mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-02 09:19:18 +00:00
f02cec45a0
* FuriHal: update STM32CubeWB to latest version. * Makefile: debug other script * FuriHal: correctly handle 0 size transfers in VCP * Dolphin: cleanup and minor timer tuning. * FuriHal: update FreeRTOS config with bigger timer command queue. * FuriHal: delayed irq enabling, fixes missing ticks. * FuriHal: use SFSA to determine free space for internal FS, update linker script to use as much space as theoretically possible. * Scripts: update core2 flashing scripts and OB data. * Github: bundle resources, core2 firmware and supplementary data. * GitHub: versioning for supplemental artifacts
450 lines
16 KiB
C
450 lines
16 KiB
C
#include "dolphin_i.h"
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#include <stdlib.h>
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#include "applications.h"
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const Icon* idle_scenes[] = {&A_Wink_128x64, &A_WatchingTV_128x64};
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static void dolphin_switch_to_app(Dolphin* dolphin, const FlipperApplication* flipper_app) {
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furi_assert(dolphin);
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furi_assert(flipper_app);
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furi_assert(flipper_app->app);
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furi_assert(flipper_app->name);
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furi_thread_set_name(dolphin->scene_thread, flipper_app->name);
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furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size);
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furi_thread_set_callback(dolphin->scene_thread, flipper_app->app);
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furi_thread_start(dolphin->scene_thread);
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}
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// temporary main screen animation managment
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void dolphin_scene_handler_set_scene(Dolphin* dolphin, const Icon* icon_data) {
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with_view_model(
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dolphin->idle_view_main, (DolphinViewMainModel * model) {
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if(model->animation) icon_animation_free(model->animation);
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model->animation = icon_animation_alloc(icon_data);
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icon_animation_start(model->animation);
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return true;
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});
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}
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void dolphin_scene_handler_switch_scene(Dolphin* dolphin) {
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with_view_model(
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dolphin->idle_view_main, (DolphinViewMainModel * model) {
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if(icon_animation_is_last_frame(model->animation)) {
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if(model->animation) icon_animation_free(model->animation);
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model->animation = icon_animation_alloc(idle_scenes[model->scene_num]);
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icon_animation_start(model->animation);
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model->scene_num = random() % COUNT_OF(idle_scenes);
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}
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return true;
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});
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}
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bool dolphin_view_first_start_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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Dolphin* dolphin = context;
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if(event->type == InputTypeShort) {
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DolphinViewFirstStartModel* model = view_get_model(dolphin->idle_view_first_start);
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if(event->key == InputKeyLeft) {
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if(model->page > 0) model->page--;
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} else if(event->key == InputKeyRight) {
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uint32_t page = ++model->page;
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if(page > 8) {
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dolphin_save(dolphin);
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
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}
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}
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view_commit_model(dolphin->idle_view_first_start, true);
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}
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// All evennts cosumed
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return true;
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}
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void dolphin_lock_handler(InputEvent* event, Dolphin* dolphin) {
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furi_assert(event);
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furi_assert(dolphin);
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with_view_model(
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dolphin->idle_view_main, (DolphinViewMainModel * model) {
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model->hint_timeout = HINT_TIMEOUT_L;
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return true;
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});
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if(event->key == InputKeyBack && event->type == InputTypeShort) {
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uint32_t press_time = HAL_GetTick();
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// check if pressed sequentially
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if(press_time - dolphin->lock_lastpress > UNLOCK_RST_TIMEOUT) {
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dolphin->lock_lastpress = press_time;
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dolphin->lock_count = 0;
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} else if(press_time - dolphin->lock_lastpress < UNLOCK_RST_TIMEOUT) {
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dolphin->lock_lastpress = press_time;
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dolphin->lock_count++;
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}
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if(dolphin->lock_count == 2) {
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dolphin->locked = false;
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dolphin->lock_count = 0;
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with_view_model(
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dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
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model->locked = false;
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model->door_left_x = -57; // move doors to default pos
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model->door_right_x = 115;
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return true;
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});
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with_view_model(
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dolphin->idle_view_main, (DolphinViewMainModel * model) {
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model->hint_timeout = HINT_TIMEOUT_L; // "unlocked" hint timeout
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model->locked = false;
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return true;
