mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 15:00:46 +00:00
8582670a34
Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: gornekich <n.gorbadey@gmail.com>
536 lines
19 KiB
C
536 lines
19 KiB
C
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#include <stdint.h>
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#include <flipper_format/flipper_format.h>
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#include <furi.h>
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#include <core/dangerous_defines.h>
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#include <storage/storage.h>
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#include <gui/icon_i.h>
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#include "animation_manager.h"
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#include "animation_storage.h"
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#include "animation_storage_i.h"
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#include <assets_dolphin_internal.h>
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#include <assets_dolphin_blocking.h>
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#define ANIMATION_META_FILE "meta.txt"
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#define ANIMATION_DIR EXT_PATH("dolphin")
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#define ANIMATION_MANIFEST_FILE ANIMATION_DIR "/manifest.txt"
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#define TAG "AnimationStorage"
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static void animation_storage_free_bubbles(BubbleAnimation* animation);
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static void animation_storage_free_frames(BubbleAnimation* animation);
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static void animation_storage_free_animation(BubbleAnimation** storage_animation);
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static BubbleAnimation* animation_storage_load_animation(const char* name);
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static bool animation_storage_load_single_manifest_info(
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StorageAnimationManifestInfo* manifest_info,
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const char* name) {
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furi_assert(manifest_info);
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bool result = false;
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Storage* storage = furi_record_open(RECORD_STORAGE);
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FlipperFormat* file = flipper_format_file_alloc(storage);
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flipper_format_set_strict_mode(file, true);
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FuriString* read_string;
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read_string = furi_string_alloc();
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do {
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uint32_t u32value;
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if(FSE_OK != storage_sd_status(storage)) break;
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if(!flipper_format_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
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if(!flipper_format_read_header(file, read_string, &u32value)) break;
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if(furi_string_cmp_str(read_string, "Flipper Animation Manifest")) break;
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manifest_info->name = NULL;
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/* skip other animation names */
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flipper_format_set_strict_mode(file, false);
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while(flipper_format_read_string(file, "Name", read_string) &&
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furi_string_cmp_str(read_string, name))
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;
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if(furi_string_cmp_str(read_string, name)) break;
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flipper_format_set_strict_mode(file, true);
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manifest_info->name = malloc(furi_string_size(read_string) + 1);
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strcpy((char*)manifest_info->name, furi_string_get_cstr(read_string));
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if(!flipper_format_read_uint32(file, "Min butthurt", &u32value, 1)) break;
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manifest_info->min_butthurt = u32value;
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if(!flipper_format_read_uint32(file, "Max butthurt", &u32value, 1)) break;
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manifest_info->max_butthurt = u32value;
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if(!flipper_format_read_uint32(file, "Min level", &u32value, 1)) break;
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manifest_info->min_level = u32value;
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if(!flipper_format_read_uint32(file, "Max level", &u32value, 1)) break;
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manifest_info->max_level = u32value;
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if(!flipper_format_read_uint32(file, "Weight", &u32value, 1)) break;
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manifest_info->weight = u32value;
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result = true;
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} while(0);
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if(!result && manifest_info->name) {
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free((void*)manifest_info->name);
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}
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furi_string_free(read_string);
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flipper_format_free(file);
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furi_record_close(RECORD_STORAGE);
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return result;
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}
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void animation_storage_fill_animation_list(StorageAnimationList_t* animation_list) {
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furi_assert(sizeof(StorageAnimationList_t) == sizeof(void*));
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furi_assert(!StorageAnimationList_size(*animation_list));
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Storage* storage = furi_record_open(RECORD_STORAGE);
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FlipperFormat* file = flipper_format_file_alloc(storage);
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/* Forbid skipping fields */
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flipper_format_set_strict_mode(file, true);
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FuriString* read_string;
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read_string = furi_string_alloc();
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do {
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uint32_t u32value;
