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https://github.com/DarkFlippers/unleashed-firmware
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50 lines
1.2 KiB
C
50 lines
1.2 KiB
C
#pragma once
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#include "view_port.h"
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#include "canvas.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GUI_DISPLAY_WIDTH 128
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#define GUI_DISPLAY_HEIGHT 64
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#define GUI_STATUS_BAR_X 0
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#define GUI_STATUS_BAR_Y 0
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#define GUI_STATUS_BAR_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_STATUS_BAR_HEIGHT 8
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#define GUI_MAIN_X 0
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#define GUI_MAIN_Y 9
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#define GUI_MAIN_WIDTH GUI_DISPLAY_WIDTH
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#define GUI_MAIN_HEIGHT (GUI_DISPLAY_HEIGHT - GUI_MAIN_Y)
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typedef enum {
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GuiLayerNone, /* Special layer for internal use only */
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GuiLayerStatusBarLeft, /* Status bar left-side view_port layer, auto-layout */
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GuiLayerStatusBarRight, /* Status bar right-side view_port layer, auto-layout */
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GuiLayerMain, /* Main view_port layer, status bar is shown */
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GuiLayerFullscreen, /* Fullscreen view_port layer */
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GuiLayerMAX /* Don't use or move, special value */
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} GuiLayer;
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typedef struct Gui Gui;
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/*
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* Add view_port to view_port tree
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* @remarks thread safe
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*/
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void gui_add_view_port(Gui* gui, ViewPort* view_port, GuiLayer layer);
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/*
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* Remove view_port from rendering tree
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* @remarks thread safe
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*/
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void gui_remove_view_port(Gui* gui, ViewPort* view_port);
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#ifdef __cplusplus
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}
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#endif
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