mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-28 21:53:07 +00:00
409 lines
14 KiB
C
409 lines
14 KiB
C
#include "mifare_nested_i.h"
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#include <gui/elements.h>
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bool mifare_nested_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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MifareNested* mifare_nested = context;
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return scene_manager_handle_custom_event(mifare_nested->scene_manager, event);
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}
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bool mifare_nested_back_event_callback(void* context) {
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furi_assert(context);
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MifareNested* mifare_nested = context;
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return scene_manager_handle_back_event(mifare_nested->scene_manager);
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}
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void mifare_nested_tick_event_callback(void* context) {
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furi_assert(context);
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MifareNested* mifare_nested = context;
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scene_manager_handle_tick_event(mifare_nested->scene_manager);
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}
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void mifare_nested_show_loading_popup(void* context, bool show) {
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MifareNested* mifare_nested = context;
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TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
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if(show) {
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// Raise timer priority so that animations can play
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vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1);
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view_dispatcher_switch_to_view(mifare_nested->view_dispatcher, MifareNestedViewLoading);
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} else {
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// Restore default timer priority
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vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY);
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}
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}
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NestedState* collection_alloc() {
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NestedState* nested = malloc(sizeof(NestedState));
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nested->view = view_alloc();
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view_allocate_model(nested->view, ViewModelTypeLocking, sizeof(NestedAttackViewModel));
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with_view_model(
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nested->view,
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NestedAttackViewModel * model,
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{
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model->header = furi_string_alloc();
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furi_string_set(model->header, "Collecting nonces");
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model->keys_count = 0;
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model->hardnested_states = 0;
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model->lost_tag = false;
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model->calibrating = false;
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model->need_prediction = false;
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model->hardnested = false;
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},
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false);
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return nested;
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}
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CheckKeysState* check_keys_alloc() {
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CheckKeysState* state = malloc(sizeof(CheckKeysState));
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state->view = view_alloc();
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view_allocate_model(state->view, ViewModelTypeLocking, sizeof(CheckKeysViewModel));
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with_view_model(
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state->view,
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CheckKeysViewModel * model,
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{
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model->header = furi_string_alloc();
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furi_string_set(model->header, "Checking keys");
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model->lost_tag = false;
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},
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false);
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return state;
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}
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static void nested_draw_callback(Canvas* canvas, void* model) {
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NestedAttackViewModel* m = model;
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if(m->lost_tag) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 64, 4, AlignCenter, AlignTop, "Lost the tag!");
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text_aligned(
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canvas, 64, 23, AlignCenter, AlignTop, "Make sure the tag is\npositioned correctly.");
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} else if(m->calibrating) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 64, 4, AlignCenter, AlignTop, "Calibrating...");
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canvas_set_font(canvas, FontSecondary);
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if(!m->need_prediction) {
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elements_multiline_text_aligned(
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canvas, 64, 23, AlignCenter, AlignTop, "Don't touch or move\nFlipper/Tag!");
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} else {
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elements_multiline_text_aligned(
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canvas, 64, 18, AlignCenter, AlignTop, "Don't touch or move tag!");
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_aligned(
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canvas, 64, 30, AlignCenter, AlignTop, "Calibration will take\nmore time");
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}
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} else if(m->hardnested) {
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char draw_str[32] = {};
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(
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canvas, 64, 2, AlignCenter, AlignTop, furi_string_get_cstr(m->header));
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canvas_set_font(canvas, FontSecondary);
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float progress =
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m->keys_count == 0 ? 0 : (float)(m->nonces_collected) / (float)(m->keys_count);
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if(progress > 1.0) {
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progress = 1.0;
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}
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elements_progress_bar(canvas, 5, 15, 120, progress);
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canvas_set_font(canvas, FontSecondary);
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snprintf(
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draw_str,
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sizeof(draw_str),
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"Nonces collected: %lu/%lu",
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m->nonces_collected,
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m->keys_count);
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canvas_draw_str_aligned(canvas, 1, 28, AlignLeft, AlignTop, draw_str);
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snprintf(draw_str, sizeof(draw_str), "States found: %lu/256", m->hardnested_states);
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canvas_draw_str_aligned(canvas, 1, 40, AlignLeft, AlignTop, draw_str);
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} else {
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char draw_str[32] = {};
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(