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StorageAnimation* storage_animation = NULL;
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if(FSE_OK != storage_sd_status(storage)) break;
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if(!flipper_format_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
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if(!flipper_format_read_header(file, read_string, &u32value)) break;
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if(furi_string_cmp_str(read_string, "Flipper Animation Manifest")) break;
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do {
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storage_animation = malloc(sizeof(StorageAnimation));
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storage_animation->external = true;
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storage_animation->animation = NULL;
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storage_animation->manifest_info.name = NULL;
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if(!flipper_format_read_string(file, "Name", read_string)) break;
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storage_animation->manifest_info.name = malloc(furi_string_size(read_string) + 1);
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strcpy(
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(char*)storage_animation->manifest_info.name, furi_string_get_cstr(read_string));
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if(!flipper_format_read_uint32(file, "Min butthurt", &u32value, 1)) break;
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storage_animation->manifest_info.min_butthurt = u32value;
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if(!flipper_format_read_uint32(file, "Max butthurt", &u32value, 1)) break;
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storage_animation->manifest_info.max_butthurt = u32value;
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if(!flipper_format_read_uint32(file, "Min level", &u32value, 1)) break;
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storage_animation->manifest_info.min_level = u32value;
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if(!flipper_format_read_uint32(file, "Max level", &u32value, 1)) break;
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storage_animation->manifest_info.max_level = u32value;
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if(!flipper_format_read_uint32(file, "Weight", &u32value, 1)) break;
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storage_animation->manifest_info.weight = u32value;
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StorageAnimationList_push_back(*animation_list, storage_animation);
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} while(1);
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animation_storage_free_storage_animation(&storage_animation);
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} while(0);
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furi_string_free(read_string);
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flipper_format_free(file);
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// add hard-coded animations
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for(size_t i = 0; i < dolphin_internal_size; ++i) {
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StorageAnimationList_push_back(*animation_list, (StorageAnimation*)&dolphin_internal[i]);
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}
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furi_record_close(RECORD_STORAGE);
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}
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StorageAnimation* animation_storage_find_animation(const char* name) {
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furi_assert(name);
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furi_assert(strlen(name));
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StorageAnimation* storage_animation = NULL;
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for(size_t i = 0; i < dolphin_blocking_size; ++i) {
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if(!strcmp(dolphin_blocking[i].manifest_info.name, name)) {
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storage_animation = (StorageAnimation*)&dolphin_blocking[i];
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break;
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}
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}
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if(!storage_animation) {
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for(size_t i = 0; i < dolphin_internal_size; ++i) {
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if(!strcmp(dolphin_internal[i].manifest_info.name, name)) {
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storage_animation = (StorageAnimation*)&dolphin_internal[i];
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break;
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}
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}
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}
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/* look through external animations */
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if(!storage_animation) {
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storage_animation = malloc(sizeof(StorageAnimation));
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storage_animation->external = true;
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bool result = false;
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result =
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animation_storage_load_single_manifest_info(&storage_animation->manifest_info, name);
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if(result) {
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storage_animation->animation = animation_storage_load_animation(name);
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result = !!storage_animation->animation;
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}
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if(!result) {
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animation_storage_free_storage_animation(&storage_animation);
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}
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}
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return storage_animation;
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}
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StorageAnimationManifestInfo* animation_storage_get_meta(StorageAnimation* storage_animation) {
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furi_assert(storage_animation);
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return &storage_animation->manifest_info;
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}
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const BubbleAnimation*
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animation_storage_get_bubble_animation(StorageAnimation* storage_animation) {
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furi_assert(storage_animation);
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animation_storage_cache_animation(storage_animation);
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return storage_animation->animation;
