unleashed-firmware/applications/lfrfid/lfrfid-app.cpp
SG 7a13391b2b
[FL-1371] New LF-RFID app. Second encounter. (#547)
* File worker: file operations helper.
* Notification app: removed yield
* File worker: write operations, calls to system file widgets
* App ibutton: use file worker
* Lfrfid: generic key loading, add path helper and hex conversion to lib
* FileWorker: plain C verison
* FileWorker: add to lib.mk
* FileWorker: add to C sources, instead of CPP
* Lfrfid: save scene
* App lfrfid: add key scene, saved key menu
* App lfrfid: saved key info scene
* App lfrfid: delete key scene
2021-06-30 15:02:46 +03:00

193 lines
No EOL
6.4 KiB
C++

#include "lfrfid-app.h"
#include "scene/lfrfid-app-scene-start.h"
#include "scene/lfrfid-app-scene-read.h"
#include "scene/lfrfid-app-scene-read-success.h"
#include "scene/lfrfid-app-scene-readed-menu.h"
#include "scene/lfrfid-app-scene-write.h"
#include "scene/lfrfid-app-scene-write-success.h"
#include "scene/lfrfid-app-scene-emulate.h"
#include "scene/lfrfid-app-scene-save-name.h"
#include "scene/lfrfid-app-scene-save-success.h"
#include "scene/lfrfid-app-scene-select-key.h"
#include "scene/lfrfid-app-scene-saved-key-menu.h"
#include "scene/lfrfid-app-scene-save-data.h"
#include "scene/lfrfid-app-scene-save-type.h"
#include "scene/lfrfid-app-scene-saved-info.h"
#include "scene/lfrfid-app-scene-delete-confirm.h"
#include "scene/lfrfid-app-scene-delete-success.h"
#include <file-worker-cpp.h>
#include <path.h>
const char* LfRfidApp::app_folder = "lfrfid";
const char* LfRfidApp::app_extension = ".rfid";
LfRfidApp::LfRfidApp()
: scene_controller{this}
, fs_api{"sdcard"}
, sd_ex_api{"sdcard-ex"}
, notification{"notification"}
, text_store(40) {
api_hal_power_insomnia_enter();
// we need random
srand(DWT->CYCCNT);
}
LfRfidApp::~LfRfidApp() {
api_hal_power_insomnia_exit();
}
void LfRfidApp::run(void* _args) {
const char* args = reinterpret_cast<const char*>(_args);
if(strlen(args)) {
load_key_data(args, &worker.key);
scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
scene_controller.process(100, SceneType::Emulate);
} else {
scene_controller.add_scene(SceneType::Start, new LfRfidAppSceneStart());
scene_controller.add_scene(SceneType::Read, new LfRfidAppSceneRead());
scene_controller.add_scene(SceneType::ReadSuccess, new LfRfidAppSceneReadSuccess());
scene_controller.add_scene(SceneType::ReadedMenu, new LfRfidAppSceneReadedMenu());
scene_controller.add_scene(SceneType::Write, new LfRfidAppSceneWrite());
scene_controller.add_scene(SceneType::WriteSuccess, new LfRfidAppSceneWriteSuccess());
scene_controller.add_scene(SceneType::Emulate, new LfRfidAppSceneEmulate());
scene_controller.add_scene(SceneType::SaveName, new LfRfidAppSceneSaveName());
scene_controller.add_scene(SceneType::SaveSuccess, new LfRfidAppSceneSaveSuccess());
scene_controller.add_scene(SceneType::SelectKey, new LfRfidAppSceneSelectKey());
scene_controller.add_scene(SceneType::SavedKeyMenu, new LfRfidAppSceneSavedKeyMenu());
scene_controller.add_scene(SceneType::SaveData, new LfRfidAppSceneSaveData());
scene_controller.add_scene(SceneType::SaveType, new LfRfidAppSceneSaveType());
scene_controller.add_scene(SceneType::SavedInfo, new LfRfidAppSceneSavedInfo());
scene_controller.add_scene(SceneType::DeleteConfirm, new LfRfidAppSceneDeleteConfirm());
scene_controller.add_scene(SceneType::DeleteSuccess, new LfRfidAppSceneDeleteSuccess());
scene_controller.process(100);
}
}
bool LfRfidApp::save_key(RfidKey* key) {
string_t file_name;
bool result = false;
make_app_folder();
string_init_printf(file_name, "%s/%s%s", app_folder, key->get_name(), app_extension);
result = save_key_data(string_get_cstr(file_name), key);
string_clear(file_name);
return result;
}
bool LfRfidApp::load_key_from_file_select(bool need_restore) {
FileWorkerCpp file_worker;
TextStore* filename_ts = new TextStore(64);
bool result;
if(need_restore) {
result = file_worker.file_select(
app_folder,
app_extension,
filename_ts->text,
filename_ts->text_size,
worker.key.get_name());
} else {
result = file_worker.file_select(
app_folder, app_extension, filename_ts->text, filename_ts->text_size, NULL);
}
if(result) {
string_t key_str;
string_init_printf(key_str, "%s/%s%s", app_folder, filename_ts->text, app_extension);
result = load_key_data(string_get_cstr(key_str), &worker.key);
string_clear(key_str);
}
delete filename_ts;
return result;
}
bool LfRfidApp::delete_key(RfidKey* key) {
FileWorkerCpp file_worker;
string_t file_name;
bool result = false;
string_init_printf(file_name, "%s/%s%s", app_folder, key->get_name(), app_extension);
result = file_worker.remove(string_get_cstr(file_name));
string_clear(file_name);
return result;
}
bool LfRfidApp::load_key_data(const char* path, RfidKey* key) {
FileWorkerCpp file_worker;
bool result = false;
bool res = file_worker.open(path, FSAM_READ, FSOM_OPEN_EXISTING);
if(res) {
string_t str_result;
string_init(str_result);
do {
RfidKey loaded_key;
LfrfidKeyType loaded_type;
// load type
if(!file_worker.read_until(str_result, ' ')) break;
if(!lfrfid_key_get_string_type(string_get_cstr(str_result), &loaded_type)) {
file_worker.show_error("Cannot parse\nfile");
break;
}
loaded_key.set_type(loaded_type);
// load data
uint8_t tmp_data[loaded_key.get_type_data_count()];
if(!file_worker.read_hex(tmp_data, loaded_key.get_type_data_count())) break;
loaded_key.set_data(tmp_data, loaded_key.get_type_data_count());
*key = loaded_key;
result = true;
} while(0);
// load name
path_extract_filename_no_ext(path, str_result);
key->set_name(string_get_cstr(str_result));
string_clear(str_result);
}
file_worker.close();
return result;
}
bool LfRfidApp::save_key_data(const char* path, RfidKey* key) {
FileWorkerCpp file_worker;
bool result = false;
bool res = file_worker.open(path, FSAM_WRITE, FSOM_CREATE_ALWAYS);
if(res) {
do {
// type header
const char* key_type = lfrfid_key_get_type_string(key->get_type());
char delimeter = ' ';
if(!file_worker.write(key_type, strlen(key_type))) break;
if(!file_worker.write(&delimeter)) break;
if(!file_worker.write_hex(key->get_data(), key->get_type_data_count())) break;
result = true;
} while(0);
}
file_worker.close();
return result;
}
void LfRfidApp::make_app_folder() {
FileWorkerCpp file_worker;
file_worker.mkdir(app_folder);
}