unleashed-firmware/applications/gui/icon_animation.c
Albert Kharisov 9b8a139e2b
[FL-1995] New dolphin animations (part 1) (#835)
* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
2021-11-24 19:21:12 +03:00

85 lines
2.3 KiB
C

#include "icon_animation_i.h"
#include "icon_i.h"
#include <furi.h>
IconAnimation* icon_animation_alloc(const Icon* icon) {
furi_assert(icon);
IconAnimation* instance = furi_alloc(sizeof(IconAnimation));
instance->icon = icon;
instance->timer = osTimerNew(icon_animation_timer_callback, osTimerPeriodic, instance, NULL);
return instance;
}
void icon_animation_free(IconAnimation* instance) {
furi_assert(instance);
furi_check(osTimerDelete(instance->timer) == osOK);
free(instance);
}
void icon_animation_set_update_callback(
IconAnimation* instance,
IconAnimationCallback callback,
void* context) {
furi_assert(instance);
instance->callback = callback;
instance->callback_context = context;
}
const uint8_t* icon_animation_get_data(IconAnimation* instance) {
return instance->icon->frames[instance->frame];
}
void icon_animation_next_frame(IconAnimation* instance) {
furi_assert(instance);
instance->frame = (instance->frame + 1) % instance->icon->frame_count;
}
void icon_animation_timer_callback(void* context) {
furi_assert(context);
IconAnimation* instance = context;
if(!instance->animating) return;
icon_animation_next_frame(instance);
if(instance->callback) {
instance->callback(instance, instance->callback_context);
}
}
uint8_t icon_animation_get_width(IconAnimation* instance) {
furi_assert(instance);
return instance->icon->width;
}
uint8_t icon_animation_get_height(IconAnimation* instance) {
furi_assert(instance);
return instance->icon->height;
}
void icon_animation_start(IconAnimation* instance) {
furi_assert(instance);
if(!instance->animating) {
instance->animating = true;
furi_assert(instance->icon->frame_rate);
furi_check(
xTimerChangePeriod(
instance->timer, (osKernelGetTickFreq() / instance->icon->frame_rate), 0) ==
pdPASS);
}
}
void icon_animation_stop(IconAnimation* instance) {
furi_assert(instance);
if(instance->animating) {
instance->animating = false;
furi_check(xTimerStop(instance->timer, 0) == pdPASS);
instance->frame = 0;
}
}
bool icon_animation_is_last_frame(IconAnimation* instance) {
furi_assert(instance);
return instance->icon->frame_count - instance->frame <= 1;
}