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}
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void animation_storage_cache_animation(StorageAnimation* storage_animation) {
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furi_assert(storage_animation);
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if(storage_animation->external) {
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if(!storage_animation->animation) {
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storage_animation->animation =
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animation_storage_load_animation(storage_animation->manifest_info.name);
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}
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}
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}
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static void animation_storage_free_animation(BubbleAnimation** animation) {
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furi_assert(animation);
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if(*animation) {
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animation_storage_free_bubbles(*animation);
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animation_storage_free_frames(*animation);
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if((*animation)->frame_order) {
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free((void*)(*animation)->frame_order);
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}
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free(*animation);
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*animation = NULL;
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}
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}
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void animation_storage_free_storage_animation(StorageAnimation** storage_animation) {
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furi_assert(storage_animation);
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furi_assert(*storage_animation);
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if((*storage_animation)->external) {
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animation_storage_free_animation((BubbleAnimation**)&(*storage_animation)->animation);
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if((*storage_animation)->manifest_info.name) {
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free((void*)(*storage_animation)->manifest_info.name);
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}
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free(*storage_animation);
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}
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*storage_animation = NULL;
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}
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static bool animation_storage_cast_align(FuriString* align_str, Align* align) {
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if(!furi_string_cmp(align_str, "Bottom")) {
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*align = AlignBottom;
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} else if(!furi_string_cmp(align_str, "Top")) {
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*align = AlignTop;
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} else if(!furi_string_cmp(align_str, "Left")) {
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*align = AlignLeft;
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} else if(!furi_string_cmp(align_str, "Right")) {
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*align = AlignRight;
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} else if(!furi_string_cmp(align_str, "Center")) {
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*align = AlignCenter;
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} else {
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return false;
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}
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return true;
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}
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static void animation_storage_free_frames(BubbleAnimation* animation) {
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furi_assert(animation);
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const Icon* icon = &animation->icon_animation;
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for(int i = 0; i < icon->frame_count; ++i) {
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if(icon->frames[i]) {
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free((void*)icon->frames[i]);
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}
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}
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free((void*)icon->frames);
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}
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static bool animation_storage_load_frames(
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Storage* storage,
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const char* name,
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BubbleAnimation* animation,
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uint32_t* frame_order,
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uint8_t width,
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uint8_t height) {
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uint16_t frame_order_count = animation->passive_frames + animation->active_frames;
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/* The frames should go in order (0...N), without omissions */
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size_t max_frame_count = 0;
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for(int i = 0; i < frame_order_count; ++i) {
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max_frame_count = MAX(max_frame_count, frame_order[i]);
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}
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if((max_frame_count >= frame_order_count) || (max_frame_count >= 256 /* max uint8_t */)) {
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return false;
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}
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Icon* icon = (Icon*)&animation->icon_animation;
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FURI_CONST_ASSIGN(icon->frame_count, max_frame_count + 1);
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FURI_CONST_ASSIGN(icon->frame_rate, 0);
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FURI_CONST_ASSIGN(icon->height, height);
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FURI_CONST_ASSIGN(icon->width, width);
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icon->frames = malloc(sizeof(const uint8_t*) * icon->frame_count);
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bool frames_ok = false;
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File* file = storage_file_alloc(storage);
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FileInfo file_info;
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FuriString* filename;
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filename = furi_string_alloc();
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size_t max_filesize = ROUND_UP_TO(width, 8) * height + 1;
