mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 00:33:09 +00:00
bdba15b366
* iButton: getting started on the worker concept * Hal delay: added global instructions_per_us variable * iButton: one wire slave * iButton: ibutton key setter * iButton: one wire host, use ibutton_hal * iButton\RFID: common pulse decoder concept * iButton: cyfral decoder * iButton: worker thread concept * iButton: metakom decoder * iButton: write key through worker * iButton: worker mode holder * iButton: worker improvements * iButton: Cyfral encoder * iButton: Metakom encoder * lib: pulse protocol helpers * iButton: Metakom decoder * iButton: Cyfral decoder * iButton worker: separate modes * iButton: libs documentation * HAL: iButton gpio modes * iButton worker: rename modes file * iButton worker, hal: move to LL * iButton CLI: worker for reading and emulation commands * iButton HAL: correct init and emulation sequence * iButton cli: moved to plain C * iButton: move to worker, small step to plain C * Libs, one wire: move to plain C * Libs: added forgotten files to compilation * iButton writer: get rid of manual disable/enable irq
113 lines
No EOL
2.2 KiB
C
113 lines
No EOL
2.2 KiB
C
/**
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* @file ibutton_worker.h
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*
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* iButton worker
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*/
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#pragma once
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#include "ibutton_key.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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iButtonWorkerWriteOK,
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iButtonWorkerWriteSameKey,
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iButtonWorkerWriteNoDetect,
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iButtonWorkerWriteCannotWrite,
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} iButtonWorkerWriteResult;
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typedef void (*iButtonWorkerReadCallback)(void* context);
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typedef void (*iButtonWorkerWriteCallback)(void* context, iButtonWorkerWriteResult result);
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typedef void (*iButtonWorkerEmulateCallback)(void* context, bool emulated);
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typedef struct iButtonWorker iButtonWorker;
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/**
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* Allocate ibutton worker
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* @return iButtonWorker*
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*/
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iButtonWorker* ibutton_worker_alloc();
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/**
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* Free ibutton worker
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* @param worker
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*/
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void ibutton_worker_free(iButtonWorker* worker);
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/**
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* Start ibutton worker thread
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* @param worker
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*/
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void ibutton_worker_start_thread(iButtonWorker* worker);
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/**
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* Stop ibutton worker thread
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* @param worker
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*/
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void ibutton_worker_stop_thread(iButtonWorker* worker);
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/**
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* Set "read success" callback
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* @param worker
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* @param callback
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* @param context
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*/
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void ibutton_worker_read_set_callback(
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iButtonWorker* worker,
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iButtonWorkerReadCallback callback,
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void* context);
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/**
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* Start read mode
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* @param worker
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* @param key
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*/
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void ibutton_worker_read_start(iButtonWorker* worker, iButtonKey* key);
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/**
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* Set "write event" callback
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* @param worker
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* @param callback
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* @param context
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*/
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void ibutton_worker_write_set_callback(
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iButtonWorker* worker,
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iButtonWorkerWriteCallback callback,
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void* context);
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/**
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* Start write mode
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* @param worker
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* @param key
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*/
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void ibutton_worker_write_start(iButtonWorker* worker, iButtonKey* key);
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/**
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* Set "emulate success" callback
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* @param worker
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* @param callback
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* @param context
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*/
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void ibutton_worker_emulate_set_callback(
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iButtonWorker* worker,
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iButtonWorkerEmulateCallback callback,
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void* context);
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/**
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* Start emulate mode
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* @param worker
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* @param key
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*/
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void ibutton_worker_emulate_start(iButtonWorker* worker, iButtonKey* key);
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/**
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* Stop all modes
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* @param worker
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*/
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void ibutton_worker_stop(iButtonWorker* worker);
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#ifdef __cplusplus
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}
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#endif |