unleashed-firmware/applications/subghz/scenes/subghz_scene_receiver_config.c
Skorpionm 9d952ed855
[FL-1913, FL-1963] SubGhz: save raw signal, add came atomo decoder (#783)
* File_Worker: getting the name of a new file with an index
* SubGhz: add decoder RAW protocol
* SubGhz: add view Save RAW
* SubGhz: refactoring subghz custom event
* SubGhz: fix syntax
* SubGhz: fix error build
* SubGhz: test build
* SubGhz: refactoring subghz, add rename, delete, start and emulate RAW signal
* SubGhz: fix triangle glitch in save raw view
* SubGhz: fix receiver config scene
* SubGhz: fix transfer after returning from save scene
* Canvas: add font rotation
* SubGhz: raw protocol encoder
* SubGhz: fix error completion of transfer raw encoder
* SubGhz: increased the speed of reading RAW data from a flash drive, displaying the name of the saved file in the Save RAW scene
* Canvas: fix font rotation
* SubGhz: fix navigation save RAW  scene
* SubGhz: add decode came atomo
* Git: renormalize
* Cleanup sources and enums
* Gui: add font direction to canvas reset, canvas init sequence cleanup.
* SubGhz: reorder menu.
* Gui: correct canvas_set_font_direction signature

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-10-25 17:37:14 +03:00

165 lines
5.9 KiB
C

#include "../subghz_i.h"
#define PRESET_COUNT 4
const char* const preset_text[PRESET_COUNT] = {
"AM270",
"AM650",
"FM238",
"FM476",
};
const uint32_t preset_value[PRESET_COUNT] = {
FuriHalSubGhzPresetOok270Async, /** OOK, bandwidth 270kHz, asynchronous */
FuriHalSubGhzPresetOok650Async, /** OOK, bandwidth 650kHz, asynchronous */
FuriHalSubGhzPreset2FSKDev238Async, /** FM, deviation 2.380371 kHz, asynchronous */
FuriHalSubGhzPreset2FSKDev476Async, /** FM, deviation 4.760742 kHz, asynchronous */
};
#define HOPPING_COUNT 2
const char* const hopping_text[HOPPING_COUNT] = {
"OFF",
"ON",
};
const uint32_t hopping_value[HOPPING_COUNT] = {
SubGhzHopperStateOFF,
SubGhzHopperStateRunnig,
};
uint8_t subghz_scene_receiver_config_uint32_value_index(
const uint32_t value,
const uint32_t values[],
uint8_t values_count) {
int64_t last_value = INT64_MIN;
uint8_t index = 0;
for(uint8_t i = 0; i < values_count; i++) {
if((value >= last_value) && (value <= values[i])) {
index = i;
break;
}
last_value = values[i];
}
return index;
}
uint8_t subghz_scene_receiver_config_hopper_value_index(
const uint32_t value,
const uint32_t values[],
uint8_t values_count,
void* context) {
furi_assert(context);
SubGhz* subghz = context;
if(value == values[0]) {
return 0;
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
" -----");
return 1;
}
}
static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
variable_item_set_current_value_text(item, subghz_frequencies_text[index]);
subghz->txrx->frequency = subghz_frequencies[index];
} else {
variable_item_set_current_value_index(item, subghz_frequencies_433_92);
}
}
static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, preset_text[index]);
subghz->txrx->preset = preset_value[index];
}
static void subghz_scene_receiver_config_set_hopping_runing(VariableItem* item) {
SubGhz* subghz = variable_item_get_context(item);
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, hopping_text[index]);
if(hopping_value[index] == SubGhzHopperStateOFF) {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
subghz_frequencies_text[subghz_frequencies_433_92]);
subghz->txrx->frequency = subghz_frequencies[subghz_frequencies_433_92];
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
subghz_frequencies_433_92);
} else {
variable_item_set_current_value_text(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
" -----");
variable_item_set_current_value_index(
(VariableItem*)scene_manager_get_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig),
subghz_frequencies_433_92);
}
subghz->txrx->hopper_state = hopping_value[index];
}
void subghz_scene_receiver_config_on_enter(void* context) {
SubGhz* subghz = context;
VariableItem* item;
uint8_t value_index;
item = variable_item_list_add(
subghz->variable_item_list,
"Frequency:",
subghz_frequencies_count,
subghz_scene_receiver_config_set_frequency,
subghz);
value_index = subghz_scene_receiver_config_uint32_value_index(
subghz->txrx->frequency, subghz_frequencies, subghz_frequencies_count);
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, subghz_frequencies_text[value_index]);
if(!scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSaveRAW)) {
item = variable_item_list_add(
subghz->variable_item_list,
"Hopping:",
HOPPING_COUNT,
subghz_scene_receiver_config_set_hopping_runing,
subghz);
value_index = subghz_scene_receiver_config_hopper_value_index(
subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, hopping_text[value_index]);
}
item = variable_item_list_add(
subghz->variable_item_list,
"Modulation:",
PRESET_COUNT,
subghz_scene_receiver_config_set_preset,
subghz);
value_index = subghz_scene_receiver_config_uint32_value_index(
subghz->txrx->preset, preset_value, PRESET_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, preset_text[value_index]);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewVariableItemList);
}
bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
//SubGhz* subghz = context;
return false;
}
void subghz_scene_receiver_config_on_exit(void* context) {
SubGhz* subghz = context;
variable_item_list_clean(subghz->variable_item_list);
scene_manager_set_scene_state(subghz->scene_manager, SubGhzSceneSaveRAW, 0);
}