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for(int i = 0; i < icon->frame_count; ++i) {
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frames_ok = false;
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furi_string_printf(filename, ANIMATION_DIR "/%s/frame_%d.bm", name, i);
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if(storage_common_stat(storage, furi_string_get_cstr(filename), &file_info) != FSE_OK)
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break;
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if(file_info.size > max_filesize) {
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FURI_LOG_E(
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TAG,
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"Filesize %lld, max: %d (width %d, height %d)",
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file_info.size,
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max_filesize,
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width,
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height);
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break;
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}
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if(!storage_file_open(
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file, furi_string_get_cstr(filename), FSAM_READ, FSOM_OPEN_EXISTING)) {
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FURI_LOG_E(TAG, "Can't open file \'%s\'", furi_string_get_cstr(filename));
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break;
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}
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FURI_CONST_ASSIGN_PTR(icon->frames[i], malloc(file_info.size));
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if(storage_file_read(file, (void*)icon->frames[i], file_info.size) != file_info.size) {
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FURI_LOG_E(TAG, "Read failed: \'%s\'", furi_string_get_cstr(filename));
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break;
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}
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storage_file_close(file);
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frames_ok = true;
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}
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if(!frames_ok) {
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FURI_LOG_E(
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TAG,
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"Load \'%s\' failed, %dx%d, size: %lld",
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furi_string_get_cstr(filename),
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width,
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height,
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file_info.size);
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animation_storage_free_frames(animation);
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} else {
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furi_check(animation->icon_animation.frames);
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for(int i = 0; i < animation->icon_animation.frame_count; ++i) {
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furi_check(animation->icon_animation.frames[i]);
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}
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}
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storage_file_free(file);
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furi_string_free(filename);
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return frames_ok;
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}
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static bool animation_storage_load_bubbles(BubbleAnimation* animation, FlipperFormat* ff) {
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uint32_t u32value;
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FuriString* str;
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str = furi_string_alloc();
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bool success = false;
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furi_assert(!animation->frame_bubble_sequences);
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do {
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if(!flipper_format_read_uint32(ff, "Bubble slots", &u32value, 1)) break;
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if(u32value > 20) break;
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animation->frame_bubble_sequences_count = u32value;
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if(animation->frame_bubble_sequences_count == 0) {
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success = true;
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break;
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}
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animation->frame_bubble_sequences =
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malloc(sizeof(FrameBubble*) * animation->frame_bubble_sequences_count);
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int32_t current_slot = 0;
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for(int i = 0; i < animation->frame_bubble_sequences_count; ++i) {
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FURI_CONST_ASSIGN_PTR(
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animation->frame_bubble_sequences[i], malloc(sizeof(FrameBubble)));
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}
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const FrameBubble* bubble = animation->frame_bubble_sequences[0];
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int8_t index = -1;
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for(;;) {
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if(!flipper_format_read_int32(ff, "Slot", ¤t_slot, 1)) break;
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if((current_slot != 0) && (index == -1)) break;
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if(current_slot == index) {
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FURI_CONST_ASSIGN_PTR(bubble->next_bubble, malloc(sizeof(FrameBubble)));
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bubble = bubble->next_bubble;
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} else if(current_slot == index + 1) {
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++index;
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bubble = animation->frame_bubble_sequences[index];
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} else {
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/* slots have to start from 0, be ascending sorted, and
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* have exact number of slots as specified in "Bubble slots" */
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break;
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}
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if(index >= animation->frame_bubble_sequences_count) break;
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if(!flipper_format_read_uint32(ff, "X", &u32value, 1)) break;
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FURI_CONST_ASSIGN(bubble->bubble.x, u32value);
