_next_scene(app->scene_manager, BadUsbAppViewFileSelect);
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return app;
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}
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void bad_usb_app_free(BadUsbApp* app) {
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furi_assert(app);
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// Views
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view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewFileSelect);
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view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewWork);
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bad_usb_free(app->bad_usb_view);
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// View dispatcher
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Close records
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furi_record_close("gui");
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furi_record_close("notification");
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furi_record_close("dialogs");
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free(app);
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}
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int32_t bad_usb_app(void* p) {
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UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
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furi_hal_usb_set_config(&usb_hid);
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BadUsbApp* bad_usb_app = bad_usb_app_alloc();
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view_dispatcher_run(bad_usb_app->view_dispatcher);
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furi_hal_usb_set_config(usb_mode_prev);
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bad_usb_app_free(bad_usb_app);
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return 0;
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}
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