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canvas, 64, 2, AlignCenter, AlignTop, furi_string_get_cstr(m->header));
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canvas_set_font(canvas, FontSecondary);
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float progress =
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m->keys_count == 0 ? 0 : (float)(m->nonces_collected) / (float)(m->keys_count);
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if(progress > 1.0) {
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progress = 1.0;
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}
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elements_progress_bar(canvas, 5, 15, 120, progress);
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canvas_set_font(canvas, FontSecondary);
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snprintf(
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draw_str,
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sizeof(draw_str),
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"Nonces collected: %lu/%lu",
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m->nonces_collected,
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m->keys_count);
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canvas_draw_str_aligned(canvas, 1, 28, AlignLeft, AlignTop, draw_str);
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}
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elements_button_center(canvas, "Stop");
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}
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static void check_keys_draw_callback(Canvas* canvas, void* model) {
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CheckKeysViewModel* m = model;
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if(m->lost_tag) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 64, 4, AlignCenter, AlignTop, "Lost the tag!");
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text_aligned(
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canvas, 64, 23, AlignCenter, AlignTop, "Make sure the tag is\npositioned correctly.");
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} else if(m->processing_keys) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 64, 4, AlignCenter, AlignTop, "Processing keys...");
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text_aligned(
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canvas, 64, 23, AlignCenter, AlignTop, "Checking which keys you\nalready have...");
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} else {
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char draw_str[32] = {};
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char draw_sub_str[32] = {};
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(
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canvas, 64, 2, AlignCenter, AlignTop, furi_string_get_cstr(m->header));
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canvas_set_font(canvas, FontSecondary);
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float progress = m->keys_count == 0 ? 0 :
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(float)(m->keys_checked) / (float)(m->keys_count);
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if(progress > 1.0) {
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progress = 1.0;
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}
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elements_progress_bar(canvas, 5, 15, 120, progress);
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canvas_set_font(canvas, FontSecondary);
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snprintf(
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draw_str, sizeof(draw_str), "Keys checked: %lu/%lu", m->keys_checked, m->keys_count);
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canvas_draw_str_aligned(canvas, 1, 28, AlignLeft, AlignTop, draw_str);
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snprintf(
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draw_sub_str,
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sizeof(draw_sub_str),
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"Keys found: %lu/%lu",
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m->keys_found,
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m->keys_total);
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canvas_draw_str_aligned(canvas, 1, 40, AlignLeft, AlignTop, draw_sub_str);
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}
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elements_button_center(canvas, "Stop");
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}
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static bool nested_input_callback(InputEvent* event, void* context) {
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MifareNested* mifare_nested = context;
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bool consumed = false;
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if(event->type == InputTypeShort && (event->key == InputKeyBack || event->key == InputKeyOk)) {
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scene_manager_search_and_switch_to_previous_scene(mifare_nested->scene_manager, 0);
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consumed = true;
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}
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return consumed;
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}
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MifareNested* mifare_nested_alloc() {
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MifareNested* mifare_nested = malloc(sizeof(MifareNested));
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mifare_nested->worker = mifare_nested_worker_alloc();
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mifare_nested->view_dispatcher = view_dispatcher_alloc();
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mifare_nested->scene_manager =
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scene_manager_alloc(&mifare_nested_scene_handlers, mifare_nested);
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view_dispatcher_enable_queue(mifare_nested->view_dispatcher);
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view_dispatcher_set_event_callback_context(mifare_nested->view_dispatcher, mifare_nested);
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view_dispatcher_set_custom_event_callback(
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mifare_nested->view_dispatcher, mifare_nested_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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mifare_nested->view_dispatcher, mifare_nested_back_event_callback);
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view_dispatcher_set_tick_event_callback(
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mifare_nested->view_dispatcher, mifare_nested_tick_event_callback, 100);
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// Nfc device
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mifare_nested->nfc_dev = nfc_device_alloc();
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// Open GUI record
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mifare_nested->gui = furi_record_open(RECORD_GUI);
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view_dispatcher_attach_to_gui(
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mifare_nested->view_dispatcher, mifare_nested->gui, ViewDispatcherTypeFullscreen);
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// Open Notification record
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mifare_nested->notifications = furi_record_open(RECORD_NOTIFICATION);
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// Submenu
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mifare_nested->submenu = submenu_alloc();
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher,
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MifareNestedViewMenu,
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submenu_get_view(mifare_nested->submenu));
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// Popup
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mifare_nested->popup = popup_alloc();
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher,
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MifareNestedViewPopup,
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popup_get_view(mifare_nested->popup));
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// Loading
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mifare_nested->loading = loading_alloc();
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher,
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MifareNestedViewLoading,
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loading_get_view(mifare_nested->loading));
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// Text Input
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mifare_nested->text_input = text_input_alloc();
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher,
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MifareNestedViewTextInput,
