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https://github.com/DarkFlippers/unleashed-firmware
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fc5c48edef
* GUI module submenu: fix documentation * GUI module submenu: add submenu_set_selected_item fn * App iButton: use submenu_set_selected_item to store and set selected item in submenu * App iButton: swap write and emulate in "saved key menu" scene * App iButton: file select can now switch to the previous selected file * App iButton: swap write and emulate indexes in "saved key menu" scene Co-authored-by: あく <alleteam@gmail.com>
13 lines
No EOL
369 B
C++
13 lines
No EOL
369 B
C++
#pragma once
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#include "ibutton-scene-generic.h"
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class iButtonSceneReadedKeyMenu : public iButtonScene {
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public:
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void on_enter(iButtonApp* app) final;
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bool on_event(iButtonApp* app, iButtonEvent* event) final;
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void on_exit(iButtonApp* app) final;
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private:
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void submenu_callback(void* context, uint32_t index);
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uint32_t submenu_item_selected = 0;
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}; |