unleashed-firmware/core/furi/common_defines.h
Albert Kharisov a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00

107 lines
3.1 KiB
C

#pragma once
#ifndef MAX
#define MAX(a, b) \
({ \
__typeof__(a) _a = (a); \
__typeof__(b) _b = (b); \
_a > _b ? _a : _b; \
})
#endif
#ifndef MIN
#define MIN(a, b) \
({ \
__typeof__(a) _a = (a); \
__typeof__(b) _b = (b); \
_a < _b ? _a : _b; \
})
#endif
#ifndef ROUND_UP_TO
#define ROUND_UP_TO(a, b) \
({ \
__typeof__(a) _a = (a); \
__typeof__(b) _b = (b); \
_a / _b + !!(_a % _b); \
})
#endif
#ifndef CLAMP
#define CLAMP(x, upper, lower) (MIN(upper, MAX(x, lower)))
#endif
// need some common semantics for those two
#ifndef SIZEOF_ARRAY
#define SIZEOF_ARRAY(arr) (sizeof(arr) / sizeof(arr[0]))
#endif
#ifndef COUNT_OF
#define COUNT_OF(x) (sizeof(x) / sizeof(x[0]))
#endif
#ifndef FURI_SWAP
#define FURI_SWAP(x, y) \
do { \
typeof(x) SWAP = x; \
x = y; \
y = SWAP; \
} while(0)
#endif
#ifndef PLACE_IN_SECTION
#define PLACE_IN_SECTION(x) __attribute__((section(x)))
#endif
#ifndef ALIGN
#define ALIGN(n) __attribute__((aligned(n)))
#endif
#ifndef STRINGIFY
#define STRINGIFY(x) #x
#endif
#ifndef TOSTRING
#define TOSTRING(x) STRINGIFY(x)
#endif
#ifndef REVERSE_BYTES_U32
#define REVERSE_BYTES_U32(x) \
((((x)&0x000000FF) << 24) | (((x)&0x0000FF00) << 8) | (((x)&0x00FF0000) >> 8) | \
(((x)&0xFF000000) >> 24))
#endif
#ifndef FURI_CRITICAL_ENTER
#define FURI_CRITICAL_ENTER() \
uint32_t primask_bit = __get_PRIMASK(); \
__disable_irq()
#endif
#ifndef FURI_CRITICAL_EXIT
#define FURI_CRITICAL_EXIT() __set_PRIMASK(primask_bit)
#endif
#ifndef FURI_CONST_ASSIGN
#define FURI_CONST_ASSIGN_(T, x, y) \
({ \
T* tmp_x = (T*)&x; \
*tmp_x = y; \
*tmp_x; \
})
#define FURI_CONST_ASSIGN(x, y) \
_Generic((x), signed char \
: FURI_CONST_ASSIGN_(signed char, x, y), unsigned char \
: FURI_CONST_ASSIGN_(unsigned char, x, y), short \
: FURI_CONST_ASSIGN_(short, x, y), unsigned short \
: FURI_CONST_ASSIGN_(unsigned short, x, y), int \
: FURI_CONST_ASSIGN_(int, x, y), unsigned \
: FURI_CONST_ASSIGN_(unsigned, x, y), long \
: FURI_CONST_ASSIGN_(long, x, y), unsigned long \
: FURI_CONST_ASSIGN_(unsigned long, x, y), long long \
: FURI_CONST_ASSIGN_(long long, x, y), unsigned long long \
: FURI_CONST_ASSIGN_(unsigned long long, x, y), float \
: FURI_CONST_ASSIGN_(float, x, y), double \
: FURI_CONST_ASSIGN_(double, x, y), long double \
: FURI_CONST_ASSIGN_(long double, x, y))
#endif