mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-28 21:53:07 +00:00
4bf29827f8
* Quicksave 1 * Header stage complete * Source stage complete * Lint & merge fixes * Includes * Documentation step 1 * FBT: output free size considering BT STACK * Documentation step 2 * py lint * Fix music player plugin * unit test stage 1: string allocator, mem, getters, setters, appends, compare, search. * unit test: string equality * unit test: string replace * unit test: string start_with, end_with * unit test: string trim * unit test: utf-8 * Rename * Revert fw_size changes * Simplify CLI backspace handling * Simplify CLI character insert * Merge fixes * Furi: correct filenaming and spelling * Bt: remove furi string include Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
77 lines
2.6 KiB
C
77 lines
2.6 KiB
C
#include <lib/toolbox/random_name.h>
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#include "../lfrfid_i.h"
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void lfrfid_scene_save_name_on_enter(void* context) {
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LfRfid* app = context;
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TextInput* text_input = app->text_input;
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FuriString* folder_path;
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folder_path = furi_string_alloc();
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bool key_name_is_empty = furi_string_empty(app->file_name);
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if(key_name_is_empty) {
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furi_string_set(app->file_path, LFRFID_APP_FOLDER);
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set_random_name(app->text_store, LFRFID_TEXT_STORE_SIZE);
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furi_string_set(folder_path, LFRFID_APP_FOLDER);
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} else {
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lfrfid_text_store_set(app, "%s", furi_string_get_cstr(app->file_name));
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path_extract_dirname(furi_string_get_cstr(app->file_path), folder_path);
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}
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text_input_set_header_text(text_input, "Name the card");
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text_input_set_result_callback(
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text_input,
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lfrfid_text_input_callback,
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app,
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app->text_store,
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LFRFID_KEY_NAME_SIZE,
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key_name_is_empty);
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FURI_LOG_I("", "%s %s", furi_string_get_cstr(folder_path), app->text_store);
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ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
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furi_string_get_cstr(folder_path),
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LFRFID_APP_EXTENSION,
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furi_string_get_cstr(app->file_name));
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text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
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furi_string_free(folder_path);
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewTextInput);
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}
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bool lfrfid_scene_save_name_on_event(void* context, SceneManagerEvent event) {
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LfRfid* app = context;
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SceneManager* scene_manager = app->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == LfRfidEventNext) {
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consumed = true;
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if(!furi_string_empty(app->file_name)) {
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lfrfid_delete_key(app);
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}
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furi_string_set(app->file_name, app->text_store);
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if(lfrfid_save_key(app)) {
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scene_manager_next_scene(scene_manager, LfRfidSceneSaveSuccess);
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} else {
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scene_manager_search_and_switch_to_previous_scene(
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scene_manager, LfRfidSceneReadKeyMenu);
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}
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}
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}
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return consumed;
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}
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void lfrfid_scene_save_name_on_exit(void* context) {
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LfRfid* app = context;
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TextInput* text_input = app->text_input;
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void* validator_context = text_input_get_validator_callback_context(text_input);
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text_input_set_validator(text_input, NULL, NULL);
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validator_is_file_free((ValidatorIsFile*)validator_context);
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text_input_reset(text_input);
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}
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