mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 13:33:06 +00:00
f5ff6438d1
* Add MFC user keys list * Leakey submenu fix * Set next target for Save/Delete success scenes * Delete individual user keys * Update count of total keys * Fix memory leak * Check for duplicate keys * Remove a submodule that I never added? * Swap and position icons * Revamp according to design doc * Rename icons to include size and replace keychain icon with smaller variant * Fix typos * Final fixes * Fufill requested changes * Cleanup comments * Merge dev after SD app loading * Fixing icon names * Revert merge mistakes and API version * Scene switching adjustments * F7: add/change/remove some nfc icons in api_symbols.csv Co-authored-by: あく <alleteam@gmail.com>
57 lines
1.7 KiB
C
57 lines
1.7 KiB
C
#include "../nfc_i.h"
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enum SubmenuIndex {
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SubmenuIndexMfClassicKeys,
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SubmenuIndexMfUltralightUnlock,
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};
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void nfc_scene_extra_actions_submenu_callback(void* context, uint32_t index) {
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Nfc* nfc = context;
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view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
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}
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void nfc_scene_extra_actions_on_enter(void* context) {
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Nfc* nfc = context;
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Submenu* submenu = nfc->submenu;
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submenu_add_item(
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submenu,
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"Mifare Classic Keys",
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SubmenuIndexMfClassicKeys,
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nfc_scene_extra_actions_submenu_callback,
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nfc);
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submenu_add_item(
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submenu,
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"Unlock NTAG/Ultralight",
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SubmenuIndexMfUltralightUnlock,
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nfc_scene_extra_actions_submenu_callback,
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nfc);
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view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
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}
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bool nfc_scene_extra_actions_on_event(void* context, SceneManagerEvent event) {
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Nfc* nfc = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexMfClassicKeys) {
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if(mf_classic_dict_check_presence(MfClassicDictTypeFlipper)) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneMfClassicKeys);
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} else {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneDictNotFound);
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}
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consumed = true;
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} else if(event.event == SubmenuIndexMfUltralightUnlock) {
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scene_manager_next_scene(nfc->scene_manager, NfcSceneMfUltralightUnlockMenu);
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}
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scene_manager_set_scene_state(nfc->scene_manager, NfcSceneExtraActions, event.event);
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}
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return consumed;
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}
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void nfc_scene_extra_actions_on_exit(void* context) {
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Nfc* nfc = context;
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submenu_reset(nfc->submenu);
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}
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