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text_input_get_view(mifare_nested->text_input));
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// Custom Widget
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mifare_nested->widget = widget_alloc();
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher,
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MifareNestedViewWidget,
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widget_get_view(mifare_nested->widget));
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// Variable Item List
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mifare_nested->variable_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher,
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MifareNestedViewVariableList,
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variable_item_list_get_view(mifare_nested->variable_item_list));
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// Nested attack state
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NestedState* plugin_state = collection_alloc();
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view_set_context(plugin_state->view, mifare_nested);
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mifare_nested->nested_state = plugin_state;
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher, MifareNestedViewCollecting, plugin_state->view);
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// Check keys attack state
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CheckKeysState* keys_state = check_keys_alloc();
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view_set_context(keys_state->view, mifare_nested);
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mifare_nested->keys_state = keys_state;
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view_dispatcher_add_view(
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mifare_nested->view_dispatcher, MifareNestedViewCheckKeys, keys_state->view);
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KeyInfo_t* key_info = malloc(sizeof(KeyInfo_t));
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mifare_nested->keys = key_info;
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MifareNestedSettings* settings = malloc(sizeof(MifareNestedSettings));
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settings->only_hardnested = false;
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mifare_nested->settings = settings;
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view_set_draw_callback(plugin_state->view, nested_draw_callback);
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view_set_input_callback(plugin_state->view, nested_input_callback);
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view_set_draw_callback(keys_state->view, check_keys_draw_callback);
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view_set_input_callback(keys_state->view, nested_input_callback);
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mifare_nested->collecting_type = MifareNestedWorkerStateReady;
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mifare_nested->run = NestedRunIdle;
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return mifare_nested;
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}
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void mifare_nested_free(MifareNested* mifare_nested) {
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furi_assert(mifare_nested);
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// Nfc device
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nfc_device_free(mifare_nested->nfc_dev);
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// Submenu
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewMenu);
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submenu_free(mifare_nested->submenu);
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// Popup
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewPopup);
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popup_free(mifare_nested->popup);
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// Loading
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewLoading);
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loading_free(mifare_nested->loading);
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// TextInput
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewTextInput);
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text_input_free(mifare_nested->text_input);
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// Custom Widget
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewWidget);
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widget_free(mifare_nested->widget);
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// Variable Item List
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewVariableList);
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variable_item_list_free(mifare_nested->variable_item_list);
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// Nested
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewCollecting);
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// Check keys
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view_dispatcher_remove_view(mifare_nested->view_dispatcher, MifareNestedViewCheckKeys);
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// Nonces states
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free(mifare_nested->nonces);
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free(mifare_nested->nested_state);
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// Keys
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free(mifare_nested->keys);
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// Settings
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free(mifare_nested->settings);
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// Worker
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mifare_nested_worker_stop(mifare_nested->worker);
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mifare_nested_worker_free(mifare_nested->worker);
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// View Dispatcher
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view_dispatcher_free(mifare_nested->view_dispatcher);
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// Scene Manager
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scene_manager_free(mifare_nested->scene_manager);
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// GUI
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furi_record_close(RECORD_GUI);
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mifare_nested->gui = NULL;
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// Notifications
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furi_record_close(RECORD_NOTIFICATION);
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mifare_nested->notifications = NULL;
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free(mifare_nested);
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}
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void mifare_nested_blink_start(MifareNested* mifare_nested) {
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notification_message(mifare_nested->notifications, &mifare_nested_sequence_blink_start_blue);
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}
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void mifare_nested_blink_calibration_start(MifareNested* mifare_nested) {
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notification_message(
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mifare_nested->notifications, &mifare_nested_sequence_blink_start_magenta);
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}
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void mifare_nested_blink_nonce_collection_start(MifareNested* mifare_nested) {
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notification_message(mifare_nested->notifications, &mifare_nested_sequence_blink_start_yellow);
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}
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void mifare_nested_blink_stop(MifareNested* mifare_nested) {
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notification_message(mifare_nested->notifications, &mifare_nested_sequence_blink_stop);
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}
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int32_t mifare_nested_app(void* p) {
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UNUSED(p);
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MifareNested* mifare_nested = mifare_nested_alloc();
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scene_manager_next_scene(mifare_nested->scene_manager, MifareNestedSceneStart);
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view_dispatcher_run(mifare_nested->view_dispatcher);
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mifare_nested_free(mifare_nested);
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return 0;
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}
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