mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 08:43:10 +00:00
a39002ce22
* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
107 lines
3.1 KiB
C
107 lines
3.1 KiB
C
#pragma once
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#ifndef MAX
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#define MAX(a, b) \
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({ \
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__typeof__(a) _a = (a); \
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__typeof__(b) _b = (b); \
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_a > _b ? _a : _b; \
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})
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#endif
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#ifndef MIN
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#define MIN(a, b) \
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({ \
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__typeof__(a) _a = (a); \
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__typeof__(b) _b = (b); \
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_a < _b ? _a : _b; \
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})
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#endif
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#ifndef ROUND_UP_TO
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#define ROUND_UP_TO(a, b) \
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({ \
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__typeof__(a) _a = (a); \
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__typeof__(b) _b = (b); \
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_a / _b + !!(_a % _b); \
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})
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#endif
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#ifndef CLAMP
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#define CLAMP(x, upper, lower) (MIN(upper, MAX(x, lower)))
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#endif
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// need some common semantics for those two
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#ifndef SIZEOF_ARRAY
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#define SIZEOF_ARRAY(arr) (sizeof(arr) / sizeof(arr[0]))
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#endif
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#ifndef COUNT_OF
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#define COUNT_OF(x) (sizeof(x) / sizeof(x[0]))
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#endif
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#ifndef FURI_SWAP
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#define FURI_SWAP(x, y) \
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do { \
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typeof(x) SWAP = x; \
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x = y; \
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y = SWAP; \
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} while(0)
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#endif
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#ifndef PLACE_IN_SECTION
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#define PLACE_IN_SECTION(x) __attribute__((section(x)))
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#endif
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#ifndef ALIGN
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#define ALIGN(n) __attribute__((aligned(n)))
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#endif
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#ifndef STRINGIFY
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#define STRINGIFY(x) #x
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#endif
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#ifndef TOSTRING
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#define TOSTRING(x) STRINGIFY(x)
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#endif
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#ifndef REVERSE_BYTES_U32
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#define REVERSE_BYTES_U32(x) \
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((((x)&0x000000FF) << 24) | (((x)&0x0000FF00) << 8) | (((x)&0x00FF0000) >> 8) | \
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(((x)&0xFF000000) >> 24))
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#endif
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#ifndef FURI_CRITICAL_ENTER
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#define FURI_CRITICAL_ENTER() \
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uint32_t primask_bit = __get_PRIMASK(); \
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__disable_irq()
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#endif
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#ifndef FURI_CRITICAL_EXIT
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#define FURI_CRITICAL_EXIT() __set_PRIMASK(primask_bit)
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#endif
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#ifndef FURI_CONST_ASSIGN
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#define FURI_CONST_ASSIGN_(T, x, y) \
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({ \
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T* tmp_x = (T*)&x; \
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*tmp_x = y; \
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*tmp_x; \
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})
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#define FURI_CONST_ASSIGN(x, y) \
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_Generic((x), signed char \
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: FURI_CONST_ASSIGN_(signed char, x, y), unsigned char \
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: FURI_CONST_ASSIGN_(unsigned char, x, y), short \
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: FURI_CONST_ASSIGN_(short, x, y), unsigned short \
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: FURI_CONST_ASSIGN_(unsigned short, x, y), int \
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: FURI_CONST_ASSIGN_(int, x, y), unsigned \
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: FURI_CONST_ASSIGN_(unsigned, x, y), long \
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: FURI_CONST_ASSIGN_(long, x, y), unsigned long \
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: FURI_CONST_ASSIGN_(unsigned long, x, y), long long \
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: FURI_CONST_ASSIGN_(long long, x, y), unsigned long long \
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: FURI_CONST_ASSIGN_(unsigned long long, x, y), float \
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: FURI_CONST_ASSIGN_(float, x, y), double \
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: FURI_CONST_ASSIGN_(double, x, y), long double \
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: FURI_CONST_ASSIGN_(long double, x, y))
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#endif
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