unleashed-firmware/lib/flipper_file/flipper_file_i.h
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

74 lines
1.4 KiB
C

#include <stdint.h>
#include <storage/storage.h>
struct FlipperFile {
File* file;
Storage* storage;
bool strict_mode;
};
/**
* Value write type callback
*/
typedef bool (*flipper_file_cb)(File* file, const char* key, const void* data, uint16_t data_size);
/**
*
* @param flipper_file
* @param key
* @param cb
* @param cb_key
* @param cb_data
* @param cb_data_size
* @return bool
*/
bool flipper_file_delete_key_and_call(
FlipperFile* flipper_file,
const char* key,
flipper_file_cb cb,
const char* cb_key,
const void* cb_data,
const uint16_t cb_data_size);
/**
* Value types
*/
typedef enum {
FlipperFileValueHex,
FlipperFileValueFloat,
FlipperFileValueInt32,
FlipperFileValueUint32,
} FlipperFileValueType;
/**
* Internal write values function
* @param file
* @param key
* @param _data
* @param data_size
* @param type
* @return bool
*/
bool flipper_file_write_internal(
File* file,
const char* key,
const void* _data,
const uint16_t data_size,
FlipperFileValueType type);
/**
* Internal read values function
* @param file
* @param key
* @param _data
* @param data_size
* @param type
* @return bool
*/
bool flipper_file_read_internal(
File* file,
const char* key,
void* _data,
const uint16_t data_size,
bool strict_mode,
FlipperFileValueType type);