unleashed-firmware/applications/debug/direct_draw/direct_draw.c
あく b11b9f1b38
Gui: Direct Draw API (#2215)
* Furi: allow on-fly thread priority change. Gui: Direct Draw API. DirectDraw debug app.
* Gui: drop input in direct draw
* Furi: handle priority change for starting threads
* DirectDraw: rollback to FreeRTOS primitives for priority change
2022-12-29 21:35:26 +10:00

112 lines
3.1 KiB
C

#include <furi.h>
#include <gui/gui.h>
#include <gui/canvas_i.h>
#include <input/input.h>
#define BUFFER_SIZE (32U)
typedef struct {
FuriPubSub* input;
FuriPubSubSubscription* input_subscription;
Gui* gui;
Canvas* canvas;
bool stop;
uint32_t counter;
} DirectDraw;
static void gui_input_events_callback(const void* value, void* ctx) {
furi_assert(value);
furi_assert(ctx);
DirectDraw* instance = ctx;
const InputEvent* event = value;
if(event->key == InputKeyBack && event->type == InputTypeShort) {
instance->stop = true;
}
}
static DirectDraw* direct_draw_alloc() {
DirectDraw* instance = malloc(sizeof(DirectDraw));
instance->input = furi_record_open(RECORD_INPUT_EVENTS);
instance->gui = furi_record_open(RECORD_GUI);
instance->canvas = gui_direct_draw_acquire(instance->gui);
instance->input_subscription =
furi_pubsub_subscribe(instance->input, gui_input_events_callback, instance);
return instance;
}
static void direct_draw_free(DirectDraw* instance) {
furi_pubsub_unsubscribe(instance->input, instance->input_subscription);
instance->canvas = NULL;
gui_direct_draw_release(instance->gui);
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_INPUT_EVENTS);
}
static void direct_draw_block(Canvas* canvas, uint32_t size, uint32_t counter) {
size += 16;
uint8_t width = canvas_width(canvas) - size;
uint8_t height = canvas_height(canvas) - size;
uint8_t x = counter % width;
if((counter / width) % 2) {
x = width - x;
}
uint8_t y = counter % height;
if((counter / height) % 2) {
y = height - y;
}
canvas_draw_box(canvas, x, y, size, size);
}
static void direct_draw_run(DirectDraw* instance) {
size_t start = DWT->CYCCNT;
size_t counter = 0;
float fps = 0;
vTaskPrioritySet(furi_thread_get_current_id(), FuriThreadPriorityIdle);
do {
size_t elapsed = DWT->CYCCNT - start;
char buffer[BUFFER_SIZE] = {0};
if(elapsed >= 64000000) {
fps = (float)counter / ((float)elapsed / 64000000.0f);
start = DWT->CYCCNT;
counter = 0;
}
snprintf(buffer, BUFFER_SIZE, "FPS: %.1f", (double)fps);
canvas_reset(instance->canvas);
canvas_set_color(instance->canvas, ColorXOR);
direct_draw_block(instance->canvas, instance->counter % 16, instance->counter);
direct_draw_block(instance->canvas, instance->counter * 2 % 16, instance->counter * 2);
direct_draw_block(instance->canvas, instance->counter * 3 % 16, instance->counter * 3);
direct_draw_block(instance->canvas, instance->counter * 4 % 16, instance->counter * 4);
direct_draw_block(instance->canvas, instance->counter * 5 % 16, instance->counter * 5);
canvas_draw_str(instance->canvas, 10, 10, buffer);
canvas_commit(instance->canvas);
counter++;
instance->counter++;
furi_thread_yield();
} while(!instance->stop);
}
int32_t direct_draw_app(void* p) {
UNUSED(p);
DirectDraw* instance = direct_draw_alloc();
direct_draw_run(instance);
direct_draw_free(instance);
return 0;
}