mirror of
https://github.com/DarkFlippers/unleashed-firmware
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f08dd2fd03
thanks to WillyJL
88 lines
2.4 KiB
C
88 lines
2.4 KiB
C
/**
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* @file text_input.h
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* GUI: TextInput keyboard view module API
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*/
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#pragma once
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#include <gui/view.h>
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#include "validators.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Text input anonymous structure */
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typedef struct TextInput TextInput;
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typedef void (*TextInputCallback)(void* context);
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typedef bool (*TextInputValidatorCallback)(const char* text, FuriString* error, void* context);
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/** Allocate and initialize text input
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*
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* This text input is used to enter string
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*
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* @return TextInput instance
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*/
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TextInput* text_input_alloc();
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/** Deinitialize and free text input
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*
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* @param text_input TextInput instance
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*/
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void text_input_free(TextInput* text_input);
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/** Clean text input view Note: this function does not free memory
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*
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* @param text_input Text input instance
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*/
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void text_input_reset(TextInput* text_input);
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/** Get text input view
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*
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* @param text_input TextInput instance
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*
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* @return View instance that can be used for embedding
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*/
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View* text_input_get_view(TextInput* text_input);
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/** Set text input result callback
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*
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* @param text_input TextInput instance
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* @param callback callback fn
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* @param callback_context callback context
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* @param text_buffer pointer to YOUR text buffer, that we going
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* to modify
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* @param text_buffer_size YOUR text buffer size in bytes. Max string
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* length will be text_buffer_size-1.
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* @param clear_default_text clear text from text_buffer on first OK
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* event
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*/
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void text_input_set_result_callback(
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TextInput* text_input,
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TextInputCallback callback,
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void* callback_context,
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char* text_buffer,
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size_t text_buffer_size,
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bool clear_default_text);
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void text_input_set_validator(
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TextInput* text_input,
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TextInputValidatorCallback callback,
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void* callback_context);
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void text_input_set_minimum_length(TextInput* text_input, size_t minimum_length);
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TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input);
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void* text_input_get_validator_callback_context(TextInput* text_input);
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/** Set text input header text
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*
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* @param text_input TextInput instance
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* @param text text to be shown
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*/
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void text_input_set_header_text(TextInput* text_input, const char* text);
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#ifdef __cplusplus
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}
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#endif
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