unleashed-firmware/applications/lfrfid/view/elements/button_element.cpp
あく 389ff92cc1
Naming and coding style convention, new linter tool. (#945)
* Makefile, Scripts: new linter
* About: remove ID from IC
* Firmware: remove double define for DIVC/DIVR
* Scripts: check folder names too. Docker: replace syntax check with make lint.
* Reformat Sources and Migrate to new file naming convention
* Docker: symlink clang-format-12 to clang-format
* Add coding style guide
2022-01-05 19:10:18 +03:00

65 lines
1.5 KiB
C++

#include "button_element.h"
#include <gui/elements.h>
ButtonElement::ButtonElement() {
}
ButtonElement::~ButtonElement() {
}
void ButtonElement::draw(Canvas* canvas) {
if(text != nullptr) {
canvas_set_font(canvas, FontSecondary);
switch(type) {
case Type::Left:
elements_button_left(canvas, text);
break;
case Type::Center:
elements_button_center(canvas, text);
break;
case Type::Right:
elements_button_right(canvas, text);
break;
}
}
}
bool ButtonElement::input(InputEvent* event) {
bool consumed = false;
if(event->type == InputTypeShort && callback != nullptr) {
switch(type) {
case Type::Left:
if(event->key == InputKeyLeft) {
callback(context);
consumed = true;
}
break;
case Type::Center:
if(event->key == InputKeyOk) {
callback(context);
consumed = true;
}
break;
case Type::Right:
if(event->key == InputKeyRight) {
callback(context);
consumed = true;
}
break;
}
}
return consumed;
}
void ButtonElement::set_type(Type _type, const char* _text) {
lock_model();
type = _type;
text = _text;
unlock_model(true);
}
void ButtonElement::set_callback(void* _context, ButtonElementCallback _callback) {
context = _context;
callback = _callback;
}