mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 15:00:46 +00:00
268 lines
No EOL
9.8 KiB
C
268 lines
No EOL
9.8 KiB
C
#include "ibtnfuzzer.h"
|
|
|
|
#include "scene/ibtnfuzzer_scene_entrypoint.h"
|
|
#include "scene/ibtnfuzzer_scene_load_file.h"
|
|
#include "scene/ibtnfuzzer_scene_select_field.h"
|
|
#include "scene/ibtnfuzzer_scene_run_attack.h"
|
|
#include "scene/ibtnfuzzer_scene_load_custom_uids.h"
|
|
|
|
#define IBTNFUZZER_APP_FOLDER "/ext/ibtnfuzzer"
|
|
|
|
static void ibtnfuzzer_draw_callback(Canvas* const canvas, void* ctx) {
|
|
iBtnFuzzerState* ibtnfuzzer_state = (iBtnFuzzerState*)acquire_mutex((ValueMutex*)ctx, 100);
|
|
|
|
if(ibtnfuzzer_state == NULL) {
|
|
return;
|
|
}
|
|
|
|
// Draw correct Canvas
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_draw(canvas, ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
|
|
release_mutex((ValueMutex*)ctx, ibtnfuzzer_state);
|
|
}
|
|
|
|
void ibtnfuzzer_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
|
|
furi_assert(event_queue);
|
|
|
|
iBtnFuzzerEvent event = {
|
|
.evt_type = EventTypeKey, .key = input_event->key, .input_type = input_event->type};
|
|
furi_message_queue_put(event_queue, &event, 25);
|
|
}
|
|
|
|
static void ibtnfuzzer_timer_callback(FuriMessageQueue* event_queue) {
|
|
furi_assert(event_queue);
|
|
iBtnFuzzerEvent event = {
|
|
.evt_type = EventTypeTick, .key = InputKeyUp, .input_type = InputTypeRelease};
|
|
furi_message_queue_put(event_queue, &event, 25);
|
|
}
|
|
|
|
iBtnFuzzerState* ibtnfuzzer_alloc() {
|
|
iBtnFuzzerState* ibtnfuzzer = malloc(sizeof(iBtnFuzzerState));
|
|
ibtnfuzzer->notification_msg = furi_string_alloc();
|
|
ibtnfuzzer->attack_name = furi_string_alloc();
|
|
ibtnfuzzer->proto_name = furi_string_alloc();
|
|
ibtnfuzzer->data_str = furi_string_alloc();
|
|
|
|
ibtnfuzzer->previous_scene = NoneScene;
|
|
ibtnfuzzer->current_scene = SceneEntryPoint;
|
|
ibtnfuzzer->is_running = true;
|
|
ibtnfuzzer->is_attacking = false;
|
|
ibtnfuzzer->key_index = 0;
|
|
ibtnfuzzer->menu_index = 0;
|
|
ibtnfuzzer->menu_proto_index = 0;
|
|
|
|
ibtnfuzzer->attack = iBtnFuzzerAttackDefaultValues;
|
|
ibtnfuzzer->notify = furi_record_open(RECORD_NOTIFICATION);
|
|
|
|
ibtnfuzzer->data[0] = 0x00;
|
|
ibtnfuzzer->data[1] = 0x00;
|
|
ibtnfuzzer->data[2] = 0x00;
|
|
ibtnfuzzer->data[3] = 0x00;
|
|
ibtnfuzzer->data[4] = 0x00;
|
|
ibtnfuzzer->data[5] = 0x00;
|
|
ibtnfuzzer->data[6] = 0x00;
|
|
ibtnfuzzer->data[7] = 0x00;
|
|
|
|
ibtnfuzzer->payload[0] = 0x00;
|
|
ibtnfuzzer->payload[1] = 0x00;
|
|
ibtnfuzzer->payload[2] = 0x00;
|
|
ibtnfuzzer->payload[3] = 0x00;
|
|
ibtnfuzzer->payload[4] = 0x00;
|
|
ibtnfuzzer->payload[5] = 0x00;
|
|
ibtnfuzzer->payload[6] = 0x00;
|
|
ibtnfuzzer->payload[7] = 0x00;
|
|
|
|
//Dialog
|
|
ibtnfuzzer->dialogs = furi_record_open(RECORD_DIALOGS);
|
|
|
|
return ibtnfuzzer;
|
|
}
|
|
|
|
void ibtnfuzzer_free(iBtnFuzzerState* ibtnfuzzer) {
|
|
//Dialog
|
|
furi_record_close(RECORD_DIALOGS);
|
|
notification_message(ibtnfuzzer->notify, &sequence_blink_stop);
|
|
|
|
// Strings
|
|
furi_string_free(ibtnfuzzer->notification_msg);
|
|
furi_string_free(ibtnfuzzer->attack_name);
|
|
furi_string_free(ibtnfuzzer->proto_name);
|
|
furi_string_free(ibtnfuzzer->data_str);
|
|
|
|
free(ibtnfuzzer->data);
|
|
free(ibtnfuzzer->payload);
|
|
|
|
// The rest
|
|
free(ibtnfuzzer);
|
|
}
|
|
|
|
// ENTRYPOINT
|
|
int32_t ibtnfuzzer_start(void* p) {
|
|
UNUSED(p);
|
|
// Input
|
|
FURI_LOG_I(TAG, "Initializing input");
|
|
FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(iBtnFuzzerEvent));
