unleashed-firmware/applications/menu/menu.c
its your bedtime 22ffd6204b
menu: drop left/right keys navigation (#510)
Co-authored-by: SG <who.just.the.doctor@gmail.com>
2021-06-07 18:55:31 +03:00

268 lines
7.5 KiB
C

#include "menu.h"
#include <stdio.h>
#include <stdbool.h>
#include <furi.h>
#include <gui/gui.h>
#include <gui/elements.h>
#include "menu_event.h"
#include "menu_item.h"
#include <assets_icons.h>
struct Menu {
MenuEvent* event;
// GUI
Gui* gui;
ViewPort* view_port;
Icon* icon;
// State
MenuItem* root;
MenuItem* settings;
MenuItem* current;
};
void menu_view_port_callback(Canvas* canvas, void* context);
ValueMutex* menu_init() {
Menu* menu = furi_alloc(sizeof(Menu));
// Event dispatcher
menu->event = menu_event_alloc();
ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex));
if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) {
printf("[menu_task] cannot create menu mutex\r\n");
furi_check(0);
}
// OpenGui record
menu->gui = furi_record_open("gui");
// Allocate and configure view_port
menu->view_port = view_port_alloc();
// Open GUI and register fullscreen view_port
gui_add_view_port(menu->gui, menu->view_port, GuiLayerFullscreen);
view_port_enabled_set(menu->view_port, false);
view_port_draw_callback_set(menu->view_port, menu_view_port_callback, menu_mutex);
view_port_input_callback_set(menu->view_port, menu_event_input_callback, menu->event);
return menu_mutex;
}
void menu_build_main(Menu* menu) {
furi_assert(menu);
// Root point
menu->root = menu_item_alloc_menu(NULL, NULL);
}
void menu_item_add(Menu* menu, MenuItem* item) {
menu_item_subitem_add(menu->root, item);
}
void menu_settings_item_add(Menu* menu, MenuItem* item) {
menu_item_subitem_add(menu->settings, item);
}
void menu_draw_primary(Menu* menu, Canvas* canvas) {
}
void menu_draw_secondary(Menu* menu, Canvas* canvas) {
}
void menu_view_port_callback(Canvas* canvas, void* context) {
furi_assert(canvas);
furi_assert(context);
Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex
if(menu == NULL) return; // redraw fail
furi_assert(menu->current);
canvas_clear(canvas);
canvas_set_color(canvas, ColorBlack);
size_t position = menu_item_get_position(menu->current);
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
size_t items_count = MenuItemArray_size(*items);
if(items_count) {
MenuItem* item;
size_t shift_position;
// First line
canvas_set_font(canvas, FontSecondary);
shift_position = (0 + position + items_count - 1) % (MenuItemArray_size(*items));
item = *MenuItemArray_get(*items, shift_position);
canvas_draw_icon(canvas, 4, 3, menu_item_get_icon(item));
canvas_draw_str(canvas, 22, 14, menu_item_get_label(item));
// Second line main
canvas_set_font(canvas, FontPrimary);
shift_position = (1 + position + items_count - 1) % (MenuItemArray_size(*items));
item = *MenuItemArray_get(*items, shift_position);
canvas_draw_icon(canvas, 4, 25, menu_item_get_icon(item));
canvas_draw_str(canvas, 22, 36, menu_item_get_label(item));
// Third line
canvas_set_font(canvas, FontSecondary);
shift_position = (2 + position + items_count - 1) % (MenuItemArray_size(*items));
item = *MenuItemArray_get(*items, shift_position);
canvas_draw_icon(canvas, 4, 47, menu_item_get_icon(item));
canvas_draw_str(canvas, 22, 58, menu_item_get_label(item));
// Frame and scrollbar
// elements_frame(canvas, 0, 0, 128 - 5, 21);
elements_frame(canvas, 0, 21, 128 - 5, 21);
// elements_frame(canvas, 0, 42, 128 - 5, 21);
elements_scrollbar(canvas, position, items_count);
} else {
canvas_draw_str(canvas, 2, 32, "Empty");
elements_scrollbar(canvas, 0, 0);
}
release_mutex((ValueMutex*)context, menu);
}
void menu_set_icon(Menu* menu, Icon* icon) {
furi_assert(menu);
if(menu->icon) {
icon_stop_animation(menu->icon);
}
menu->icon = icon;
if(menu->icon) {
icon_start_animation(menu->icon);
}
}
void menu_update(Menu* menu) {
furi_assert(menu);
if(menu->current) {
size_t position = menu_item_get_position(menu->current);
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
size_t items_count = MenuItemArray_size(*items);
if(items_count) {
MenuItem* item = *MenuItemArray_get(*items, position);
menu_set_icon(menu, menu_item_get_icon(item));
}
}
menu_event_activity_notify(menu->event);
view_port_update(menu->view_port);
}
void menu_up(Menu* menu) {
furi_assert(menu);
size_t position = menu_item_get_position(menu->current);
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
if(position == 0) position = MenuItemArray_size(*items);
position--;
menu_item_set_position(menu->current, position);
menu_update(menu);
}
void menu_down(Menu* menu) {
furi_assert(menu);
size_t position = menu_item_get_position(menu->current);
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
position++;
position = position % MenuItemArray_size(*items);
menu_item_set_position(menu->current, position);
menu_update(menu);
}
void menu_ok(Menu* menu) {
furi_assert(menu);
if(!menu->current) {
view_port_enabled_set(menu->view_port, true);
menu->current = menu->root;
menu_item_set_position(menu->current, 0);
menu_update(menu);
return;
}
MenuItemArray_t* items = menu_item_get_subitems(menu->current);
if(!items || MenuItemArray_size(*items) == 0) {
return;
}
size_t position = menu_item_get_position(menu->current);
MenuItem* item = *MenuItemArray_get(*items, position);
MenuItemType type = menu_item_get_type(item);
if(type == MenuItemTypeMenu) {
menu->current = item;
menu_item_set_position(menu->current, 0);
menu_update(menu);
} else if(type == MenuItemTypeFunction) {
menu_item_function_call(item);
gui_send_view_port_back(menu->gui, menu->view_port);
}
}
void menu_back(Menu* menu) {
furi_assert(menu);
MenuItem* parent = menu_item_get_parent(menu->current);
if(parent) {
menu->current = parent;
menu_update(menu);
} else {
menu_exit(menu);
}
}
void menu_exit(Menu* menu) {
furi_assert(menu);
view_port_enabled_set(menu->view_port, false);
menu->current = NULL;
menu_update(menu);
}
int32_t menu_task(void* p) {
ValueMutex* menu_mutex = menu_init();
MenuEvent* menu_event = NULL;
{
Menu* menu = acquire_mutex_block(menu_mutex);
furi_check(menu);
menu_build_main(menu);
// immutable thread-safe object
menu_event = menu->event;
release_mutex(menu_mutex, menu);
}
furi_record_create("menu", menu_mutex);
while(1) {
MenuMessage m = menu_event_next(menu_event);
Menu* menu = acquire_mutex_block(menu_mutex);
if(!menu->current && m.type != MenuMessageTypeOk) {
} else if(m.type == MenuMessageTypeUp) {
menu_up(menu);
} else if(m.type == MenuMessageTypeDown) {
menu_down(menu);
} else if(m.type == MenuMessageTypeOk) {
menu_ok(menu);
} else if(m.type == MenuMessageTypeBack) {
menu_back(menu);
} else if(m.type == MenuMessageTypeIdle) {
menu_exit(menu);
} else {
// TODO: fail somehow?
}
release_mutex(menu_mutex, menu);
}
return 0;
}