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});
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view_port_enabled_set(dolphin->lock_viewport, false);
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}
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}
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}
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bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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Dolphin* dolphin = context;
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// unlocked
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if(!dolphin->locked) {
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if(event->key == InputKeyOk && event->type == InputTypeShort) {
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with_value_mutex(
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dolphin->menu_vm, (Menu * menu) { menu_ok(menu); });
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} else if(event->key == InputKeyUp && event->type == InputTypeShort) {
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osTimerStart(dolphin->timeout_timer, 64);
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu);
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} else if(event->key == InputKeyDown && event->type == InputTypeShort) {
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dolphin_switch_to_app(dolphin, &FLIPPER_ARCHIVE);
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} else if(event->key == InputKeyDown && event->type == InputTypeLong) {
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewStats);
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} else if(event->key == InputKeyBack && event->type == InputTypeShort) {
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
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}
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with_view_model(
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dolphin->idle_view_main, (DolphinViewMainModel * model) {
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model->hint_timeout = 0; // clear hint timeout
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return true;
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});
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} else {
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// locked
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dolphin_lock_handler(event, dolphin);
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dolphin_scene_handler_switch_scene(dolphin);
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}
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// All events consumed
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return true;
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}
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void lock_menu_refresh_handler(void* p) {
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osMessageQueueId_t event_queue = p;
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DolphinEvent event;
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event.type = DolphinEventTypeTick;
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// Some tick events may lost and we don't care.
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osMessageQueuePut(event_queue, &event, 0, 0);
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}
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static void lock_menu_callback(void* context, uint8_t index) {
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furi_assert(context);
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Dolphin* dolphin = context;
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switch(index) {
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// lock
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case 0:
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dolphin->locked = true;
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with_view_model(
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dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
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model->locked = true;
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model->exit_timeout = HINT_TIMEOUT_H;
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return true;
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});
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with_view_model(
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dolphin->idle_view_main, (DolphinViewMainModel * model) {
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model->locked = true;
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return true;
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});
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break;
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default:
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// wip message
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with_view_model(
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dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
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model->hint_timeout = HINT_TIMEOUT_H;
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return true;
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});
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break;
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}
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}
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static void lock_icon_callback(Canvas* canvas, void* context) {
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furi_assert(context);
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Dolphin* dolphin = context;
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canvas_draw_icon_animation(canvas, 0, 0, dolphin->lock_icon);
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}
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bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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Dolphin* dolphin = context;
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if(event->type != InputTypeShort) return false;
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DolphinViewLockMenuModel* model = view_get_model(dolphin->view_lockmenu);
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model->hint_timeout = 0; // clear hint timeout
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if(event->key == InputKeyUp) {
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model->idx = CLAMP(model->idx - 1, 2, 0);
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} else if(event->key == InputKeyDown) {
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model->idx = CLAMP(model->idx + 1, 2, 0);
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} else if(event->key == InputKeyOk) {
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lock_menu_callback(context, model->idx);
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} else if(event->key == InputKeyBack) {
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model->idx = 0;
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
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if(random() % 100 > 50)
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dolphin_scene_handler_set_scene(
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dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
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}
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view_commit_model(dolphin->view_lockmenu, true);
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return true;
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}
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bool dolphin_view_idle_down_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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Dolphin* dolphin = context;
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DolphinViewStatsScreens current;
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if(event->type != InputTypeShort) return false;
