unleashed-firmware/applications/desktop/views/desktop_main.h
Albert Kharisov 9b8a139e2b
[FL-1995] New dolphin animations (part 1) (#835)
* Desktop Animation (part 1): Ugly naked ohmygod architecture
* fix butthurt, fix locked scene
* Change SD icons, fixes
* Fix level update animation
* Fixes, correct butthurt
* Clean up code
* furi_assert(0) -> furi_crash("msg")
* Gui: rename none layer to desktop, update docs.

Co-authored-by: あく <alleteam@gmail.com>
2021-11-24 19:21:12 +03:00

49 lines
1.4 KiB
C

#pragma once
#include <gui/gui_i.h>
#include <gui/view.h>
#include <gui/canvas.h>
#include <gui/elements.h>
#include <furi.h>
typedef enum {
DesktopMainEventOpenLockMenu,
DesktopMainEventOpenArchive,
DesktopMainEventOpenFavorite,
DesktopMainEventOpenMenu,
DesktopMainEventOpenDebug,
DesktopMainEventUnlocked,
DesktopMainEventRightShort,
DesktopMainEventUpdateAnimation,
DesktopMainEventUpdateOneShotAnimation,
} DesktopMainEvent;
typedef struct DesktopMainView DesktopMainView;
typedef void (*DesktopMainViewCallback)(DesktopMainEvent event, void* context);
struct DesktopMainView {
View* view;
DesktopMainViewCallback callback;
void* context;
};
typedef struct {
IconAnimation* animation;
const Icon* icon;
uint8_t scene_num;
uint32_t hint_expire_at;
} DesktopMainViewModel;
void desktop_main_set_callback(
DesktopMainView* main_view,
DesktopMainViewCallback callback,
void* context);
View* desktop_main_get_view(DesktopMainView* main_view);
DesktopMainView* desktop_main_alloc();
void desktop_main_free(DesktopMainView* main_view);
void desktop_main_switch_dolphin_animation(DesktopMainView* main_view, const Icon* icon);
void desktop_main_unlocked(DesktopMainView* main_view);
void desktop_main_reset_hint(DesktopMainView* main_view);
void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon);