mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 05:23:06 +00:00
1cfa857f98
* SubGhz: scene based application * SubGhz: encoder/decoder separation, DMA streaming, update app and cli. * SubGhz: 2 stage async tx complete, minor cleanup * SubGhz: 2 stage async tx complete, FIX state pin end transmit * SubGhz: Pricenton, receive TE signal * SubGhz: Pricenton, add save data, add load data * SubGhz: Add Read scene, Fix pricenton save, load funtion * SubGhz: Add Read, Receiver, SaveName scene * SubGhz: Read and Save (pricenton) * SubGhz: add Load scence * SubGhz: Fix select file scene, add load scene, add transmitter view, add send tx pricenton * SubGhz: Fix pricenton encoder, fix transmitter send * SubGhz: modified Pricenton Encoder (added guard time at the beginning), modified CC1101 config, code refactoring * SubGhz: Fix pricenton encoder defalut TE * Archive: Fix path and name SubGhz * Archive: Fix name app SubGhz * GubGhz: Came: add Save, Load key * GubGhz: GateTX: add Save, Load key * GubGhz: NeroSketch: add Save, Load key * Github: better linters triggers * SubGhz: adding fast loading keys Archive -> Run in app * GubGhz: KeeLog: add Save, Load key, key generation from the serial number of the meter and the button * SubGhz: format sources and fix compilation * FuriHal: add subghz configuration description for AGC section * SubGhz: save only protocols that can be saved. Cleanup. * Github: lint on pull requests Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
77 lines
2.9 KiB
C
77 lines
2.9 KiB
C
#include "../subghz_i.h"
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enum SubmenuIndex {
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SubmenuIndexAnalyze,
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SubmenuIndexRead,
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SubmenuIndexSaved,
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SubmenuIndexStatic,
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SubmenuIndexTest,
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};
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void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
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}
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const void subghz_scene_start_on_enter(void* context) {
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SubGhz* subghz = context;
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submenu_add_item(
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subghz->submenu,
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"Analyze",
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SubmenuIndexAnalyze,
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subghz_scene_start_submenu_callback,
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subghz);
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submenu_add_item(
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subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu, "Saved", SubmenuIndexSaved, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu, "Static", SubmenuIndexStatic, subghz_scene_start_submenu_callback, subghz);
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submenu_add_item(
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subghz->submenu, "Test", SubmenuIndexTest, subghz_scene_start_submenu_callback, subghz);
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submenu_set_selected_item(
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subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneStart));
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
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}
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const bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexAnalyze) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAnalyze);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneAnalyze);
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return true;
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} else if(event.event == SubmenuIndexRead) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexRead);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneRead);
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return true;
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} else if(event.event == SubmenuIndexSaved) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexSaved);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaved);
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return true;
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} else if(event.event == SubmenuIndexStatic) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexStatic);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneStatic);
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return true;
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} else if(event.event == SubmenuIndexTest) {
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scene_manager_set_scene_state(
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subghz->scene_manager, SubGhzSceneStart, SubmenuIndexTest);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTest);
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return true;
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}
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}
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return false;
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}
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const void subghz_scene_start_on_exit(void* context) {
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SubGhz* subghz = context;
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submenu_clean(subghz->submenu);
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}
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