mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-20 01:33:18 +00:00
80 lines
No EOL
2.8 KiB
C
80 lines
No EOL
2.8 KiB
C
#include "../subbrute_i.h"
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#include "../subbrute_custom_event.h"
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#include <lib/subghz/protocols/registry.h>
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#define TAG "SubBruteSceneLoadFile"
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//void subbrute_scene_load_file_callback(SubBruteCustomEvent event, void* context) {
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//// furi_assert(context);
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////
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//// SubBruteState* instance = (SubBruteState*)context;
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//// view_dispatcher_send_custom_event(instance->view_dispatcher, event);
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//}
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void subbrute_scene_load_file_on_enter(void* context) {
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furi_assert(context);
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SubBruteState* instance = (SubBruteState*)context;
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// Input events and views are managed by file_browser
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string_t app_folder;
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string_t load_path;
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string_init(load_path);
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string_init_set_str(app_folder, SUBBRUTE_PATH);
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DialogsFileBrowserOptions browser_options;
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dialog_file_browser_set_basic_options(&browser_options, SUBBRUTE_FILE_EXT, &I_sub1_10px);
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SubBruteFileResult load_result = SubBruteFileResultUnknown;
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bool res =
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dialog_file_browser_show(instance->dialogs, load_path, app_folder, &browser_options);
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#ifdef FURI_DEBUG
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FURI_LOG_D(
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TAG,
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"load_path: %s, app_folder: %s",
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string_get_cstr(load_path),
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string_get_cstr(app_folder));
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#endif
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if(res) {
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load_result = subbrute_device_load_from_file(instance->device, load_path);
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if(load_result == SubBruteFileResultOk) {
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load_result = subbrute_device_attack_set(instance->device, SubBruteAttackLoadFile);
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if(load_result == SubBruteFileResultOk) {
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// Ready to run!
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instance->device->state = SubBruteDeviceStateReady;
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FURI_LOG_I(TAG, "Ready to run");
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res = true;
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}
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}
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if(load_result == SubBruteFileResultOk) {
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scene_manager_next_scene(instance->scene_manager, SubBruteSceneLoadSelect);
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} else {
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FURI_LOG_E(TAG, "Returned error: %d", load_result);
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string_t dialog_msg;
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string_init(dialog_msg);
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string_cat_printf(
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dialog_msg, "Cannot parse\nfile: %s", subbrute_device_error_get_desc(load_result));
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dialog_message_show_storage_error(instance->dialogs, string_get_cstr(dialog_msg));
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string_clear(dialog_msg);
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scene_manager_search_and_switch_to_previous_scene(
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instance->scene_manager, SubBruteSceneStart);
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}
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} else {
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scene_manager_search_and_switch_to_previous_scene(
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instance->scene_manager, SubBruteSceneStart);
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}
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string_clear(app_folder);
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string_clear(load_path);
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}
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void subbrute_scene_load_file_on_exit(void* context) {
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UNUSED(context);
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}
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bool subbrute_scene_load_file_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UNUSED(event);
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return false;
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} |