unleashed-firmware/applications/bad_usb/scenes/bad_usb_scene.c
Nikolay Minaylov f52e9fc578
[FL-2051] BadUSB: new GUI (#844)
* [FL-2051] BadUsb: new GUI
* add missing assets
* skip empty lines and leading spaces
* SubGhz: add alignment check to keystore mess with iv routine

Co-authored-by: あく <alleteam@gmail.com>
2021-11-26 16:53:51 +03:00

30 lines
1 KiB
C

#include "bad_usb_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const bad_usb_scene_on_enter_handlers[])(void*) = {
#include "bad_usb_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const bad_usb_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "bad_usb_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const bad_usb_scene_on_exit_handlers[])(void* context) = {
#include "bad_usb_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers bad_usb_scene_handlers = {
.on_enter_handlers = bad_usb_scene_on_enter_handlers,
.on_event_handlers = bad_usb_scene_on_event_handlers,
.on_exit_handlers = bad_usb_scene_on_exit_handlers,
.scene_num = BadUsbSceneNum,
};