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DolphinViewStatsModel* model = view_get_model(dolphin->idle_view_dolphin_stats);
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current = model->screen;
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if(event->key == InputKeyDown) {
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model->screen = (model->screen + 1) % DolphinViewStatsTotalCount;
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} else if(event->key == InputKeyUp) {
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model->screen =
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((model->screen - 1) + DolphinViewStatsTotalCount) % DolphinViewStatsTotalCount;
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}
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view_commit_model(dolphin->idle_view_dolphin_stats, true);
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if(current == DolphinViewStatsMeta) {
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if(event->key == InputKeyLeft) {
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dolphin_deed(dolphin, DolphinDeedWrong);
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} else if(event->key == InputKeyRight) {
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dolphin_deed(dolphin, DolphinDeedIButtonRead);
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} else if(event->key == InputKeyOk) {
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dolphin_save(dolphin);
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} else {
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return false;
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}
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}
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if(event->key == InputKeyBack) {
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
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}
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return true;
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}
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Dolphin* dolphin_alloc() {
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Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
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// Message queue
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dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
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furi_check(dolphin->event_queue);
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// State
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dolphin->state = dolphin_state_alloc();
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// Menu
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dolphin->menu_vm = furi_record_open("menu");
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// Scene thread
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dolphin->scene_thread = furi_thread_alloc();
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// GUI
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dolphin->gui = furi_record_open("gui");
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// Dispatcher
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dolphin->idle_view_dispatcher = view_dispatcher_alloc();
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// First start View
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dolphin->idle_view_first_start = view_alloc();
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view_allocate_model(
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dolphin->idle_view_first_start, ViewModelTypeLockFree, sizeof(DolphinViewFirstStartModel));
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view_set_context(dolphin->idle_view_first_start, dolphin);
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view_set_draw_callback(dolphin->idle_view_first_start, dolphin_view_first_start_draw);
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view_set_input_callback(dolphin->idle_view_first_start, dolphin_view_first_start_input);
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view_dispatcher_add_view(
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dolphin->idle_view_dispatcher, DolphinViewFirstStart, dolphin->idle_view_first_start);
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// Main Idle View
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dolphin->idle_view_main = view_alloc();
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view_set_context(dolphin->idle_view_main, dolphin);
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view_allocate_model(
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dolphin->idle_view_main, ViewModelTypeLockFree, sizeof(DolphinViewMainModel));
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view_set_draw_callback(dolphin->idle_view_main, dolphin_view_idle_main_draw);
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view_set_input_callback(dolphin->idle_view_main, dolphin_view_idle_main_input);
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view_dispatcher_add_view(
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dolphin->idle_view_dispatcher, DolphinViewIdleMain, dolphin->idle_view_main);
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// Lock Menu View
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dolphin->view_lockmenu = view_alloc();
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view_set_context(dolphin->view_lockmenu, dolphin);
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view_allocate_model(
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dolphin->view_lockmenu, ViewModelTypeLockFree, sizeof(DolphinViewLockMenuModel));
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view_set_draw_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_draw);
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view_set_input_callback(dolphin->view_lockmenu, dolphin_view_lockmenu_input);
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view_set_previous_callback(dolphin->view_lockmenu, dolphin_view_idle_back);
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view_dispatcher_add_view(
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dolphin->idle_view_dispatcher, DolphinViewLockMenu, dolphin->view_lockmenu);
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// default doors xpos
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with_view_model(
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dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
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model->door_left_x = -57; // defaults
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model->door_right_x = 115; // defaults
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return true;
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});
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dolphin->timeout_timer =
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osTimerNew(lock_menu_refresh_handler, osTimerPeriodic, dolphin->event_queue, NULL);
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// Stats Idle View
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dolphin->idle_view_dolphin_stats = view_alloc();
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view_set_context(dolphin->idle_view_dolphin_stats, dolphin);
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view_allocate_model(
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dolphin->idle_view_dolphin_stats, ViewModelTypeLockFree, sizeof(DolphinViewStatsModel));
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view_set_draw_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_draw);
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view_set_input_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_down_input);
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view_set_previous_callback(dolphin->idle_view_dolphin_stats, dolphin_view_idle_back);
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view_dispatcher_add_view(
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dolphin->idle_view_dispatcher, DolphinViewStats, dolphin->idle_view_dolphin_stats);