|
|
iBtnFuzzerState* ibtnfuzzer_state = ibtnfuzzer_alloc();
|
|
ValueMutex ibtnfuzzer_state_mutex;
|
|
|
|
// Mutex
|
|
FURI_LOG_I(TAG, "Initializing ibtnfuzzer mutex");
|
|
if(!init_mutex(&ibtnfuzzer_state_mutex, ibtnfuzzer_state, sizeof(iBtnFuzzerState))) {
|
|
FURI_LOG_E(TAG, "cannot create mutex\r\n");
|
|
furi_message_queue_free(event_queue);
|
|
furi_record_close(RECORD_NOTIFICATION);
|
|
ibtnfuzzer_free(ibtnfuzzer_state);
|
|
return 255;
|
|
}
|
|
|
|
Storage* storage = furi_record_open(RECORD_STORAGE);
|
|
if(!storage_simply_mkdir(storage, IBTNFUZZER_APP_FOLDER)) {
|
|
FURI_LOG_E(TAG, "Could not create folder %s", IBTNFUZZER_APP_FOLDER);
|
|
}
|
|
furi_record_close(RECORD_STORAGE);
|
|
|
|
// Configure view port
|
|
FURI_LOG_I(TAG, "Initializing viewport");
|
|
ViewPort* view_port = view_port_alloc();
|
|
view_port_draw_callback_set(view_port, ibtnfuzzer_draw_callback, &ibtnfuzzer_state_mutex);
|
|
view_port_input_callback_set(view_port, ibtnfuzzer_input_callback, event_queue);
|
|
|
|
// Configure timer
|
|
FURI_LOG_I(TAG, "Initializing timer");
|
|
FuriTimer* timer =
|
|
furi_timer_alloc(ibtnfuzzer_timer_callback, FuriTimerTypePeriodic, event_queue);
|
|
furi_timer_start(timer, furi_kernel_get_tick_frequency() / 10); // 10 times per second
|
|
|
|
// Register view port in GUI
|
|
FURI_LOG_I(TAG, "Initializing gui");
|
|
Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
|
|
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
|
|
|
// Init values
|
|
iBtnFuzzerEvent event;
|
|
while(ibtnfuzzer_state->is_running) {
|
|
// Get next event
|
|
FuriStatus event_status = furi_message_queue_get(event_queue, &event, 25);
|
|
if(event_status == FuriStatusOk) {
|
|
if(event.evt_type == EventTypeKey) {
|
|
//Handle event key
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_event(event, ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
|
|
} else if(event.evt_type == EventTypeTick) {
|
|
//Handle event tick
|
|
if(ibtnfuzzer_state->current_scene != ibtnfuzzer_state->previous_scene) {
|
|
// Trigger Exit Scene
|
|
switch(ibtnfuzzer_state->previous_scene) {
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_exit(ibtnfuzzer_state);
|
|
break;
|
|
case NoneScene:
|
|
break;
|
|
}
|
|
|
|
// Trigger Entry Scene
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_enter(ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
ibtnfuzzer_state->previous_scene = ibtnfuzzer_state->current_scene;
|
|
}
|
|
|
|
// Trigger Tick Scene
|
|
switch(ibtnfuzzer_state->current_scene) {
|
|
case NoneScene:
|
|
case SceneEntryPoint:
|
|
ibtnfuzzer_scene_entrypoint_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectFile:
|
|
ibtnfuzzer_scene_load_file_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneSelectField:
|
|
ibtnfuzzer_scene_select_field_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneAttack:
|
|
ibtnfuzzer_scene_run_attack_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
case SceneLoadCustomUids:
|
|
ibtnfuzzer_scene_load_custom_uids_on_tick(ibtnfuzzer_state);
|
|
break;
|
|
}
|
|
view_port_update(view_port);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Cleanup
|
|
furi_timer_stop(timer);
|
|
furi_timer_free(timer);
|
|
|
|
FURI_LOG_I(TAG, "Cleaning up");
|
|
gui_remove_view_port(gui, view_port);
|
|
view_port_free(view_port);
|
|
furi_message_queue_free(event_queue);
|
|
furi_record_close(RECORD_GUI);
|
|
furi_record_close(RECORD_NOTIFICATION);
|
|
ibtnfuzzer_free(ibtnfuzzer_state);
|
|
|
|
return 0;
|
|
} |