mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-30 06:33:07 +00:00
9c3f465afd
* FL-2537: ON/OFF buttons * FL-2539: cancelable lowbatt shutdown * FL-2534: update storage format results screen, cleanup dialog_ex usage. * FL-2534: storage setting UX rework * FL-2525: unify arrows icons * Remove unused icons * UI: Rename Ok to OK
121 lines
3.8 KiB
C
121 lines
3.8 KiB
C
#include "furi/check.h"
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#include "furi_hal_resources.h"
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#include "assets_icons.h"
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#include "gui/canvas.h"
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#include "gui/view.h"
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#include "input/input.h"
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#include "m-string.h"
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#include <gui/elements.h>
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#include <furi.h>
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#include "infrared_progress_view.h"
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#include "gui/modules/button_panel.h"
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#include <stdint.h>
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struct InfraredProgressView {
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View* view;
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InfraredProgressViewBackCallback back_callback;
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void* context;
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};
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typedef struct {
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size_t progress;
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size_t progress_total;
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} InfraredProgressViewModel;
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bool infrared_progress_view_increase_progress(InfraredProgressView* progress) {
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furi_assert(progress);
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bool result = false;
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InfraredProgressViewModel* model = view_get_model(progress->view);
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if(model->progress < model->progress_total) {
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++model->progress;
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result = model->progress < model->progress_total;
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}
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view_commit_model(progress->view, true);
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return result;
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}
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static void infrared_progress_view_draw_callback(Canvas* canvas, void* _model) {
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InfraredProgressViewModel* model = (InfraredProgressViewModel*)_model;
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uint8_t x = 0;
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uint8_t y = 36;
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uint8_t width = 63;
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uint8_t height = 59;
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elements_bold_rounded_frame(canvas, x, y, width, height);
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text_aligned(
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canvas, x + 34, y + 9, AlignCenter, AlignCenter, "Sending ...");
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float progress_value = (float)model->progress / model->progress_total;
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elements_progress_bar(canvas, x + 4, y + 19, width - 7, progress_value);
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uint8_t percent_value = 100 * model->progress / model->progress_total;
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char percents_string[10] = {0};
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snprintf(percents_string, sizeof(percents_string), "%d%%", percent_value);
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elements_multiline_text_aligned(
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canvas, x + 33, y + 37, AlignCenter, AlignCenter, percents_string);
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canvas_draw_icon(canvas, x + 14, y + height - 14, &I_Pin_back_arrow_10x8);
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canvas_draw_str(canvas, x + 30, y + height - 6, "= stop");
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}
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void infrared_progress_view_set_progress_total(
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InfraredProgressView* progress,
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uint16_t progress_total) {
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furi_assert(progress);
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InfraredProgressViewModel* model = view_get_model(progress->view);
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model->progress = 0;
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model->progress_total = progress_total;
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view_commit_model(progress->view, false);
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}
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bool infrared_progress_view_input_callback(InputEvent* event, void* context) {
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InfraredProgressView* instance = context;
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if((event->type == InputTypeShort) && (event->key == InputKeyBack)) {
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if(instance->back_callback) {
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instance->back_callback(instance->context);
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}
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}
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return true;
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}
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InfraredProgressView* infrared_progress_view_alloc(void) {
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InfraredProgressView* instance = malloc(sizeof(InfraredProgressView));
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instance->view = view_alloc();
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view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(InfraredProgressViewModel));
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InfraredProgressViewModel* model = view_get_model(instance->view);
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model->progress = 0;
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model->progress_total = 0;
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view_commit_model(instance->view, false);
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view_set_draw_callback(instance->view, infrared_progress_view_draw_callback);
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view_set_input_callback(instance->view, infrared_progress_view_input_callback);
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view_set_context(instance->view, instance);
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return instance;
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}
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void infrared_progress_view_free(InfraredProgressView* progress) {
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view_free(progress->view);
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free(progress);
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}
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void infrared_progress_view_set_back_callback(
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InfraredProgressView* instance,
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InfraredProgressViewBackCallback callback,
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void* context) {
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furi_assert(instance);
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instance->back_callback = callback;
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instance->context = context;
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}
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View* infrared_progress_view_get_view(InfraredProgressView* instance) {
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furi_assert(instance);
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furi_assert(instance->view);
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return instance->view;
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}
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