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// HW Mismatch
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dolphin->view_hw_mismatch = view_alloc();
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view_set_draw_callback(dolphin->view_hw_mismatch, dolphin_view_hw_mismatch_draw);
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view_set_previous_callback(dolphin->view_hw_mismatch, dolphin_view_idle_back);
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view_dispatcher_add_view(
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dolphin->idle_view_dispatcher, DolphinViewHwMismatch, dolphin->view_hw_mismatch);
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// Lock icon
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dolphin->lock_icon = icon_animation_alloc(&I_Lock_8x8);
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dolphin->lock_viewport = view_port_alloc();
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view_port_set_width(dolphin->lock_viewport, icon_animation_get_width(dolphin->lock_icon));
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view_port_draw_callback_set(dolphin->lock_viewport, lock_icon_callback, dolphin);
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view_port_enabled_set(dolphin->lock_viewport, false);
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// Main screen animation
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dolphin_scene_handler_set_scene(dolphin, idle_scenes[random() % COUNT_OF(idle_scenes)]);
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view_dispatcher_attach_to_gui(
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dolphin->idle_view_dispatcher, dolphin->gui, ViewDispatcherTypeWindow);
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gui_add_view_port(dolphin->gui, dolphin->lock_viewport, GuiLayerStatusBarLeft);
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return dolphin;
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}
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void dolphin_free(Dolphin* dolphin) {
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furi_assert(dolphin);
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gui_remove_view_port(dolphin->gui, dolphin->lock_viewport);
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view_port_free(dolphin->lock_viewport);
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icon_animation_free(dolphin->lock_icon);
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osTimerDelete(dolphin->timeout_timer);
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view_dispatcher_free(dolphin->idle_view_dispatcher);
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furi_record_close("gui");
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dolphin->gui = NULL;
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furi_thread_free(dolphin->scene_thread);
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furi_record_close("menu");
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dolphin->menu_vm = NULL;
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dolphin_state_free(dolphin->state);
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osMessageQueueDelete(dolphin->event_queue);
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free(dolphin);
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}
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void dolphin_save(Dolphin* dolphin) {
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furi_assert(dolphin);
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DolphinEvent event;
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event.type = DolphinEventTypeSave;
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furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
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}
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void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
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furi_assert(dolphin);
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DolphinEvent event;
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event.type = DolphinEventTypeDeed;
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event.deed = deed;
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furi_check(osMessageQueuePut(dolphin->event_queue, &event, 0, osWaitForever) == osOK);
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}
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int32_t dolphin_srv() {
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Dolphin* dolphin = dolphin_alloc();
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if(dolphin_state_load(dolphin->state)) {
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
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} else {
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewFirstStart);
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}
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with_view_model(
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dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
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model->icounter = dolphin_state_get_icounter(dolphin->state);
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model->butthurt = dolphin_state_get_butthurt(dolphin->state);
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return true;
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});
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furi_record_create("dolphin", dolphin);
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if(!furi_hal_version_do_i_belong_here()) {
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewHwMismatch);
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}
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DolphinEvent event;
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while(1) {
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furi_check(osMessageQueueGet(dolphin->event_queue, &event, NULL, osWaitForever) == osOK);
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DolphinViewLockMenuModel* lock_model = view_get_model(dolphin->view_lockmenu);
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if(lock_model->locked && lock_model->exit_timeout == 0 &&
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osTimerIsRunning(dolphin->timeout_timer)) {
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osTimerStop(dolphin->timeout_timer);
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osDelay(1); // smol enterprise delay
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view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewIdleMain);
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}
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if(event.type == DolphinEventTypeTick) {
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view_commit_model(dolphin->view_lockmenu, true);
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} else if(event.type == DolphinEventTypeDeed) {
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dolphin_state_on_deed(dolphin->state, event.deed);
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with_view_model(
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dolphin->idle_view_dolphin_stats, (DolphinViewStatsModel * model) {
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model->icounter = dolphin_state_get_icounter(dolphin->state);
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model->butthurt = dolphin_state_get_butthurt(dolphin->state);
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return true;
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});
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} else if(event.type == DolphinEventTypeSave) {
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dolphin_state_save(dolphin->state);
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}
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}
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dolphin_free(dolphin);
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return 0;
|
|
}
|