mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 19:53:08 +00:00
73 lines
2.8 KiB
C
73 lines
2.8 KiB
C
#pragma once
|
|
|
|
#include <stdlib.h>
|
|
#include <input/input.h>
|
|
#include <gui/gui.h>
|
|
|
|
#include "multi_converter_definitions.h"
|
|
#include "multi_converter_units.h"
|
|
|
|
//
|
|
// aux draw function for units offsets and draw stuff
|
|
//
|
|
void multi_converter_mode_select_draw_destination_offset(
|
|
uint8_t x,
|
|
uint8_t y,
|
|
int8_t d,
|
|
Canvas* const canvas,
|
|
const MultiConverterState* multi_converter_state);
|
|
|
|
void multi_converter_mode_select_draw_selected_unit(
|
|
uint8_t x,
|
|
uint8_t y,
|
|
MultiConverterUnitType unit_type,
|
|
Canvas* const canvas);
|
|
|
|
//
|
|
// draw the main SELECT view with the current multi_converter_state values
|
|
//
|
|
void multi_converter_mode_select_draw(
|
|
Canvas* const canvas,
|
|
const MultiConverterState* multi_converter_state);
|
|
|
|
//
|
|
// reset the SELECT mode view, showing as "pre-selected" the current working units
|
|
//
|
|
void multi_converter_mode_select_reset(MultiConverterState* const multi_converter_state);
|
|
|
|
//
|
|
// exit from SELECT mode and go back to display view, if save_changes == 1 use the current SELECT view info
|
|
// to modify the current selected units and reset the views properly (usually if the ORIGIN unit has been
|
|
// changed, reset everything; otherwise just trigger the convert function with a new DESTINATION)
|
|
//
|
|
// currently this function DON'T CHECK invalid unit relations (the navigation and display functions will
|
|
// prevent weird behaviours, so for now we're trusting the selected_unit_orig/dest_type values)
|
|
//
|
|
// returns an enum code MultiConverterDisplayTrigger based on doing nothing (cancel), triggering the display
|
|
// convert method or reseting the whole display mode (when fully changing the units)
|
|
//
|
|
// notice the MODE CHANGE itself is not done here but in the main loop (outside the call) via the ModeTrigger enum element
|
|
//
|
|
MultiConverterModeTrigger multi_converter_mode_select_exit(
|
|
uint8_t save_changes,
|
|
MultiConverterState* const multi_converter_state);
|
|
|
|
//
|
|
// switch between selecting the ORIGIN or the DESTINATION unit on DISPLAY mode (since there're only
|
|
// two options, both left/right arrow keys acts as toggles, no "direction" required)
|
|
//
|
|
void multi_converter_mode_select_switch(MultiConverterState* const multi_converter_state);
|
|
|
|
//
|
|
// change the selected unit on SELECTED mode, using the select_orig flag to check if we're switching the
|
|
// ORIGIN or the DESTINATION unit; the DIRECTION (up or down to travel the array) is set as a param
|
|
//
|
|
// when switching the ORIGIN one, reset the DESTINATION to the first valid unit (if the current one is not
|
|
// valid anymore); when switching the DESTINATION one, an allowed_function() check is performed in order to
|
|
// properly set a valid destination unit.
|
|
//
|
|
// (notice the draw step also perform which units are valid to display, so no worries about that here)
|
|
//
|
|
void multi_converter_mode_select_change_unit(
|
|
int8_t direction,
|
|
MultiConverterState* const multi_converter_state);
|