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https://github.com/DarkFlippers/unleashed-firmware
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37131dbe12
* View: replace direct View to ViewDispatcher link with callback. ViewDispatcher: update View usage. ViewHandler: update View usage, handle update signal.
27 lines
714 B
C
27 lines
714 B
C
#pragma once
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#include "view_dispatcher.h"
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#include "view_i.h"
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#include <furi.h>
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#include <m-dict.h>
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DICT_DEF2(ViewDict, uint32_t, M_DEFAULT_OPLIST, View*, M_PTR_OPLIST)
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struct ViewDispatcher {
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Gui* gui;
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ViewPort* view_port;
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ViewDict_t views;
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View* current_view;
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};
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/* ViewPort Draw Callback */
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void view_dispatcher_draw_callback(Canvas* canvas, void* context);
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/* ViewPort Input Callback */
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void view_dispatcher_input_callback(InputEvent* event, void* context);
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/* Set current view, dispatches view enter and exit */
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void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view);
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/* ViewDispatcher update event */
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void view_dispatcher_update(View* view, void* context);
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