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if(!flipper_format_read_uint32(ff, "Y", &u32value, 1)) break;
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FURI_CONST_ASSIGN(bubble->bubble.y, u32value);
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if(!flipper_format_read_string(ff, "Text", str)) break;
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if(furi_string_size(str) > 100) break;
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furi_string_replace_all(str, "\\n", "\n");
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FURI_CONST_ASSIGN_PTR(bubble->bubble.text, malloc(furi_string_size(str) + 1));
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strcpy((char*)bubble->bubble.text, furi_string_get_cstr(str));
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if(!flipper_format_read_string(ff, "AlignH", str)) break;
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if(!animation_storage_cast_align(str, (Align*)&bubble->bubble.align_h)) break;
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if(!flipper_format_read_string(ff, "AlignV", str)) break;
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if(!animation_storage_cast_align(str, (Align*)&bubble->bubble.align_v)) break;
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if(!flipper_format_read_uint32(ff, "StartFrame", &u32value, 1)) break;
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FURI_CONST_ASSIGN(bubble->start_frame, u32value);
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if(!flipper_format_read_uint32(ff, "EndFrame", &u32value, 1)) break;
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FURI_CONST_ASSIGN(bubble->end_frame, u32value);
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}
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success = (index + 1) == animation->frame_bubble_sequences_count;
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} while(0);
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if(!success) {
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if(animation->frame_bubble_sequences) {
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FURI_LOG_E(TAG, "Failed to load animation bubbles");
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animation_storage_free_bubbles(animation);
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}
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}
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furi_string_free(str);
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return success;
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}
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static BubbleAnimation* animation_storage_load_animation(const char* name) {
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furi_assert(name);
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BubbleAnimation* animation = malloc(sizeof(BubbleAnimation));
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uint32_t height = 0;
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uint32_t width = 0;
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uint32_t* u32array = NULL;
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Storage* storage = furi_record_open(RECORD_STORAGE);
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FlipperFormat* ff = flipper_format_file_alloc(storage);
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/* Forbid skipping fields */
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flipper_format_set_strict_mode(ff, true);
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FuriString* str;
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str = furi_string_alloc();
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animation->frame_bubble_sequences = NULL;
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bool success = false;
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do {
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uint32_t u32value;
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if(FSE_OK != storage_sd_status(storage)) break;
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furi_string_printf(str, ANIMATION_DIR "/%s/" ANIMATION_META_FILE, name);
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if(!flipper_format_file_open_existing(ff, furi_string_get_cstr(str))) break;
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if(!flipper_format_read_header(ff, str, &u32value)) break;
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if(furi_string_cmp_str(str, "Flipper Animation")) break;
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if(!flipper_format_read_uint32(ff, "Width", &width, 1)) break;
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if(!flipper_format_read_uint32(ff, "Height", &height, 1)) break;
|
|
|
|
if(!flipper_format_read_uint32(ff, "Passive frames", &u32value, 1)) break;
|
|
animation->passive_frames = u32value;
|
|
if(!flipper_format_read_uint32(ff, "Active frames", &u32value, 1)) break;
|
|
animation->active_frames = u32value;
|
|
|
|
uint8_t frames = animation->passive_frames + animation->active_frames;
|
|
uint32_t count = 0;
|
|
if(!flipper_format_get_value_count(ff, "Frames order", &count)) break;
|
|
if(count != frames) {
|
|
FURI_LOG_E(TAG, "Error loading animation: frames order");
|
|
break;
|
|
}
|
|
u32array = malloc(sizeof(uint32_t) * frames);
|
|
if(!flipper_format_read_uint32(ff, "Frames order", u32array, frames)) break;
|
|
animation->frame_order = malloc(sizeof(uint8_t) * frames);
|
|
for(int i = 0; i < frames; ++i) {
|
|
FURI_CONST_ASSIGN(animation->frame_order[i], u32array[i]);
|
|
}
|
|
|
|
/* passive and active frames must be loaded up to this point */
|
|
if(!animation_storage_load_frames(storage, name, animation, u32array, width, height))
|
|
break;
|
|
|
|
if(!flipper_format_read_uint32(ff, "Active cycles", &u32value, 1)) break; //-V779
|
|
animation->active_cycles = u32value;
|
|
if(!flipper_format_read_uint32(ff, "Frame rate", &u32value, 1)) break;
|
|
FURI_CONST_ASSIGN(animation->icon_animation.frame_rate, u32value);
|
|
if(!flipper_format_read_uint32(ff, "Duration", &u32value, 1)) break;
|
|
animation->duration = u32value;
|
|
if(!flipper_format_read_uint32(ff, "Active cooldown", &u32value, 1)) break;
|
|
animation->active_cooldown = u32value;
|
|
|
|
if(!animation_storage_load_bubbles(animation, ff)) break;
|
|
success = true;
|
|
} while(0);
|
|
|
|
furi_string_free(str);
|
|
flipper_format_free(ff);
|
|
if(u32array) {
|
|
free(u32array);
|
|
}
|
|
|
|
if(!success) { //-V547
|
|
if(animation->frame_order) {
|
|
free((void*)animation->frame_order);
|
|
}
|
|
free(animation);
|
|
animation = NULL;
|
|
}
|
|
|
|
return animation;
|
|
}
|
|
|
|
static void animation_storage_free_bubbles(BubbleAnimation* animation) {
|
|
if(!animation->frame_bubble_sequences) return;
|
|
|
|
for(int i = 0; i < animation->frame_bubble_sequences_count;) {
|
|
const FrameBubble* const* bubble = &animation->frame_bubble_sequences[i];
|
|
|
|
if((*bubble) == NULL) break;
|
|
|
|
while((*bubble)->next_bubble != NULL) {
|
|
bubble = &(*bubble)->next_bubble;
|
|
}
|
|
|
|
if((*bubble)->bubble.text) {
|
|
free((void*)(*bubble)->bubble.text);
|
|
}
|
|
if((*bubble) == animation->frame_bubble_sequences[i]) {
|
|
++i;
|
|
}
|
|
free((void*)*bubble);
|
|
FURI_CONST_ASSIGN_PTR(*bubble, NULL);
|
|
}
|
|
free((void*)animation->frame_bubble_sequences);
|
|
animation->frame_bubble_sequences = NULL;
|
|
}
|